(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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N-Testing processes should be regularly reviewed
G-Retesting is when testers ensure bugs found are fixed
I-Tight deadlines often limit the time available for thorough testing
G-Developers should test their own code
B-Defects and bugs that can lead to incorrect functionality
I-Exhaustive testing is possible
B-"It's not a bug. It's a feature."
O-Testers should think like developers to be successful
N-Test case and scenario creation falls in Test Design phase
I-Collaboration encourages creativity and innovation
G-The environment for automation needs to be isolated and controlled
O-The pros far outweighs the cons in automated testing
N-Incremental testing is a form of Integration testing
O-"It works on my local"
O-Both test cases and test scenarios are crucial in ensuring a smooth testing process
G-Software testing tries to increase confidence in a product by pointing out what is wrong with it
B-Functional testing verifies that the software behaves as expected
O-Non-functional testing assesses how well a product behaves
N-Bugs found in post deployment is cheaper to fix
I-Performance testing is part of non-functional testing
B-Enhanced quality is achieved by working together
G-Testing can not prove the absence of bugs
B-Software testing falls part of Quality Assurance
O-Automate everything!
G-Collaboration between Devs and QAs encourages creativity and innovation
B-Lack of test data is challenging for testers
I-Keeping test cases relevant and efficient as the software evolves can be labor-intensive
N-Business-critical tests cases should be automated