CaravanmemberdeathThe party isambushedwhile travelingto the engineroom*billowscape*We get tosee thefinal bossNyxiashows offa newspellCombatencounterSamshows offhis newauraVictoriafinally getsto use herpoisonBhig gaimesses aroundwithembodiment ofbalance in hishandsSilverybarbssaveWe learnwhy the oldgods builtthe cityThe citystarts tomove againas it feelsthreatenedSylvarausesstoriedhistoryNat20The divineengine triesto teleportthe party intovoid spaceWe get tosee whatmonastictradition Bhiggai choseSci reveals theboss fight has abalance mechanicwhere for everydark attack done alight attack alsoneeds doneThere is somekind of puzzleto get into thedivine enginesroomOne lasttalk withdrifterLoredropThe void isusing deadwarforged aspuppets toshield thedivine engineNat1BunnyreflexesOne lasttrip to thespectraltreeCaravanmemberdeathThe party isambushedwhile travelingto the engineroom*billowscape*We get tosee thefinal bossNyxiashows offa newspellCombatencounterSamshows offhis newauraVictoriafinally getsto use herpoisonBhig gaimesses aroundwithembodiment ofbalance in hishandsSilverybarbssaveWe learnwhy the oldgods builtthe cityThe citystarts tomove againas it feelsthreatenedSylvarausesstoriedhistoryNat20The divineengine triesto teleportthe party intovoid spaceWe get tosee whatmonastictradition Bhiggai choseSci reveals theboss fight has abalance mechanicwhere for everydark attack done alight attack alsoneeds doneThere is somekind of puzzleto get into thedivine enginesroomOne lasttalk withdrifterLoredropThe void isusing deadwarforged aspuppets toshield thedivine engineNat1BunnyreflexesOne lasttrip to thespectraltree

Beyond The Rift ep.11 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Caravan member death
  2. The party is ambushed while traveling to the engine room
  3. *billows cape*
  4. We get to see the final boss
  5. Nyxia shows off a new spell
  6. Combat encounter
  7. Sam shows off his new aura
  8. Victoria finally gets to use her poison
  9. Bhig gai messes around with embodiment of balance in his hands
  10. Silvery barbs save
  11. We learn why the old gods built the city
  12. The city starts to move again as it feels threatened
  13. Sylvara uses storied history
  14. Nat 20
  15. The divine engine tries to teleport the party into void space
  16. We get to see what monastic tradition Bhig gai chose
  17. Sci reveals the boss fight has a balance mechanic where for every dark attack done a light attack also needs done
  18. There is some kind of puzzle to get into the divine engines room
  19. One last talk with drifter
  20. Lore drop
  21. The void is using dead warforged as puppets to shield the divine engine
  22. Nat 1
  23. Bunny reflexes
  24. One last trip to the spectral tree