Healing!CriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)WefoundLOOT!Someonemakes aDeathSavingThrowBig spender:One personpays for thewhole partySkill Check:A partymember rollsSurvivalSkill Check:A partymember rollsSleight ofHandSomeonementionstheirbackgroundEveryoneis ontimeA player isUnconsciousSkill Check:A partymember rollsAnimalHandlingCriticalSuccess -Party (Any20 on a D20die roll)CriticalFailure -Party (Any 1on a D20 dieroll)The DMchucklesmenacinglySkill Check:A partymemberrolls StealthSkill Check:A partymember rollsMedicineSomeonetrips atrapSkill Check:A partymemberrolls InsightSomeonemakes adark jokeMaximumEffort:Someonerolls maxdamageSomeonethreatensa friendlyNPC.Skill Check:A partymember rollsReligionSomeoneuses thedashactionSkill Check:A partymemberrolls ArcanaRaniel iscalled out forplayinganothergame.Skill Check:A partymember rollsPersuasionCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)Skill Check:A partymember rollsDeceptionThe partyavoidscombat bytalkingSomeonehas to resettheirconnectionto Roll20SomeonementionstheirbackgroundThe DMskipssomeone’sturnaccidentallySomeone says“That’s cool” orsimilar aboutsomethingsomeone said,did, or sees.Everyonelaughs atthe sametimeSomeone says“Let me see if Ispeak that”, “Ithink I speakthat”, or similar.Someonetalksabout agunWe’re allwaiting on1 personto show upSomeonedoesn’trealize it’stheir turnSkill Check:A partymember rollsPerformanceHealing!CriticalSuccess -NPC or Enemy(Any 20 on aD20 die roll)WefoundLOOT!Someonemakes aDeathSavingThrowBig spender:One personpays for thewhole partySkill Check:A partymember rollsSurvivalSkill Check:A partymember rollsSleight ofHandSomeonementionstheirbackgroundEveryoneis ontimeA player isUnconsciousSkill Check:A partymember rollsAnimalHandlingCriticalSuccess -Party (Any20 on a D20die roll)CriticalFailure -Party (Any 1on a D20 dieroll)The DMchucklesmenacinglySkill Check:A partymemberrolls StealthSkill Check:A partymember rollsMedicineSomeonetrips atrapSkill Check:A partymemberrolls InsightSomeonemakes adark jokeMaximumEffort:Someonerolls maxdamageSomeonethreatensa friendlyNPC.Skill Check:A partymember rollsReligionSomeoneuses thedashactionSkill Check:A partymemberrolls ArcanaRaniel iscalled out forplayinganothergame.Skill Check:A partymember rollsPersuasionCriticalFailure - NPCor Enemy(Any 1 on aD20 die roll)Skill Check:A partymember rollsDeceptionThe partyavoidscombat bytalkingSomeonehas to resettheirconnectionto Roll20SomeonementionstheirbackgroundThe DMskipssomeone’sturnaccidentallySomeone says“That’s cool” orsimilar aboutsomethingsomeone said,did, or sees.Everyonelaughs atthe sametimeSomeone says“Let me see if Ispeak that”, “Ithink I speakthat”, or similar.Someonetalksabout agunWe’re allwaiting on1 personto show upSomeonedoesn’trealize it’stheir turnSkill Check:A partymember rollsPerformance

Lucky 13 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Healing!
  2. Critical Success - NPC or Enemy (Any 20 on a D20 die roll)
  3. We found LOOT!
  4. Someone makes a Death Saving Throw
  5. Big spender: One person pays for the whole party
  6. Skill Check: A party member rolls Survival
  7. Skill Check: A party member rolls Sleight of Hand
  8. Someone mentions their background
  9. Everyone is on time
  10. A player is Unconscious
  11. Skill Check: A party member rolls Animal Handling
  12. Critical Success - Party (Any 20 on a D20 die roll)
  13. Critical Failure - Party (Any 1 on a D20 die roll)
  14. The DM chuckles menacingly
  15. Skill Check: A party member rolls Stealth
  16. Skill Check: A party member rolls Medicine
  17. Someone trips a trap
  18. Skill Check: A party member rolls Insight
  19. Someone makes a dark joke
  20. Maximum Effort: Someone rolls max damage
  21. Someone threatens a friendly NPC.
  22. Skill Check: A party member rolls Religion
  23. Someone uses the dash action
  24. Skill Check: A party member rolls Arcana
  25. Raniel is called out for playing another game.
  26. Skill Check: A party member rolls Persuasion
  27. Critical Failure - NPC or Enemy (Any 1 on a D20 die roll)
  28. Skill Check: A party member rolls Deception
  29. The party avoids combat by talking
  30. Someone has to reset their connection to Roll20
  31. Someone mentions their background
  32. The DM skips someone’s turn accidentally
  33. Someone says “That’s cool” or similar about something someone said, did, or sees.
  34. Everyone laughs at the same time
  35. Someone says “Let me see if I speak that”, “I think I speak that”, or similar.
  36. Someone talks about a gun
  37. We’re all waiting on 1 person to show up
  38. Someone doesn’t realize it’s their turn
  39. Skill Check: A party member rolls Performance