Monocular depth cues Availability heuristic Objective data Solomon Asch Stereotype Prejudice Subjective data Attribution Heuristics Cognitive dissonance Relative size Quantitative data Closure Anchoring heuristic Supertasters Qualitative data Voluntary participation Divided attention Synaesthesia Tri- component model of attitudes Stigma Withdrawal rights Stanley Migram Confirmation bias Gestalt principles Visual illusions Social comparison Cones Halo effect Case study Spatial neglect Discrimination Muller- Lyer illusion Obedience Cognitive biases Figure- ground Photoreceptors Affective component Perceptual set Conformity Tastants Informed consent procedures Interposition Anti- conformity Dependent variable Taste receptors Rods Proximity Binocular cues Similarity Selective attention Independent variable Confounding variable Size constancy Miraculin Monocular depth cues Availability heuristic Objective data Solomon Asch Stereotype Prejudice Subjective data Attribution Heuristics Cognitive dissonance Relative size Quantitative data Closure Anchoring heuristic Supertasters Qualitative data Voluntary participation Divided attention Synaesthesia Tri- component model of attitudes Stigma Withdrawal rights Stanley Migram Confirmation bias Gestalt principles Visual illusions Social comparison Cones Halo effect Case study Spatial neglect Discrimination Muller- Lyer illusion Obedience Cognitive biases Figure- ground Photoreceptors Affective component Perceptual set Conformity Tastants Informed consent procedures Interposition Anti- conformity Dependent variable Taste receptors Rods Proximity Binocular cues Similarity Selective attention Independent variable Confounding variable Size constancy Miraculin
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Monocular depth cues
Availability heuristic
Objective data
Solomon Asch
Stereotype
Prejudice
Subjective data
Attribution
Heuristics
Cognitive dissonance
Relative size
Quantitative data
Closure
Anchoring heuristic
Supertasters
Qualitative data
Voluntary participation
Divided attention
Synaesthesia
Tri-component model of attitudes
Stigma
Withdrawal rights
Stanley Migram
Confirmation bias
Gestalt principles
Visual illusions
Social comparison
Cones
Halo effect
Case study
Spatial neglect
Discrimination
Muller-Lyer illusion
Obedience
Cognitive biases
Figure-ground
Photoreceptors
Affective component
Perceptual set
Conformity
Tastants
Informed consent procedures
Interposition
Anti-conformity
Dependent variable
Taste receptors
Rods
Proximity
Binocular cues
Similarity
Selective attention
Independent variable
Confounding variable
Size constancy
Miraculin