Describing what's happening "(blank) probably" Sweet sweet baby 100 Death supercut Damage boosting Singing along to music Telling enemies what to do "Oh jeez" Running out of lives Swoopy jump Slow- motion gameplay "Easy peasy (blank) shneezy" Sped-up gameplay How hard can it be? (dies) "Why'd I say that out loud?" "Okay..." Dies right at the end "Woof!" Game over Making progress "Shneaky" "Oh JEESH!" Trying not to die, then dies Repeating level name Describing what's happening "(blank) probably" Sweet sweet baby 100 Death supercut Damage boosting Singing along to music Telling enemies what to do "Oh jeez" Running out of lives Swoopy jump Slow- motion gameplay "Easy peasy (blank) shneezy" Sped-up gameplay How hard can it be? (dies) "Why'd I say that out loud?" "Okay..." Dies right at the end "Woof!" Game over Making progress "Shneaky" "Oh JEESH!" Trying not to die, then dies Repeating level name
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Describing what's happening
"(blank) probably"
Sweet sweet baby 100
Death supercut
Damage boosting
Singing along to music
Telling enemies what to do
"Oh jeez"
Running out of lives
Swoopy jump
Slow-motion gameplay
"Easy peasy (blank) shneezy"
Sped-up gameplay
How hard can it be? (dies)
"Why'd I say that out loud?"
"Okay..."
Dies right at the end
"Woof!"
Game over
Making progress
"Shneaky"
"Oh JEESH!"
Trying not to die, then dies
Repeating level name