figure- ground perspective closure similarity difference threshold iris shadow ear drum common fate depth perception pupil sensation monocular cue auditory nerve signal- detection theory gate theory olfactory nerve continuity shape constancy perception vestibular sense Gestalt principle clearness optic nerve proximity overlapping size constancy convergence afterimage cones binocular cue cochlea Muller- Lyer Illusion taste cornea color constancy lens perspective motion parallax Free! middle ear color blindness visual acuity gradient texture sensory adaptation kinesthetic sense stroboscopic movement figure- ground perspective closure similarity difference threshold iris shadow ear drum common fate depth perception pupil sensation monocular cue auditory nerve signal- detection theory gate theory olfactory nerve continuity shape constancy perception vestibular sense Gestalt principle clearness optic nerve proximity overlapping size constancy convergence afterimage cones binocular cue cochlea Muller- Lyer Illusion taste cornea color constancy lens perspective motion parallax Free! middle ear color blindness visual acuity gradient texture sensory adaptation kinesthetic sense stroboscopic movement
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
figure-ground perspective
closure
similarity
difference threshold
iris
shadow
ear drum
common fate
depth perception
pupil
sensation
monocular cue
auditory nerve
signal-detection theory
gate theory
olfactory nerve
continuity
shape constancy
perception
vestibular sense
Gestalt principle
clearness
optic nerve
proximity
overlapping
size constancy
convergence
afterimage
cones
binocular cue
cochlea
Muller-Lyer Illusion
taste
cornea
color constancy
lens
perspective
motion parallax
Free!
middle ear
color blindness
visual acuity
gradient texture
sensory adaptation
kinesthetic sense
stroboscopic movement