Dependent variable Objective data Synaesthesia Prejudice Divided attention Supertasters Discrimination Availability heuristic Case study Stigma Figure- ground Independent variable Heuristics Proximity Closure Obedience Spatial neglect Stereotype Interposition Confounding variable Muller- Lyer illusion Tri- component model of attitudes Rods Anchoring heuristic Size constancy Conformity Tastants Perceptual set Selective attention Relative size Anti- conformity Binocular cues Taste receptors Monocular depth cues Qualitative data Confirmation bias Halo effect Cognitive dissonance Informed consent procedures Visual illusions Voluntary participation Stanley Migram Attribution Subjective data Similarity Miraculin Gestalt principles Social comparison Cognitive biases Cones Affective component Photoreceptors Withdrawal rights Quantitative data Solomon Asch Dependent variable Objective data Synaesthesia Prejudice Divided attention Supertasters Discrimination Availability heuristic Case study Stigma Figure- ground Independent variable Heuristics Proximity Closure Obedience Spatial neglect Stereotype Interposition Confounding variable Muller- Lyer illusion Tri- component model of attitudes Rods Anchoring heuristic Size constancy Conformity Tastants Perceptual set Selective attention Relative size Anti- conformity Binocular cues Taste receptors Monocular depth cues Qualitative data Confirmation bias Halo effect Cognitive dissonance Informed consent procedures Visual illusions Voluntary participation Stanley Migram Attribution Subjective data Similarity Miraculin Gestalt principles Social comparison Cognitive biases Cones Affective component Photoreceptors Withdrawal rights Quantitative data Solomon Asch
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dependent variable
Objective data
Synaesthesia
Prejudice
Divided attention
Supertasters
Discrimination
Availability heuristic
Case study
Stigma
Figure-ground
Independent variable
Heuristics
Proximity
Closure
Obedience
Spatial neglect
Stereotype
Interposition
Confounding variable
Muller-Lyer illusion
Tri-component model of attitudes
Rods
Anchoring heuristic
Size constancy
Conformity
Tastants
Perceptual set
Selective attention
Relative size
Anti-conformity
Binocular cues
Taste receptors
Monocular depth cues
Qualitative data
Confirmation bias
Halo effect
Cognitive dissonance
Informed consent procedures
Visual illusions
Voluntary participation
Stanley Migram
Attribution
Subjective data
Similarity
Miraculin
Gestalt principles
Social comparison
Cognitive biases
Cones
Affective component
Photoreceptors
Withdrawal rights
Quantitative data
Solomon Asch