learning acquisition fixed ratio reinforcement schedule shaping conditioned response (CR) negative reinforcement operant conditioning higher- order conditioning primary reinforcer extinction punishment conditioned stimulus (CS) classical conditioning positive reinforcement positive punishment spontaneous recovery continuous reinforcement model neutral stimulus (NS) negative punishment secondary reinforcer observational learning fixed interval reinforcement schedule partial reinforcement learning acquisition fixed ratio reinforcement schedule shaping conditioned response (CR) negative reinforcement operant conditioning higher- order conditioning primary reinforcer extinction punishment conditioned stimulus (CS) classical conditioning positive reinforcement positive punishment spontaneous recovery continuous reinforcement model neutral stimulus (NS) negative punishment secondary reinforcer observational learning fixed interval reinforcement schedule partial reinforcement
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
learning
acquisition
fixed ratio reinforcement schedule
shaping
conditioned response (CR)
negative reinforcement
operant conditioning
higher-order conditioning
primary reinforcer
extinction
punishment
conditioned stimulus (CS)
classical conditioning
positive reinforcement
positive punishment
spontaneous recovery
continuous reinforcement
model
neutral stimulus (NS)
negative punishment
secondary reinforcer
observational learning
fixed interval reinforcement schedule
partial reinforcement