Win by1 point0 damageon a 7 diceor moreattackTouch all4 edgesat onceRoll 3crits ina rollHold alltheextractsHold noextracts(startinground 2)Push 3times ina roundHave 3statusconditionson 1characterReroll amiss intoa missFullypaintedrosterDon't attackwith anycharactersin a roundAlive onOne afteran attackLoseby 1pointHit 3 or morecharacterswith a beamor areaattackDo moredamage thanstrength ofan attack.Take nodamage froma collision(not includingBrace)No hits onyour finalroll of thedayPlay at15threatEnd a roundwith allfriendlymodels on aterrain featurePostsomethingfrom today onsocial mediaor discordTake amodel fromfull to dazedor KO'd in asingle hitHave amodel touchopponentsdeploymentlineRoll 3wilds in asingle rollPlaywith noleaderWin by1 point0 damageon a 7 diceor moreattackTouch all4 edgesat onceRoll 3crits ina rollHold alltheextractsHold noextracts(startinground 2)Push 3times ina roundHave 3statusconditionson 1characterReroll amiss intoa missFullypaintedrosterDon't attackwith anycharactersin a roundAlive onOne afteran attackLoseby 1pointHit 3 or morecharacterswith a beamor areaattackDo moredamage thanstrength ofan attack.Take nodamage froma collision(not includingBrace)No hits onyour finalroll of thedayPlay at15threatEnd a roundwith allfriendlymodels on aterrain featurePostsomethingfrom today onsocial mediaor discordTake amodel fromfull to dazedor KO'd in asingle hitHave amodel touchopponentsdeploymentlineRoll 3wilds in asingle rollPlaywith noleader

Stand-Off MCP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Win by 1 point
  2. 0 damage on a 7 dice or more attack
  3. Touch all 4 edges at once
  4. Roll 3 crits in a roll
  5. Hold all the extracts
  6. Hold no extracts (starting round 2)
  7. Push 3 times in a round
  8. Have 3 status conditions on 1 character
  9. Reroll a miss into a miss
  10. Fully painted roster
  11. Don't attack with any characters in a round
  12. Alive on One after an attack
  13. Lose by 1 point
  14. Hit 3 or more characters with a beam or area attack
  15. Do more damage than strength of an attack.
  16. Take no damage from a collision (not including Brace)
  17. No hits on your final roll of the day
  18. Play at 15 threat
  19. End a round with all friendly models on a terrain feature
  20. Post something from today on social media or discord
  21. Take a model from full to dazed or KO'd in a single hit
  22. Have a model touch opponents deployment line
  23. Roll 3 wilds in a single roll
  24. Play with no leader