extinction conditioned stimulus (CS) observational learning secondary reinforcer neutral stimulus (NS) shaping fixed ratio reinforcement schedule primary reinforcer conditioned response (CR) acquisition negative reinforcement learning operant conditioning punishment positive reinforcement partial reinforcement fixed interval reinforcement schedule negative punishment classical conditioning continuous reinforcement model higher- order conditioning positive punishment spontaneous recovery extinction conditioned stimulus (CS) observational learning secondary reinforcer neutral stimulus (NS) shaping fixed ratio reinforcement schedule primary reinforcer conditioned response (CR) acquisition negative reinforcement learning operant conditioning punishment positive reinforcement partial reinforcement fixed interval reinforcement schedule negative punishment classical conditioning continuous reinforcement model higher- order conditioning positive punishment spontaneous recovery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
extinction
conditioned stimulus (CS)
observational learning
secondary reinforcer
neutral stimulus (NS)
shaping
fixed ratio reinforcement schedule
primary reinforcer
conditioned response (CR)
acquisition
negative reinforcement
learning
operant conditioning
punishment
positive reinforcement
partial reinforcement
fixed interval reinforcement schedule
negative punishment
classical conditioning
continuous reinforcement
model
higher-order conditioning
positive punishment
spontaneous recovery