Consequen- ces EVALUATE RAISE HAND Peer Pressure POSITIVE D.A.R.E. D.A.R.E. Decision Making Model Alcohol & Tobacco Health Effect ASSESS RESPOND JOSH Officer MILLER Risk Daren DARRYL Good Citizen Unsure Nonverbal Communi- cation Reporting Communi- cation MICHAEL Pressure Fact Confident Empathy Saying No, give reason or excuse D.A.R.E RULES DEFINE BE POSITIVE Nicotine Bullying Help Network Effective Listening SOFIA BE RESPONSIBLE Drug Consequen- ces EVALUATE RAISE HAND Peer Pressure POSITIVE D.A.R.E. D.A.R.E. Decision Making Model Alcohol & Tobacco Health Effect ASSESS RESPOND JOSH Officer MILLER Risk Daren DARRYL Good Citizen Unsure Nonverbal Communi- cation Reporting Communi- cation MICHAEL Pressure Fact Confident Empathy Saying No, give reason or excuse D.A.R.E RULES DEFINE BE POSITIVE Nicotine Bullying Help Network Effective Listening SOFIA BE RESPONSIBLE Drug
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Consequen-ces
D-EVALUATE
D-RAISE HAND
A-Peer Pressure
D-POSITIVE
R-D.A.R.E.
R-D.A.R.E. Decision Making Model
O-Alcohol
&
Tobacco
R-Health Effect
O-ASSESS
A-RESPOND
R-JOSH
R-Officer
MILLER
A-Risk
D-Daren
O-DARRYL
O-
D-Good Citizen
D-Unsure
A-Nonverbal
Communi-cation
O-Reporting
D-Communi-cation
A-MICHAEL
O-Pressure
R-Fact
D-Confident
E-Empathy
E-Saying No, give reason or excuse
E-D.A.R.E RULES
E-
E-DEFINE
E-BE
POSITIVE
A-Nicotine
A-Bullying
O-Help Network
E-Effective
Listening
E-SOFIA
A-BE RESPONSIBLE
R-Drug