conditioned response (CR) conditioned stimulus (CS) positive reinforcement observational learning extinction positive punishment model negative punishment acquisition negative reinforcement fixed interval reinforcement schedule partial reinforcement fixed ratio reinforcement schedule secondary reinforcer classical conditioning punishment higher- order conditioning learning operant conditioning shaping continuous reinforcement primary reinforcer neutral stimulus (NS) spontaneous recovery conditioned response (CR) conditioned stimulus (CS) positive reinforcement observational learning extinction positive punishment model negative punishment acquisition negative reinforcement fixed interval reinforcement schedule partial reinforcement fixed ratio reinforcement schedule secondary reinforcer classical conditioning punishment higher- order conditioning learning operant conditioning shaping continuous reinforcement primary reinforcer neutral stimulus (NS) spontaneous recovery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
conditioned response (CR)
conditioned stimulus (CS)
positive reinforcement
observational learning
extinction
positive punishment
model
negative punishment
acquisition
negative reinforcement
fixed interval reinforcement schedule
partial reinforcement
fixed ratio reinforcement schedule
secondary reinforcer
classical conditioning
punishment
higher-order conditioning
learning
operant conditioning
shaping
continuous reinforcement
primary reinforcer
neutral stimulus (NS)
spontaneous recovery