WhisperingJumpscareDrinking/drugsHardcutDutchangleDrinking/drugsCreepyfacialexpressionSomeonetrips or fallswhilerunningawayScreaming/yellingSomeonesuffers aninjury butdoesn’t dieMaincharactertalks aboutpast traumaScenewith amirrorJumpscareScenewith amirrorCharacter thatknows a lot abouttheantagonist/situationConcernedparent/partner/frienddoesn’t believeprotagonist(s)Occult orreligiousreferenceMaincharactertalks aboutpast traumaSomeonemakes aphone callCryingLightsflicker orgo outReferencesanotherhorrormovieAccidentallymaking asound thatalerts thebad guyBand/MusicalNumberPracticalJoke!ComicreliefcharacterdiesDutchangleWhisperingScreaming/yellingSomeonemakes aphone callSomethingcreepy inthebackgroundKillerPOVSomething withglass or wood isbroken/destroyedImprobableamount ofbloodKillerPOVPlotTwist!Someonesuffers aninjury butdoesn’t dieFogReferencesanotherhorrormovieDream/fantasySequenceSomething withglass or wood isbroken/destroyed“Weshouldsplit up.”Person/multiplepeople hidingCheesyone-linerUnnatural/Awkwardsounding dialogueLightsflicker orgo outCheesyone-linerHardcutCharacter thatknows a lot abouttheantagonist/situationCharacterhas aflashbackConcernedparent/partner/frienddoesn’t believeprotagonist(s)Someonetrips or fallswhilerunningawayPerson/multiplepeople hidingM nightcameoSquelchingsoundUseless/dimwittedpoliceAntagonistdoesn’tactuallydie/sequelbaitSynthmusicSomethingcreepy inthebackgroundCreepyfacialexpressionImprobableamount ofbloodDream/fantasySequenceSketchylocalsCryingCharacterhas aflashbackNudity orpeoplemakingout/gettingbusyUseless/dimwittedpoliceAntagonistdoesn’tactuallydie/sequelbaitDecapitationMNightCameoSketchylocalsOccult orreligiousreference“Weshouldsplit up.”Band/MusicalNumberDecapitationCarproblemsor can’tfind keysAccidentallymaking asound thatalerts thebad guyComicreliefcharacterdiesSquelchingsoundWhisperingJumpscareDrinking/drugsHardcutDutchangleDrinking/drugsCreepyfacialexpressionSomeonetrips or fallswhilerunningawayScreaming/yellingSomeonesuffers aninjury butdoesn’t dieMaincharactertalks aboutpast traumaScenewith amirrorJumpscareScenewith amirrorCharacter thatknows a lot abouttheantagonist/situationConcernedparent/partner/frienddoesn’t believeprotagonist(s)Occult orreligiousreferenceMaincharactertalks aboutpast traumaSomeonemakes aphone callCryingLightsflicker orgo outReferencesanotherhorrormovieAccidentallymaking asound thatalerts thebad guyBand/MusicalNumberPracticalJoke!ComicreliefcharacterdiesDutchangleWhisperingScreaming/yellingSomeonemakes aphone callSomethingcreepy inthebackgroundKillerPOVSomething withglass or wood isbroken/destroyedImprobableamount ofbloodKillerPOVPlotTwist!Someonesuffers aninjury butdoesn’t dieFogReferencesanotherhorrormovieDream/fantasySequenceSomething withglass or wood isbroken/destroyed“Weshouldsplit up.”Person/multiplepeople hidingCheesyone-linerUnnatural/Awkwardsounding dialogueLightsflicker orgo outCheesyone-linerHardcutCharacter thatknows a lot abouttheantagonist/situationCharacterhas aflashbackConcernedparent/partner/frienddoesn’t believeprotagonist(s)Someonetrips or fallswhilerunningawayPerson/multiplepeople hidingM nightcameoSquelchingsoundUseless/dimwittedpoliceAntagonistdoesn’tactuallydie/sequelbaitSynthmusicSomethingcreepy inthebackgroundCreepyfacialexpressionImprobableamount ofbloodDream/fantasySequenceSketchylocalsCryingCharacterhas aflashbackNudity orpeoplemakingout/gettingbusyUseless/dimwittedpoliceAntagonistdoesn’tactuallydie/sequelbaitDecapitationMNightCameoSketchylocalsOccult orreligiousreference“Weshouldsplit up.”Band/MusicalNumberDecapitationCarproblemsor can’tfind keysAccidentallymaking asound thatalerts thebad guyComicreliefcharacterdiesSquelchingsound

Trap Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Whispering
  2. Jumpscare
  3. Drinking/drugs
  4. Hard cut
  5. Dutch angle
  6. Drinking/drugs
  7. Creepy facial expression
  8. Someone trips or falls while running away
  9. Screaming/yelling
  10. Someone suffers an injury but doesn’t die
  11. Main character talks about past trauma
  12. Scene with a mirror
  13. Jumpscare
  14. Scene with a mirror
  15. Character that knows a lot about the antagonist/situation
  16. Concerned parent/partner/friend doesn’t believe protagonist(s)
  17. Occult or religious reference
  18. Main character talks about past trauma
  19. Someone makes a phone call
  20. Crying
  21. Lights flicker or go out
  22. References another horror movie
  23. Accidentally making a sound that alerts the bad guy
  24. Band/Musical Number
  25. Practical Joke!
  26. Comic relief character dies
  27. Dutch angle
  28. Whispering
  29. Screaming/yelling
  30. Someone makes a phone call
  31. Something creepy in the background
  32. Killer POV
  33. Something with glass or wood is broken/destroyed
  34. Improbable amount of blood
  35. Killer POV
  36. Plot Twist!
  37. Someone suffers an injury but doesn’t die
  38. Fog
  39. References another horror movie
  40. Dream/fantasy Sequence
  41. Something with glass or wood is broken/destroyed
  42. “We should split up.”
  43. Person/multiple people hiding
  44. Cheesy one-liner
  45. Unnatural/Awkward sounding dialogue
  46. Lights flicker or go out
  47. Cheesy one-liner
  48. Hard cut
  49. Character that knows a lot about the antagonist/situation
  50. Character has a flashback
  51. Concerned parent/partner/friend doesn’t believe protagonist(s)
  52. Someone trips or falls while running away
  53. Person/multiple people hiding
  54. M night cameo
  55. Squelching sound
  56. Useless/dimwitted police
  57. Antagonist doesn’t actually die/sequel bait
  58. Synth music
  59. Something creepy in the background
  60. Creepy facial expression
  61. Improbable amount of blood
  62. Dream/fantasy Sequence
  63. Sketchy locals
  64. Crying
  65. Character has a flashback
  66. Nudity or people making out/getting busy
  67. Useless/dimwitted police
  68. Antagonist doesn’t actually die/sequel bait
  69. Decapitation
  70. M Night Cameo
  71. Sketchy locals
  72. Occult or religious reference
  73. “We should split up.”
  74. Band/Musical Number
  75. Decapitation
  76. Car problems or can’t find keys
  77. Accidentally making a sound that alerts the bad guy
  78. Comic relief character dies
  79. Squelching sound