WMJ pullssome BSand saves adoomed shipShip losesmajority ofitsweaponsDestroyertakes oncruiserand winsDestroyerchargesentire enemyfleet aloneand diesSomeonestands in frontof ship gunswhen firing(and dies)AircraftshenanigansSevere lagspike (pluscomplaining)Kamikazesub /surfaceshipSub goeson akillingspreeSomeoneshovescargo in theenemies'boilersSub isspottedand stillgets awayExperienced"acceptablecasualties"ServercrashesA surfaceship diesto depthchargeSub getsspotted andinstantlydiesDocking /undockingproblemsFriendlyfirebetweenallied shipsSomeoneleaves inmiddle ofeventRamming(intentional orunintentional)TorpedodudsCruiserfightA shipgetsstolen"The Captainalways goesdown withhis ship"At leastone shiphits amineWMJ pullssome BSand saves adoomed shipShip losesmajority ofitsweaponsDestroyertakes oncruiserand winsDestroyerchargesentire enemyfleet aloneand diesSomeonestands in frontof ship gunswhen firing(and dies)AircraftshenanigansSevere lagspike (pluscomplaining)Kamikazesub /surfaceshipSub goeson akillingspreeSomeoneshovescargo in theenemies'boilersSub isspottedand stillgets awayExperienced"acceptablecasualties"ServercrashesA surfaceship diesto depthchargeSub getsspotted andinstantlydiesDocking /undockingproblemsFriendlyfirebetweenallied shipsSomeoneleaves inmiddle ofeventRamming(intentional orunintentional)TorpedodudsCruiserfightA shipgetsstolen"The Captainalways goesdown withhis ship"At leastone shiphits amine

NBZ EVENT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. WMJ pulls some BS and saves a doomed ship
  2. Ship loses majority of its weapons
  3. Destroyer takes on cruiser and wins
  4. Destroyer charges entire enemy fleet alone and dies
  5. Someone stands in front of ship guns when firing (and dies)
  6. Aircraft shenanigans
  7. Severe lag spike (plus complaining)
  8. Kamikaze sub / surface ship
  9. Sub goes on a killing spree
  10. Someone shoves cargo in the enemies' boilers
  11. Sub is spotted and still gets away
  12. Experienced "acceptable casualties"
  13. Server crashes
  14. A surface ship dies to depth charge
  15. Sub gets spotted and instantly dies
  16. Docking / undocking problems
  17. Friendly fire between allied ships
  18. Someone leaves in middle of event
  19. Ramming (intentional or unintentional)
  20. Torpedo duds
  21. Cruiser fight
  22. A ship gets stolen
  23. "The Captain always goes down with his ship"
  24. At least one ship hits a mine