Ship losesmajority ofitsweaponsSomeonestands in frontof ship gunswhen firing(and dies)A shipgetsstolenDestroyerchargesentire enemyfleet aloneand diesExperienced"acceptablecasualties"Sub goeson akillingspreeAt leastone shiphits amineKamikazesub /surfaceshipA surfaceship diesto depthchargeSevere lagspike (pluscomplaining)Sub isspottedand stillgets awaySomeoneshovescargo in theenemies'boilersDocking /undockingproblemsAircraftshenanigansSomeoneleaves inmiddle ofeventFriendlyfirebetweenallied ships"The Captainalways goesdown withhis ship"Destroyertakes oncruiserand winsTorpedodudsRamming(intentional orunintentional)WMJ pullssome BSand saves adoomed shipSub getsspotted andinstantlydiesServercrashesCruiserfightShip losesmajority ofitsweaponsSomeonestands in frontof ship gunswhen firing(and dies)A shipgetsstolenDestroyerchargesentire enemyfleet aloneand diesExperienced"acceptablecasualties"Sub goeson akillingspreeAt leastone shiphits amineKamikazesub /surfaceshipA surfaceship diesto depthchargeSevere lagspike (pluscomplaining)Sub isspottedand stillgets awaySomeoneshovescargo in theenemies'boilersDocking /undockingproblemsAircraftshenanigansSomeoneleaves inmiddle ofeventFriendlyfirebetweenallied ships"The Captainalways goesdown withhis ship"Destroyertakes oncruiserand winsTorpedodudsRamming(intentional orunintentional)WMJ pullssome BSand saves adoomed shipSub getsspotted andinstantlydiesServercrashesCruiserfight

NBZ EVENT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ship loses majority of its weapons
  2. Someone stands in front of ship guns when firing (and dies)
  3. A ship gets stolen
  4. Destroyer charges entire enemy fleet alone and dies
  5. Experienced "acceptable casualties"
  6. Sub goes on a killing spree
  7. At least one ship hits a mine
  8. Kamikaze sub / surface ship
  9. A surface ship dies to depth charge
  10. Severe lag spike (plus complaining)
  11. Sub is spotted and still gets away
  12. Someone shoves cargo in the enemies' boilers
  13. Docking / undocking problems
  14. Aircraft shenanigans
  15. Someone leaves in middle of event
  16. Friendly fire between allied ships
  17. "The Captain always goes down with his ship"
  18. Destroyer takes on cruiser and wins
  19. Torpedo duds
  20. Ramming (intentional or unintentional)
  21. WMJ pulls some BS and saves a doomed ship
  22. Sub gets spotted and instantly dies
  23. Server crashes
  24. Cruiser fight