MICH INTERCEPTS PASS MISSED FG/PAT MICH MORE PASSING YDS AT HALF IU MORE PASSING YDS END OF GAME ROURKE 3+ TD PASSES MICH WINS MICH D/ST RECOVERS FUMBLE IU WINS ROURKE 300+ PASSING YDS MICH MORE RUSHING YDS END OF GAME IU INTERCEPTS PASS MICH MORE PASSING YDS END OF GAME MICH MORE RUSHING YDS AT HALF IU LEADS AT HALF IU D/ST RECOVERS FUMBLE IU MORE PASSING YDS AT HALF 50+ YD TD IU MORE RUSHING YDS AT HALF IU MORE RUSHING YDS END OF GAME 50+ YD FG 100+ YD RUSHER MICH LEADS AT HALF 100+ YD RECEIVER D/ST TD MICH INTERCEPTS PASS MISSED FG/PAT MICH MORE PASSING YDS AT HALF IU MORE PASSING YDS END OF GAME ROURKE 3+ TD PASSES MICH WINS MICH D/ST RECOVERS FUMBLE IU WINS ROURKE 300+ PASSING YDS MICH MORE RUSHING YDS END OF GAME IU INTERCEPTS PASS MICH MORE PASSING YDS END OF GAME MICH MORE RUSHING YDS AT HALF IU LEADS AT HALF IU D/ST RECOVERS FUMBLE IU MORE PASSING YDS AT HALF 50+ YD TD IU MORE RUSHING YDS AT HALF IU MORE RUSHING YDS END OF GAME 50+ YD FG 100+ YD RUSHER MICH LEADS AT HALF 100+ YD RECEIVER D/ST TD
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MICH INTERCEPTS PASS
MISSED FG/PAT
MICH MORE PASSING YDS AT HALF
IU MORE PASSING YDS END OF GAME
ROURKE 3+ TD PASSES
MICH WINS
MICH D/ST RECOVERS FUMBLE
IU WINS
ROURKE 300+ PASSING YDS
MICH MORE RUSHING YDS END OF GAME
IU INTERCEPTS PASS
MICH MORE PASSING YDS END OF GAME
MICH MORE RUSHING YDS AT HALF
IU LEADS AT HALF
IU D/ST RECOVERS FUMBLE
IU MORE PASSING YDS AT HALF
50+ YD TD
IU MORE RUSHING YDS AT HALF
IU MORE RUSHING YDS END OF GAME
50+ YD FG
100+ YD RUSHER
MICH LEADS AT HALF
100+ YD RECEIVER
D/ST TD