OneFreeItemThe boyssolveCren'sissuesThereis acookoutJuviaDIWorksCrencomplainsTheodiesTheboysget lostTheGothsconvertCrenTheRavensget coldTinyHut isusedOneBadOmenThe partyconfusesPenTeleportedhomeA movingMountainSomeonehasThermalCubeThepartydiesCrenDiesOneGoodOmenCrenrealises theboys was nota goodchoice.IceLakeWe allturn intosnowmenStuck in aSnowstormBeersNewFriendsOneFreeItemThe boyssolveCren'sissuesThereis acookoutJuviaDIWorksCrencomplainsTheodiesTheboysget lostTheGothsconvertCrenTheRavensget coldTinyHut isusedOneBadOmenThe partyconfusesPenTeleportedhomeA movingMountainSomeonehasThermalCubeThepartydiesCrenDiesOneGoodOmenCrenrealises theboys was nota goodchoice.IceLakeWe allturn intosnowmenStuck in aSnowstormBeersNewFriends

Permafrost - The Gothic Boys - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. One Free Item
  2. The boys solve Cren's issues
  3. There is a cookout
  4. Juvia DI Works
  5. Cren complains
  6. Theo dies
  7. The boys get lost
  8. The Goths convert Cren
  9. The Ravens get cold
  10. Tiny Hut is used
  11. One Bad Omen
  12. The party confuses Pen
  13. Teleported home
  14. A moving Mountain
  15. Someone has Thermal Cube
  16. The party dies
  17. Cren Dies
  18. One Good Omen
  19. Cren realises the boys was not a good choice.
  20. Ice Lake
  21. We all turn into snowmen
  22. Stuck in a Snowstorm
  23. Beers
  24. New Friends