A-B-C Model Internal Consequence Reminders Trigger Self- Coaching External Consequence Thinking Ahead Short-Term Consequence Antecedent Self- Talk Someone yells and it makes you upset Reducers Awareness, reducers, reminders 3 Types of Reducers Anger Control Chain Deep Breathing Internal Trigger Clenched Fists Long-Term Consequnce Counting Backwards 4 Types of Consequences Pleasant Imagery Cue Cycle of Anger Self- Rewarding External Trigger Someone punches you 2 Types of Self- Evaluation 2 Types of Triggers A-B-C Model Internal Consequence Reminders Trigger Self- Coaching External Consequence Thinking Ahead Short-Term Consequence Antecedent Self- Talk Someone yells and it makes you upset Reducers Awareness, reducers, reminders 3 Types of Reducers Anger Control Chain Deep Breathing Internal Trigger Clenched Fists Long-Term Consequnce Counting Backwards 4 Types of Consequences Pleasant Imagery Cue Cycle of Anger Self- Rewarding External Trigger Someone punches you 2 Types of Self- Evaluation 2 Types of Triggers
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A-B-C Model
Internal Consequence
Reminders
Trigger
Self-Coaching
External Consequence
Thinking Ahead
Short-Term Consequence
Antecedent
Self-Talk
Someone yells and it makes you upset
Reducers
Awareness, reducers, reminders
3 Types of Reducers
Anger Control Chain
Deep Breathing
Internal Trigger
Clenched Fists
Long-Term Consequnce
Counting Backwards
4 Types of Consequences
Pleasant Imagery
Cue
Cycle of Anger
Self-Rewarding
External Trigger
Someone punches you
2 Types of Self-Evaluation
2 Types of Triggers