D/ST TD 100+ YD RUSHER IU MORE RUSHING YDS END OF GAME IU WINS 100+ YD RECEIVER MICH MORE PASSING YDS END OF GAME ROURKE 300+ PASSING YDS MICH LEADS AT HALF IU MORE PASSING YDS AT HALF MICH D/ST RECOVERS FUMBLE IU MORE PASSING YDS END OF GAME MICH MORE PASSING YDS AT HALF ROURKE 3+ TD PASSES MICH MORE RUSHING YDS AT HALF MISSED FG/PAT IU INTERCEPTS PASS MICH INTERCEPTS PASS 50+ YD FG IU MORE RUSHING YDS AT HALF IU D/ST RECOVERS FUMBLE MICH WINS IU LEADS AT HALF MICH MORE RUSHING YDS END OF GAME 50+ YD TD D/ST TD 100+ YD RUSHER IU MORE RUSHING YDS END OF GAME IU WINS 100+ YD RECEIVER MICH MORE PASSING YDS END OF GAME ROURKE 300+ PASSING YDS MICH LEADS AT HALF IU MORE PASSING YDS AT HALF MICH D/ST RECOVERS FUMBLE IU MORE PASSING YDS END OF GAME MICH MORE PASSING YDS AT HALF ROURKE 3+ TD PASSES MICH MORE RUSHING YDS AT HALF MISSED FG/PAT IU INTERCEPTS PASS MICH INTERCEPTS PASS 50+ YD FG IU MORE RUSHING YDS AT HALF IU D/ST RECOVERS FUMBLE MICH WINS IU LEADS AT HALF MICH MORE RUSHING YDS END OF GAME 50+ YD TD
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
D/ST TD
100+ YD RUSHER
IU MORE RUSHING YDS END OF GAME
IU WINS
100+ YD RECEIVER
MICH MORE PASSING YDS END OF GAME
ROURKE 300+ PASSING YDS
MICH LEADS AT HALF
IU MORE PASSING YDS AT HALF
MICH D/ST RECOVERS FUMBLE
IU MORE PASSING YDS END OF GAME
MICH MORE PASSING YDS AT HALF
ROURKE 3+ TD PASSES
MICH MORE RUSHING YDS AT HALF
MISSED FG/PAT
IU INTERCEPTS PASS
MICH INTERCEPTS PASS
50+ YD FG
IU MORE RUSHING YDS AT HALF
IU D/ST RECOVERS FUMBLE
MICH WINS
IU LEADS AT HALF
MICH MORE RUSHING YDS END OF GAME
50+ YD TD