DuetRuleGroundStateElectronHeisenbergUncertaintyPrincipleOctetRuleArDOrbitalHeCationMgHundSOrbitalPaulieFOrbital1s22s22p21s2 2s2 2p63s2 3p6 4s23d10 4p65s11s2 2s2 2p63s2 3p6 4s23d10 4p65s2 4d1ExcitedElectron1s2 2s22p6 3s23p6 4s23d5AnionSiAsAlValenceElectronAufbauDuetRuleGroundStateElectronHeisenbergUncertaintyPrincipleOctetRuleArDOrbitalHeCationMgHundSOrbitalPaulieFOrbital1s22s22p21s2 2s2 2p63s2 3p6 4s23d10 4p65s11s2 2s2 2p63s2 3p6 4s23d10 4p65s2 4d1ExcitedElectron1s2 2s22p6 3s23p6 4s23d5AnionSiAsAlValenceElectronAufbau

Electron Configuration Set 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Duet Rule
  2. Ground State Electron
  3. Heisenberg Uncertainty Principle
  4. Octet Rule
  5. Ar
  6. D Orbital
  7. He
  8. Cation
  9. Mg
  10. Hund
  11. S Orbital
  12. Paulie
  13. F Orbital
  14. 1s2 2s2 2p2
  15. 1s2 2s2 2p6 3s2 3p6 4s2 3d10 4p6 5s1
  16. 1s2 2s2 2p6 3s2 3p6 4s2 3d10 4p6 5s2 4d1
  17. Excited Electron
  18. 1s2 2s2 2p6 3s2 3p6 4s2 3d5
  19. Anion
  20. Si
  21. As
  22. Al
  23. Valence Electron
  24. Aufbau