rodssensorineuralhearingparallelprocessingfoveacorneaconeslenskinesthesissensehammerconductivehearingopponentprocessingtheoryopticnervephantompaintrichromaticcolortheorygatecontroldecibelsirisvestibularsensebitterpupilstirrupanvilplacetheoryeardrumsweetsourfrequencytheoryunamicochlearetinarodssensorineuralhearingparallelprocessingfoveacorneaconeslenskinesthesissensehammerconductivehearingopponentprocessingtheoryopticnervephantompaintrichromaticcolortheorygatecontroldecibelsirisvestibularsensebitterpupilstirrupanvilplacetheoryeardrumsweetsourfrequencytheoryunamicochlearetina

Unit 1 E: Sensation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
  1. rods
  2. sensorineural hearing
  3. parallel processing
  4. fovea
  5. cornea
  6. cones
  7. lens
  8. kinesthesis sense
  9. hammer
  10. conductive hearing
  11. opponent processing theory
  12. optic nerve
  13. phantom pain
  14. trichromatic color theory
  15. gate control
  16. decibels
  17. iris
  18. vestibular sense
  19. bitter
  20. pupil
  21. stirrup
  22. anvil
  23. place theory
  24. eardrum
  25. sweet
  26. sour
  27. frequency theory
  28. unami
  29. cochlea
  30. retina