Nat1Sci reveals theboss fight has abalance mechanicwhere for everydark attack done alight attack alsoneeds doneThe citystarts tomove againas it feelsthreatenedWe learnwhy the oldgods builtthe citySilverybarbssaveOne lasttalk withdrifterSamshows offhis newauraNat20BunnyreflexesCaravanmemberdeathThere is somekind of puzzleto get into thedivine enginesroomWe get tosee whatmonastictradition Bhiggai choseCombatencounterThe void isusing deadwarforged aspuppets toshield thedivine engineBhig gaimesses aroundwithembodiment ofbalance in hishandsNyxiashows offa newspellOne lasttrip to thespectraltreeSylvarausesstoriedhistoryWe get tosee thefinal bossVictoriafinally getsto use herpoisonThe divineengine triesto teleportthe party intovoid spaceLoredropThe party isambushedwhile travelingto the engineroom*billowscape*Nat1Sci reveals theboss fight has abalance mechanicwhere for everydark attack done alight attack alsoneeds doneThe citystarts tomove againas it feelsthreatenedWe learnwhy the oldgods builtthe citySilverybarbssaveOne lasttalk withdrifterSamshows offhis newauraNat20BunnyreflexesCaravanmemberdeathThere is somekind of puzzleto get into thedivine enginesroomWe get tosee whatmonastictradition Bhiggai choseCombatencounterThe void isusing deadwarforged aspuppets toshield thedivine engineBhig gaimesses aroundwithembodiment ofbalance in hishandsNyxiashows offa newspellOne lasttrip to thespectraltreeSylvarausesstoriedhistoryWe get tosee thefinal bossVictoriafinally getsto use herpoisonThe divineengine triesto teleportthe party intovoid spaceLoredropThe party isambushedwhile travelingto the engineroom*billowscape*

Beyond The Rift ep.11 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nat 1
  2. Sci reveals the boss fight has a balance mechanic where for every dark attack done a light attack also needs done
  3. The city starts to move again as it feels threatened
  4. We learn why the old gods built the city
  5. Silvery barbs save
  6. One last talk with drifter
  7. Sam shows off his new aura
  8. Nat 20
  9. Bunny reflexes
  10. Caravan member death
  11. There is some kind of puzzle to get into the divine engines room
  12. We get to see what monastic tradition Bhig gai chose
  13. Combat encounter
  14. The void is using dead warforged as puppets to shield the divine engine
  15. Bhig gai messes around with embodiment of balance in his hands
  16. Nyxia shows off a new spell
  17. One last trip to the spectral tree
  18. Sylvara uses storied history
  19. We get to see the final boss
  20. Victoria finally gets to use her poison
  21. The divine engine tries to teleport the party into void space
  22. Lore drop
  23. The party is ambushed while traveling to the engine room
  24. *billows cape*