Beer forbreakfastNonlethaltakedownParty entersa businessthat is clearlya front30+abilitycheckNat1Spooksan NPCw/telepathyPlayereurekamomentSomethinglights theproverbialpowder kegA playerasks forthe timeof dayNat20Buys areversebeanIntelligentmonsterNPCSucceedsa WisdomsaveSpelllicenseupdateRitualCastsa spellCharmsorfrightensan NPCJoe regretshis costumebefore thebreakd100"success"PartyattemptsbriberyClosetcosplayAccept/ DenycheckEvery levelofWarmstepsvisitedFaileddeceptioncheckRollInitiativeBeer forbreakfastNonlethaltakedownParty entersa businessthat is clearlya front30+abilitycheckNat1Spooksan NPCw/telepathyPlayereurekamomentSomethinglights theproverbialpowder kegA playerasks forthe timeof dayNat20Buys areversebeanIntelligentmonsterNPCSucceedsa WisdomsaveSpelllicenseupdateRitualCastsa spellCharmsorfrightensan NPCJoe regretshis costumebefore thebreakd100"success"PartyattemptsbriberyClosetcosplayAccept/ DenycheckEvery levelofWarmstepsvisitedFaileddeceptioncheckRollInitiative

Sunforged Episode 48: Like An Onion - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Beer for breakfast
  2. Nonlethal takedown
  3. Party enters a business that is clearly a front
  4. 30+ ability check
  5. Nat 1
  6. Spooks an NPC w/ telepathy
  7. Player eureka moment
  8. Something lights the proverbial powder keg
  9. A player asks for the time of day
  10. Nat 20
  11. Buys a reverse bean
  12. Intelligent monster NPC
  13. Succeeds a Wisdom save
  14. Spell license update
  15. Ritual Casts a spell
  16. Charms or frightens an NPC
  17. Joe regrets his costume before the break
  18. d100 "success"
  19. Party attempts bribery
  20. Closet cosplay
  21. Accept / Deny check
  22. Every level of Warmsteps visited
  23. Failed deception check
  24. Roll Initiative