MiraculinQuantitativedataDiscriminationSpatialneglectConesConfoundingvariableStigmaCognitivedissonanceAvailabilityheuristicPrejudiceHaloeffectHeuristicsClosureAnti-conformityRodsRelativesizeStanleyMigramIndependentvariableFigure-groundTri-componentmodel ofattitudesSupertastersPerceptualsetMonoculardepthcuesSolomonAschAnchoringheuristicQualitativedataVoluntaryparticipationGestaltprinciplesSizeconstancyInterpositionInformedconsentproceduresWithdrawalrightsObjectivedataBinocularcuesSelectiveattentionCognitivebiasesStereotypeSocialcomparisonSubjectivedataPhotoreceptorsConformityAttributionProximityMuller-LyerillusionTastantsSynaesthesiaCasestudyAffectivecomponentVisualillusionsConfirmationbiasTastereceptorsDependentvariableDividedattentionObedienceSimilarityMiraculinQuantitativedataDiscriminationSpatialneglectConesConfoundingvariableStigmaCognitivedissonanceAvailabilityheuristicPrejudiceHaloeffectHeuristicsClosureAnti-conformityRodsRelativesizeStanleyMigramIndependentvariableFigure-groundTri-componentmodel ofattitudesSupertastersPerceptualsetMonoculardepthcuesSolomonAschAnchoringheuristicQualitativedataVoluntaryparticipationGestaltprinciplesSizeconstancyInterpositionInformedconsentproceduresWithdrawalrightsObjectivedataBinocularcuesSelectiveattentionCognitivebiasesStereotypeSocialcomparisonSubjectivedataPhotoreceptorsConformityAttributionProximityMuller-LyerillusionTastantsSynaesthesiaCasestudyAffectivecomponentVisualillusionsConfirmationbiasTastereceptorsDependentvariableDividedattentionObedienceSimilarity

UNIT 2 AOS 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
  1. Miraculin
  2. Quantitative data
  3. Discrimination
  4. Spatial neglect
  5. Cones
  6. Confounding variable
  7. Stigma
  8. Cognitive dissonance
  9. Availability heuristic
  10. Prejudice
  11. Halo effect
  12. Heuristics
  13. Closure
  14. Anti-conformity
  15. Rods
  16. Relative size
  17. Stanley Migram
  18. Independent variable
  19. Figure-ground
  20. Tri-component model of attitudes
  21. Supertasters
  22. Perceptual set
  23. Monocular depth cues
  24. Solomon Asch
  25. Anchoring heuristic
  26. Qualitative data
  27. Voluntary participation
  28. Gestalt principles
  29. Size constancy
  30. Interposition
  31. Informed consent procedures
  32. Withdrawal rights
  33. Objective data
  34. Binocular cues
  35. Selective attention
  36. Cognitive biases
  37. Stereotype
  38. Social comparison
  39. Subjective data
  40. Photoreceptors
  41. Conformity
  42. Attribution
  43. Proximity
  44. Muller-Lyer illusion
  45. Tastants
  46. Synaesthesia
  47. Case study
  48. Affective component
  49. Visual illusions
  50. Confirmation bias
  51. Taste receptors
  52. Dependent variable
  53. Divided attention
  54. Obedience
  55. Similarity