Empathy Pressure Fact EVALUATE ASSESS Peer Pressure Nonverbal Communi- cation Daren Reporting Consequen- ces Health Effect Confident RESPOND DEFINE POSITIVE Saying No, give reason or excuse Officer MILLER Risk BE RESPONSIBLE Drug Communi- cation Unsure SOFIA BE POSITIVE D.A.R.E. Decision Making Model DARRYL Help Network Nicotine RAISE HAND Bullying JOSH MICHAEL Effective Listening Alcohol & Tobacco D.A.R.E. D.A.R.E RULES Good Citizen Empathy Pressure Fact EVALUATE ASSESS Peer Pressure Nonverbal Communi- cation Daren Reporting Consequen- ces Health Effect Confident RESPOND DEFINE POSITIVE Saying No, give reason or excuse Officer MILLER Risk BE RESPONSIBLE Drug Communi- cation Unsure SOFIA BE POSITIVE D.A.R.E. Decision Making Model DARRYL Help Network Nicotine RAISE HAND Bullying JOSH MICHAEL Effective Listening Alcohol & Tobacco D.A.R.E. D.A.R.E RULES Good Citizen
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
E-Empathy
O-Pressure
R-Fact
D-EVALUATE
O-ASSESS
A-Peer Pressure
A-Nonverbal
Communi-cation
D-Daren
O-Reporting
O-
O-Consequen-ces
R-Health Effect
D-Confident
A-RESPOND
E-DEFINE
D-POSITIVE
E-Saying No, give reason or excuse
R-Officer
MILLER
A-Risk
A-BE RESPONSIBLE
R-Drug
E-
D-Communi-cation
D-Unsure
E-SOFIA
E-BE
POSITIVE
R-D.A.R.E. Decision Making Model
O-DARRYL
O-Help Network
A-Nicotine
D-RAISE HAND
A-Bullying
R-JOSH
A-MICHAEL
E-Effective
Listening
O-Alcohol
&
Tobacco
R-D.A.R.E.
E-D.A.R.E RULES
D-Good Citizen