perceptionbinocularcuevisualacuityafterimagesizeconstancycommonfateMuller-LyerIllusionclosurekinestheticsensecolorconstancyauditorynervesimilaritytasteopticnerveproximitysensoryadaptationGestaltprinciplecorneavestibularsenseconessensationgradienttexturemiddleearcolorblindnesscochleaolfactorynerveeardrumshadowoverlappingstroboscopicmovementmonocularcuecontinuitygatetheorydepthperceptionconvergenceperspectiveirisclearnessshapeconstancyFree!pupilfigure-groundperspectivemotionparallaxdifferencethresholdsignal-detectiontheorylensperceptionbinocularcuevisualacuityafterimagesizeconstancycommonfateMuller-LyerIllusionclosurekinestheticsensecolorconstancyauditorynervesimilaritytasteopticnerveproximitysensoryadaptationGestaltprinciplecorneavestibularsenseconessensationgradienttexturemiddleearcolorblindnesscochleaolfactorynerveeardrumshadowoverlappingstroboscopicmovementmonocularcuecontinuitygatetheorydepthperceptionconvergenceperspectiveirisclearnessshapeconstancyFree!pupilfigure-groundperspectivemotionparallaxdifferencethresholdsignal-detectiontheorylens

Sensation & Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. perception
  2. binocular cue
  3. visual acuity
  4. afterimage
  5. size constancy
  6. common fate
  7. Muller-Lyer Illusion
  8. closure
  9. kinesthetic sense
  10. color constancy
  11. auditory nerve
  12. similarity
  13. taste
  14. optic nerve
  15. proximity
  16. sensory adaptation
  17. Gestalt principle
  18. cornea
  19. vestibular sense
  20. cones
  21. sensation
  22. gradient texture
  23. middle ear
  24. color blindness
  25. cochlea
  26. olfactory nerve
  27. ear drum
  28. shadow
  29. overlapping
  30. stroboscopic movement
  31. monocular cue
  32. continuity
  33. gate theory
  34. depth perception
  35. convergence
  36. perspective
  37. iris
  38. clearness
  39. shape constancy
  40. Free!
  41. pupil
  42. figure-ground perspective
  43. motion parallax
  44. difference threshold
  45. signal-detection theory
  46. lens