Skill Check:A partymember rollsSurvivalBig spender:One personpays for thewhole partySomeonedoesn’trealize it’stheir turnThe DMchucklesmenacinglyCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)Someonehas to resettheirconnectionto Roll20Someonemakes aDeathSavingThrowA player isUnconsciousHealing!Skill Check:A partymember rollsSleight ofHandSomeonetalksabout agunThe DMskipssomeone’sturnaccidentallySkill Check:A partymember rollsDeceptionSkill Check:A partymember rollsPersuasionSkill Check:A partymember rollsReligionSomeoneuses thedashactionCriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)Someonetrips atrapSkill Check:A partymemberrolls StealthSomeonemakes adark jokeSomeonethreatensa friendlyNPC.CriticalFailure -Party (Any 1on a D20 dieroll)Everyoneis ontimeMaximumEffort:Someonerolls maxdamageSomeone says“Let me see if Ispeak that”, “Ithink I speakthat”, or similar.SomeonementionstheirbackgroundCriticalSuccess -Party (Any20 on a D20die roll)Everyonelaughs atthe sametimeSkill Check:A partymemberrolls ArcanaSkill Check:A partymember rollsAnimalHandlingSkill Check:A partymember rollsMedicineWe’re allwaiting on1 personto show upWefoundLOOT!The partyavoidscombat bytalkingSomeone says“That’s cool” orsimilar aboutsomethingsomeone said,did, or sees.Skill Check:A partymember rollsPerformanceSkill Check:A partymemberrolls InsightRaniel iscalled out forplayinganothergame.SomeonementionstheirbackgroundSkill Check:A partymember rollsSurvivalBig spender:One personpays for thewhole partySomeonedoesn’trealize it’stheir turnThe DMchucklesmenacinglyCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)Someonehas to resettheirconnectionto Roll20Someonemakes aDeathSavingThrowA player isUnconsciousHealing!Skill Check:A partymember rollsSleight ofHandSomeonetalksabout agunThe DMskipssomeone’sturnaccidentallySkill Check:A partymember rollsDeceptionSkill Check:A partymember rollsPersuasionSkill Check:A partymember rollsReligionSomeoneuses thedashactionCriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)Someonetrips atrapSkill Check:A partymemberrolls StealthSomeonemakes adark jokeSomeonethreatensa friendlyNPC.CriticalFailure -Party (Any 1on a D20 dieroll)Everyoneis ontimeMaximumEffort:Someonerolls maxdamageSomeone says“Let me see if Ispeak that”, “Ithink I speakthat”, or similar.SomeonementionstheirbackgroundCriticalSuccess -Party (Any20 on a D20die roll)Everyonelaughs atthe sametimeSkill Check:A partymemberrolls ArcanaSkill Check:A partymember rollsAnimalHandlingSkill Check:A partymember rollsMedicineWe’re allwaiting on1 personto show upWefoundLOOT!The partyavoidscombat bytalkingSomeone says“That’s cool” orsimilar aboutsomethingsomeone said,did, or sees.Skill Check:A partymember rollsPerformanceSkill Check:A partymemberrolls InsightRaniel iscalled out forplayinganothergame.Someonementionstheirbackground

Lucky 13 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Skill Check: A party member rolls Survival
  2. Big spender: One person pays for the whole party
  3. Someone doesn’t realize it’s their turn
  4. The DM chuckles menacingly
  5. Critical Failure - NPC or Enemy (Any 1 on a D20 die roll)
  6. Someone has to reset their connection to Roll20
  7. Someone makes a Death Saving Throw
  8. A player is Unconscious
  9. Healing!
  10. Skill Check: A party member rolls Sleight of Hand
  11. Someone talks about a gun
  12. The DM skips someone’s turn accidentally
  13. Skill Check: A party member rolls Deception
  14. Skill Check: A party member rolls Persuasion
  15. Skill Check: A party member rolls Religion
  16. Someone uses the dash action
  17. Critical Success - NPC or Enemy (Any 20 on a D20 die roll)
  18. Someone trips a trap
  19. Skill Check: A party member rolls Stealth
  20. Someone makes a dark joke
  21. Someone threatens a friendly NPC.
  22. Critical Failure - Party (Any 1 on a D20 die roll)
  23. Everyone is on time
  24. Maximum Effort: Someone rolls max damage
  25. Someone says “Let me see if I speak that”, “I think I speak that”, or similar.
  26. Someone mentions their background
  27. Critical Success - Party (Any 20 on a D20 die roll)
  28. Everyone laughs at the same time
  29. Skill Check: A party member rolls Arcana
  30. Skill Check: A party member rolls Animal Handling
  31. Skill Check: A party member rolls Medicine
  32. We’re all waiting on 1 person to show up
  33. We found LOOT!
  34. The party avoids combat by talking
  35. Someone says “That’s cool” or similar about something someone said, did, or sees.
  36. Skill Check: A party member rolls Performance
  37. Skill Check: A party member rolls Insight
  38. Raniel is called out for playing another game.
  39. Someone mentions their background