SpatialneglectPerceptualsetAnchoringheuristicGestaltprinciplesFigure-groundProximityQuantitativedataAttributionAffectivecomponentSizeconstancyRodsPrejudiceHeuristicsCognitivebiasesStigmaTri-componentmodel ofattitudesVisualillusionsTastantsTastereceptorsCognitivedissonanceStereotypeAnti-conformityDependentvariableDiscriminationClosureStanleyMigramWithdrawalrightsObedienceSynaesthesiaConfirmationbiasConesSupertastersVoluntaryparticipationMonoculardepthcuesSimilarityBinocularcuesObjectivedataMuller-LyerillusionQualitativedataSolomonAschPhotoreceptorsConfoundingvariableInterpositionIndependentvariableMiraculinInformedconsentproceduresSubjectivedataSelectiveattentionHaloeffectSocialcomparisonConformityAvailabilityheuristicDividedattentionCasestudyRelativesizeSpatialneglectPerceptualsetAnchoringheuristicGestaltprinciplesFigure-groundProximityQuantitativedataAttributionAffectivecomponentSizeconstancyRodsPrejudiceHeuristicsCognitivebiasesStigmaTri-componentmodel ofattitudesVisualillusionsTastantsTastereceptorsCognitivedissonanceStereotypeAnti-conformityDependentvariableDiscriminationClosureStanleyMigramWithdrawalrightsObedienceSynaesthesiaConfirmationbiasConesSupertastersVoluntaryparticipationMonoculardepthcuesSimilarityBinocularcuesObjectivedataMuller-LyerillusionQualitativedataSolomonAschPhotoreceptorsConfoundingvariableInterpositionIndependentvariableMiraculinInformedconsentproceduresSubjectivedataSelectiveattentionHaloeffectSocialcomparisonConformityAvailabilityheuristicDividedattentionCasestudyRelativesize

UNIT 2 AOS 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Spatial neglect
  2. Perceptual set
  3. Anchoring heuristic
  4. Gestalt principles
  5. Figure-ground
  6. Proximity
  7. Quantitative data
  8. Attribution
  9. Affective component
  10. Size constancy
  11. Rods
  12. Prejudice
  13. Heuristics
  14. Cognitive biases
  15. Stigma
  16. Tri-component model of attitudes
  17. Visual illusions
  18. Tastants
  19. Taste receptors
  20. Cognitive dissonance
  21. Stereotype
  22. Anti-conformity
  23. Dependent variable
  24. Discrimination
  25. Closure
  26. Stanley Migram
  27. Withdrawal rights
  28. Obedience
  29. Synaesthesia
  30. Confirmation bias
  31. Cones
  32. Supertasters
  33. Voluntary participation
  34. Monocular depth cues
  35. Similarity
  36. Binocular cues
  37. Objective data
  38. Muller-Lyer illusion
  39. Qualitative data
  40. Solomon Asch
  41. Photoreceptors
  42. Confounding variable
  43. Interposition
  44. Independent variable
  45. Miraculin
  46. Informed consent procedures
  47. Subjective data
  48. Selective attention
  49. Halo effect
  50. Social comparison
  51. Conformity
  52. Availability heuristic
  53. Divided attention
  54. Case study
  55. Relative size