MICH D/ST RECOVERS FUMBLE 50+ YD FG MICH MORE RUSHING YDS END OF GAME IU MORE RUSHING YDS AT HALF IU INTERCEPTS PASS ROURKE 300+ PASSING YDS MICH MORE PASSING YDS END OF GAME IU LEADS AT HALF IU D/ST RECOVERS FUMBLE MICH MORE RUSHING YDS AT HALF ROURKE 3+ TD PASSES 100+ YD RUSHER MICH INTERCEPTS PASS IU WINS MICH MORE PASSING YDS AT HALF IU MORE PASSING YDS AT HALF MICH LEADS AT HALF IU MORE PASSING YDS END OF GAME 100+ YD RECEIVER MISSED FG/PAT MICH WINS D/ST TD IU MORE RUSHING YDS END OF GAME 50+ YD TD MICH D/ST RECOVERS FUMBLE 50+ YD FG MICH MORE RUSHING YDS END OF GAME IU MORE RUSHING YDS AT HALF IU INTERCEPTS PASS ROURKE 300+ PASSING YDS MICH MORE PASSING YDS END OF GAME IU LEADS AT HALF IU D/ST RECOVERS FUMBLE MICH MORE RUSHING YDS AT HALF ROURKE 3+ TD PASSES 100+ YD RUSHER MICH INTERCEPTS PASS IU WINS MICH MORE PASSING YDS AT HALF IU MORE PASSING YDS AT HALF MICH LEADS AT HALF IU MORE PASSING YDS END OF GAME 100+ YD RECEIVER MISSED FG/PAT MICH WINS D/ST TD IU MORE RUSHING YDS END OF GAME 50+ YD TD
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MICH D/ST RECOVERS FUMBLE
50+ YD FG
MICH MORE RUSHING YDS END OF GAME
IU MORE RUSHING YDS AT HALF
IU INTERCEPTS PASS
ROURKE 300+ PASSING YDS
MICH MORE PASSING YDS END OF GAME
IU LEADS AT HALF
IU D/ST RECOVERS FUMBLE
MICH MORE RUSHING YDS AT HALF
ROURKE 3+ TD PASSES
100+ YD RUSHER
MICH INTERCEPTS PASS
IU WINS
MICH MORE PASSING YDS AT HALF
IU MORE PASSING YDS AT HALF
MICH LEADS AT HALF
IU MORE PASSING YDS END OF GAME
100+ YD RECEIVER
MISSED FG/PAT
MICH WINS
D/ST TD
IU MORE RUSHING YDS END OF GAME
50+ YD TD