SomeonementionstheirbackgroundSomeone says“Let me see if Ispeak that”, “Ithink I speakthat”, or similar.Someonemakes adark jokeSkill Check:A partymember rollsAnimalHandlingSkill Check:A partymember rollsDeceptionWefoundLOOT!A player isUnconsciousMaximumEffort:Someonerolls maxdamageHealing!Skill Check:A partymember rollsSleight ofHandCriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)Someonedoesn’trealize it’stheir turnSkill Check:A partymember rollsSurvivalSkill Check:A partymember rollsMedicineThe partyavoidscombat bytalkingSkill Check:A partymemberrolls StealthSkill Check:A partymember rollsPersuasionCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)We’re allwaiting on1 personto show upSomeonementionstheirbackgroundSomeonethreatensa friendlyNPC.Big spender:One personpays for thewhole partySomeonetrips atrapEveryonelaughs atthe sametimeSkill Check:A partymemberrolls ArcanaThe DMchucklesmenacinglySomeone says“That’s cool” orsimilar aboutsomethingsomeone said,did, or sees.Skill Check:A partymember rollsPerformanceSkill Check:A partymemberrolls InsightCriticalFailure -Party (Any 1on a D20 dieroll)Everyoneis ontimeSomeonehas to resettheirconnectionto Roll20CriticalSuccess -Party (Any20 on a D20die roll)Skill Check:A partymember rollsReligionSomeoneuses thedashactionThe DMskipssomeone’sturnaccidentallySomeonetalksabout agunRaniel iscalled out forplayinganothergame.Someonemakes aDeathSavingThrowSomeonementionstheirbackgroundSomeone says“Let me see if Ispeak that”, “Ithink I speakthat”, or similar.Someonemakes adark jokeSkill Check:A partymember rollsAnimalHandlingSkill Check:A partymember rollsDeceptionWefoundLOOT!A player isUnconsciousMaximumEffort:Someonerolls maxdamageHealing!Skill Check:A partymember rollsSleight ofHandCriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)Someonedoesn’trealize it’stheir turnSkill Check:A partymember rollsSurvivalSkill Check:A partymember rollsMedicineThe partyavoidscombat bytalkingSkill Check:A partymemberrolls StealthSkill Check:A partymember rollsPersuasionCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)We’re allwaiting on1 personto show upSomeonementionstheirbackgroundSomeonethreatensa friendlyNPC.Big spender:One personpays for thewhole partySomeonetrips atrapEveryonelaughs atthe sametimeSkill Check:A partymemberrolls ArcanaThe DMchucklesmenacinglySomeone says“That’s cool” orsimilar aboutsomethingsomeone said,did, or sees.Skill Check:A partymember rollsPerformanceSkill Check:A partymemberrolls InsightCriticalFailure -Party (Any 1on a D20 dieroll)Everyoneis ontimeSomeonehas to resettheirconnectionto Roll20CriticalSuccess -Party (Any20 on a D20die roll)Skill Check:A partymember rollsReligionSomeoneuses thedashactionThe DMskipssomeone’sturnaccidentallySomeonetalksabout agunRaniel iscalled out forplayinganothergame.Someonemakes aDeathSavingThrow

Lucky 13 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
  1. Someone mentions their background
  2. Someone says “Let me see if I speak that”, “I think I speak that”, or similar.
  3. Someone makes a dark joke
  4. Skill Check: A party member rolls Animal Handling
  5. Skill Check: A party member rolls Deception
  6. We found LOOT!
  7. A player is Unconscious
  8. Maximum Effort: Someone rolls max damage
  9. Healing!
  10. Skill Check: A party member rolls Sleight of Hand
  11. Critical Success - NPC or Enemy (Any 20 on a D20 die roll)
  12. Someone doesn’t realize it’s their turn
  13. Skill Check: A party member rolls Survival
  14. Skill Check: A party member rolls Medicine
  15. The party avoids combat by talking
  16. Skill Check: A party member rolls Stealth
  17. Skill Check: A party member rolls Persuasion
  18. Critical Failure - NPC or Enemy (Any 1 on a D20 die roll)
  19. We’re all waiting on 1 person to show up
  20. Someone mentions their background
  21. Someone threatens a friendly NPC.
  22. Big spender: One person pays for the whole party
  23. Someone trips a trap
  24. Everyone laughs at the same time
  25. Skill Check: A party member rolls Arcana
  26. The DM chuckles menacingly
  27. Someone says “That’s cool” or similar about something someone said, did, or sees.
  28. Skill Check: A party member rolls Performance
  29. Skill Check: A party member rolls Insight
  30. Critical Failure - Party (Any 1 on a D20 die roll)
  31. Everyone is on time
  32. Someone has to reset their connection to Roll20
  33. Critical Success - Party (Any 20 on a D20 die roll)
  34. Skill Check: A party member rolls Religion
  35. Someone uses the dash action
  36. The DM skips someone’s turn accidentally
  37. Someone talks about a gun
  38. Raniel is called out for playing another game.
  39. Someone makes a Death Saving Throw