Independent variable Availability heuristic Anchoring heuristic Conformity Divided attention Obedience Photoreceptors Monocular depth cues Cones Synaesthesia Binocular cues Taste receptors Social comparison Confounding variable Dependent variable Voluntary participation Objective data Anti- conformity Quantitative data Discrimination Relative size Miraculin Selective attention Stereotype Heuristics Visual illusions Affective component Interposition Confirmation bias Attribution Prejudice Proximity Qualitative data Cognitive biases Informed consent procedures Perceptual set Solomon Asch Muller- Lyer illusion Halo effect Tastants Size constancy Supertasters Spatial neglect Stanley Migram Figure- ground Cognitive dissonance Tri- component model of attitudes Stigma Closure Subjective data Case study Withdrawal rights Similarity Rods Gestalt principles Independent variable Availability heuristic Anchoring heuristic Conformity Divided attention Obedience Photoreceptors Monocular depth cues Cones Synaesthesia Binocular cues Taste receptors Social comparison Confounding variable Dependent variable Voluntary participation Objective data Anti- conformity Quantitative data Discrimination Relative size Miraculin Selective attention Stereotype Heuristics Visual illusions Affective component Interposition Confirmation bias Attribution Prejudice Proximity Qualitative data Cognitive biases Informed consent procedures Perceptual set Solomon Asch Muller- Lyer illusion Halo effect Tastants Size constancy Supertasters Spatial neglect Stanley Migram Figure- ground Cognitive dissonance Tri- component model of attitudes Stigma Closure Subjective data Case study Withdrawal rights Similarity Rods Gestalt principles
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Independent variable
Availability heuristic
Anchoring heuristic
Conformity
Divided attention
Obedience
Photoreceptors
Monocular depth cues
Cones
Synaesthesia
Binocular cues
Taste receptors
Social comparison
Confounding variable
Dependent variable
Voluntary participation
Objective data
Anti-conformity
Quantitative data
Discrimination
Relative size
Miraculin
Selective attention
Stereotype
Heuristics
Visual illusions
Affective component
Interposition
Confirmation bias
Attribution
Prejudice
Proximity
Qualitative data
Cognitive biases
Informed consent procedures
Perceptual set
Solomon Asch
Muller-Lyer illusion
Halo effect
Tastants
Size constancy
Supertasters
Spatial neglect
Stanley Migram
Figure-ground
Cognitive dissonance
Tri-component model of attitudes
Stigma
Closure
Subjective data
Case study
Withdrawal rights
Similarity
Rods
Gestalt principles