OneBadOmenTeleportedhomeTheodiesWe allturn intosnowmenStuck in aSnowstormOneGoodOmenTinyHut isusedThe partyconfusesPenA movingMountainOneFreeItemThe boyssolveCren'sissuesIceLakeCrenrealises theboys was nota goodchoice.Thereis acookoutNewFriendsSomeonehasThermalCubeTheRavensget coldCrencomplainsJuviaDIWorksBeersCrenDiesTheboysget lostThepartydiesTheGothsconvertCrenOneBadOmenTeleportedhomeTheodiesWe allturn intosnowmenStuck in aSnowstormOneGoodOmenTinyHut isusedThe partyconfusesPenA movingMountainOneFreeItemThe boyssolveCren'sissuesIceLakeCrenrealises theboys was nota goodchoice.Thereis acookoutNewFriendsSomeonehasThermalCubeTheRavensget coldCrencomplainsJuviaDIWorksBeersCrenDiesTheboysget lostThepartydiesTheGothsconvertCren

Permafrost - The Gothic Boys - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. One Bad Omen
  2. Teleported home
  3. Theo dies
  4. We all turn into snowmen
  5. Stuck in a Snowstorm
  6. One Good Omen
  7. Tiny Hut is used
  8. The party confuses Pen
  9. A moving Mountain
  10. One Free Item
  11. The boys solve Cren's issues
  12. Ice Lake
  13. Cren realises the boys was not a good choice.
  14. There is a cookout
  15. New Friends
  16. Someone has Thermal Cube
  17. The Ravens get cold
  18. Cren complains
  19. Juvia DI Works
  20. Beers
  21. Cren Dies
  22. The boys get lost
  23. The party dies
  24. The Goths convert Cren