ClosureFigure-groundTastantsTri-componentmodel ofattitudesHaloeffectTastereceptorsInformedconsentproceduresPerceptualsetGestaltprinciplesObjectivedataPrejudiceConesStereotypeBinocularcuesSolomonAschConfirmationbiasInterpositionDependentvariableIndependentvariableSelectiveattentionAvailabilityheuristicRodsAnti-conformityConfoundingvariableHeuristicsQuantitativedataConformitySynaesthesiaVisualillusionsMuller-LyerillusionAnchoringheuristicSocialcomparisonProximitySubjectivedataSizeconstancyPhotoreceptorsRelativesizeObedienceMiraculinVoluntaryparticipationDiscriminationAffectivecomponentCasestudyCognitivebiasesStanleyMigramSimilarityMonoculardepthcuesQualitativedataWithdrawalrightsDividedattentionCognitivedissonanceAttributionSupertastersSpatialneglectStigmaClosureFigure-groundTastantsTri-componentmodel ofattitudesHaloeffectTastereceptorsInformedconsentproceduresPerceptualsetGestaltprinciplesObjectivedataPrejudiceConesStereotypeBinocularcuesSolomonAschConfirmationbiasInterpositionDependentvariableIndependentvariableSelectiveattentionAvailabilityheuristicRodsAnti-conformityConfoundingvariableHeuristicsQuantitativedataConformitySynaesthesiaVisualillusionsMuller-LyerillusionAnchoringheuristicSocialcomparisonProximitySubjectivedataSizeconstancyPhotoreceptorsRelativesizeObedienceMiraculinVoluntaryparticipationDiscriminationAffectivecomponentCasestudyCognitivebiasesStanleyMigramSimilarityMonoculardepthcuesQualitativedataWithdrawalrightsDividedattentionCognitivedissonanceAttributionSupertastersSpatialneglectStigma

UNIT 2 AOS 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Closure
  2. Figure-ground
  3. Tastants
  4. Tri-component model of attitudes
  5. Halo effect
  6. Taste receptors
  7. Informed consent procedures
  8. Perceptual set
  9. Gestalt principles
  10. Objective data
  11. Prejudice
  12. Cones
  13. Stereotype
  14. Binocular cues
  15. Solomon Asch
  16. Confirmation bias
  17. Interposition
  18. Dependent variable
  19. Independent variable
  20. Selective attention
  21. Availability heuristic
  22. Rods
  23. Anti-conformity
  24. Confounding variable
  25. Heuristics
  26. Quantitative data
  27. Conformity
  28. Synaesthesia
  29. Visual illusions
  30. Muller-Lyer illusion
  31. Anchoring heuristic
  32. Social comparison
  33. Proximity
  34. Subjective data
  35. Size constancy
  36. Photoreceptors
  37. Relative size
  38. Obedience
  39. Miraculin
  40. Voluntary participation
  41. Discrimination
  42. Affective component
  43. Case study
  44. Cognitive biases
  45. Stanley Migram
  46. Similarity
  47. Monocular depth cues
  48. Qualitative data
  49. Withdrawal rights
  50. Divided attention
  51. Cognitive dissonance
  52. Attribution
  53. Supertasters
  54. Spatial neglect
  55. Stigma