SarcolemmaShinsplintsAntagonistsMotorendplateRetinaculumClassLever 1RecruitmentSlowtwitchSarcomereEpimysiumNeuromuscularjunctionCalciumFasttwitchAdenosinetriphosphateMarathonrunnersDe QuervaintenosynovitisAerobicglycolysisFunctionalreversibilityOxygendebtSlidingfilamentMyofascialpainsyndromeMyosinAcetylcholineAponeurosisSarcolemmaShinsplintsAntagonistsMotorendplateRetinaculumClassLever 1RecruitmentSlowtwitchSarcomereEpimysiumNeuromuscularjunctionCalciumFasttwitchAdenosinetriphosphateMarathonrunnersDe QuervaintenosynovitisAerobicglycolysisFunctionalreversibilityOxygendebtSlidingfilamentMyofascialpainsyndromeMyosinAcetylcholineAponeurosis

CHAPTER 20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sarcolemma
  2. Shin splints
  3. Antagonists
  4. Motor end plate
  5. Retinaculum
  6. Class Lever 1
  7. Recruitment
  8. Slow twitch
  9. Sarcomere
  10. Epimysium
  11. Neuromuscular junction
  12. Calcium
  13. Fast twitch
  14. Adenosine triphosphate
  15. Marathon runners
  16. De Quervain tenosynovitis
  17. Aerobic glycolysis
  18. Functional reversibility
  19. Oxygen debt
  20. Sliding filament
  21. Myofascial pain syndrome
  22. Myosin
  23. Acetylcholine
  24. Aponeurosis