irisretinafoveatrichromaticcolortheorypupilanvilsweetvestibularsenseunamieardrumsourphantompaincochleacornearodsopponentprocessingtheorybittersensorineuralhearinglensplacetheoryhammeropticnerveconesconductivehearingstirrupgatecontrolkinesthesissenseparallelprocessingfrequencytheorydecibelsirisretinafoveatrichromaticcolortheorypupilanvilsweetvestibularsenseunamieardrumsourphantompaincochleacornearodsopponentprocessingtheorybittersensorineuralhearinglensplacetheoryhammeropticnerveconesconductivehearingstirrupgatecontrolkinesthesissenseparallelprocessingfrequencytheorydecibels

Unit 1 E: Sensation - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. iris
  2. retina
  3. fovea
  4. trichromatic color theory
  5. pupil
  6. anvil
  7. sweet
  8. vestibular sense
  9. unami
  10. eardrum
  11. sour
  12. phantom pain
  13. cochlea
  14. cornea
  15. rods
  16. opponent processing theory
  17. bitter
  18. sensorineural hearing
  19. lens
  20. place theory
  21. hammer
  22. optic nerve
  23. cones
  24. conductive hearing
  25. stirrup
  26. gate control
  27. kinesthesis sense
  28. parallel processing
  29. frequency theory
  30. decibels