Postsomethingfrom today onsocial mediaor discordTake amodel fromfull to dazedor KO'd in asingle hitHold noextracts(startinground 2)Do moredamage thanstrength ofan attack.FullypaintedrosterWin by1 pointRoll 3crits ina rollAlive onOne afteran attackHave 3statusconditionson 1characterPlay at15threatReroll amiss intoa missDon't attackwith anycharactersin a roundTouch all4 edgesat onceHold alltheextractsEnd a roundwith allfriendlymodels on aterrain featureNo hits onyour finalroll of thedayTake nodamage froma collision(not includingBrace)Have amodel touchopponentsdeploymentlineHit 3 or morecharacterswith a beamor areaattackRoll 3wilds in asingle rollPush 3times ina roundLoseby 1pointPlaywith noleader0 damageon a 7 diceor moreattackPostsomethingfrom today onsocial mediaor discordTake amodel fromfull to dazedor KO'd in asingle hitHold noextracts(startinground 2)Do moredamage thanstrength ofan attack.FullypaintedrosterWin by1 pointRoll 3crits ina rollAlive onOne afteran attackHave 3statusconditionson 1characterPlay at15threatReroll amiss intoa missDon't attackwith anycharactersin a roundTouch all4 edgesat onceHold alltheextractsEnd a roundwith allfriendlymodels on aterrain featureNo hits onyour finalroll of thedayTake nodamage froma collision(not includingBrace)Have amodel touchopponentsdeploymentlineHit 3 or morecharacterswith a beamor areaattackRoll 3wilds in asingle rollPush 3times ina roundLoseby 1pointPlaywith noleader0 damageon a 7 diceor moreattack

Stand-Off MCP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Post something from today on social media or discord
  2. Take a model from full to dazed or KO'd in a single hit
  3. Hold no extracts (starting round 2)
  4. Do more damage than strength of an attack.
  5. Fully painted roster
  6. Win by 1 point
  7. Roll 3 crits in a roll
  8. Alive on One after an attack
  9. Have 3 status conditions on 1 character
  10. Play at 15 threat
  11. Reroll a miss into a miss
  12. Don't attack with any characters in a round
  13. Touch all 4 edges at once
  14. Hold all the extracts
  15. End a round with all friendly models on a terrain feature
  16. No hits on your final roll of the day
  17. Take no damage from a collision (not including Brace)
  18. Have a model touch opponents deployment line
  19. Hit 3 or more characters with a beam or area attack
  20. Roll 3 wilds in a single roll
  21. Push 3 times in a round
  22. Lose by 1 point
  23. Play with no leader
  24. 0 damage on a 7 dice or more attack