MICH INTERCEPTS PASS MICH MORE PASSING YDS END OF GAME MICH MORE PASSING YDS AT HALF IU WINS 100+ YD RUSHER D/ST TD IU MORE PASSING YDS AT HALF IU MORE RUSHING YDS AT HALF IU LEADS AT HALF ROURKE 300+ PASSING YDS MICH LEADS AT HALF MISSED FG/PAT IU MORE PASSING YDS END OF GAME MICH WINS 100+ YD RECEIVER MICH MORE RUSHING YDS END OF GAME IU D/ST RECOVERS FUMBLE ROURKE 3+ TD PASSES IU MORE RUSHING YDS END OF GAME MICH D/ST RECOVERS FUMBLE MICH MORE RUSHING YDS AT HALF 50+ YD FG 50+ YD TD IU INTERCEPTS PASS MICH INTERCEPTS PASS MICH MORE PASSING YDS END OF GAME MICH MORE PASSING YDS AT HALF IU WINS 100+ YD RUSHER D/ST TD IU MORE PASSING YDS AT HALF IU MORE RUSHING YDS AT HALF IU LEADS AT HALF ROURKE 300+ PASSING YDS MICH LEADS AT HALF MISSED FG/PAT IU MORE PASSING YDS END OF GAME MICH WINS 100+ YD RECEIVER MICH MORE RUSHING YDS END OF GAME IU D/ST RECOVERS FUMBLE ROURKE 3+ TD PASSES IU MORE RUSHING YDS END OF GAME MICH D/ST RECOVERS FUMBLE MICH MORE RUSHING YDS AT HALF 50+ YD FG 50+ YD TD IU INTERCEPTS PASS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MICH INTERCEPTS PASS
MICH MORE PASSING YDS END OF GAME
MICH MORE PASSING YDS AT HALF
IU WINS
100+ YD RUSHER
D/ST TD
IU MORE PASSING YDS AT HALF
IU MORE RUSHING YDS AT HALF
IU LEADS AT HALF
ROURKE 300+ PASSING YDS
MICH LEADS AT HALF
MISSED FG/PAT
IU MORE PASSING YDS END OF GAME
MICH WINS
100+ YD RECEIVER
MICH MORE RUSHING YDS END OF GAME
IU D/ST RECOVERS FUMBLE
ROURKE 3+ TD PASSES
IU MORE RUSHING YDS END OF GAME
MICH D/ST RECOVERS FUMBLE
MICH MORE RUSHING YDS AT HALF
50+ YD FG
50+ YD TD
IU INTERCEPTS PASS