AntagonistsSlidingfilamentClassLever 1AponeurosisNeuromuscularjunctionAdenosinetriphosphateMyofascialpainsyndromeDe QuervaintenosynovitisAerobicglycolysisSarcolemmaOxygendebtSarcomereFasttwitchMotorendplateRetinaculumShinsplintsMarathonrunnersCalciumRecruitmentFunctionalreversibilitySlowtwitchMyosinEpimysiumAcetylcholineAntagonistsSlidingfilamentClassLever 1AponeurosisNeuromuscularjunctionAdenosinetriphosphateMyofascialpainsyndromeDe QuervaintenosynovitisAerobicglycolysisSarcolemmaOxygendebtSarcomereFasttwitchMotorendplateRetinaculumShinsplintsMarathonrunnersCalciumRecruitmentFunctionalreversibilitySlowtwitchMyosinEpimysiumAcetylcholine

CHAPTER 20 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Antagonists
  2. Sliding filament
  3. Class Lever 1
  4. Aponeurosis
  5. Neuromuscular junction
  6. Adenosine triphosphate
  7. Myofascial pain syndrome
  8. De Quervain tenosynovitis
  9. Aerobic glycolysis
  10. Sarcolemma
  11. Oxygen debt
  12. Sarcomere
  13. Fast twitch
  14. Motor end plate
  15. Retinaculum
  16. Shin splints
  17. Marathon runners
  18. Calcium
  19. Recruitment
  20. Functional reversibility
  21. Slow twitch
  22. Myosin
  23. Epimysium
  24. Acetylcholine