Describing what's happening "Easy peasy (blank) shneezy" "Why'd I say that out loud?" Running out of lives Making progress "Woof!" Telling enemies what to do Sped-up gameplay Swoopy jump Sweet sweet baby 100 Slow- motion gameplay "Shneaky" "Oh jeez" "(blank) probably" "Oh JEESH!" Damage boosting Death supercut Trying not to die, then dies Singing along to music Game over Dies right at the end "Okay..." Repeating level name How hard can it be? (dies) Describing what's happening "Easy peasy (blank) shneezy" "Why'd I say that out loud?" Running out of lives Making progress "Woof!" Telling enemies what to do Sped-up gameplay Swoopy jump Sweet sweet baby 100 Slow- motion gameplay "Shneaky" "Oh jeez" "(blank) probably" "Oh JEESH!" Damage boosting Death supercut Trying not to die, then dies Singing along to music Game over Dies right at the end "Okay..." Repeating level name How hard can it be? (dies)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Describing what's happening
"Easy peasy (blank) shneezy"
"Why'd I say that out loud?"
Running out of lives
Making progress
"Woof!"
Telling enemies what to do
Sped-up gameplay
Swoopy jump
Sweet sweet baby 100
Slow-motion gameplay
"Shneaky"
"Oh jeez"
"(blank) probably"
"Oh JEESH!"
Damage boosting
Death supercut
Trying not to die, then dies
Singing along to music
Game over
Dies right at the end
"Okay..."
Repeating level name
How hard can it be? (dies)