Someonestands in frontof ship gunswhen firing(and dies)A surfaceship diesto depthchargeSub getsspotted andinstantlydiesDestroyerchargesentire enemyfleet aloneand diesSub isspottedand stillgets awayServercrashesSomeoneshovescargo in theenemies'boilersExperienced"acceptablecasualties"Destroyertakes oncruiserand winsA shipgetsstolenKamikazesub /surfaceshipWMJ pullssome BSand saves adoomed shipAircraftshenanigans"The Captainalways goesdown withhis ship"Friendlyfirebetweenallied shipsSomeoneleaves inmiddle ofeventRamming(intentional orunintentional)At leastone shiphits amineCruiserfightSevere lagspike (pluscomplaining)TorpedodudsShip losesmajority ofitsweaponsSub goeson akillingspreeDocking /undockingproblemsSomeonestands in frontof ship gunswhen firing(and dies)A surfaceship diesto depthchargeSub getsspotted andinstantlydiesDestroyerchargesentire enemyfleet aloneand diesSub isspottedand stillgets awayServercrashesSomeoneshovescargo in theenemies'boilersExperienced"acceptablecasualties"Destroyertakes oncruiserand winsA shipgetsstolenKamikazesub /surfaceshipWMJ pullssome BSand saves adoomed shipAircraftshenanigans"The Captainalways goesdown withhis ship"Friendlyfirebetweenallied shipsSomeoneleaves inmiddle ofeventRamming(intentional orunintentional)At leastone shiphits amineCruiserfightSevere lagspike (pluscomplaining)TorpedodudsShip losesmajority ofitsweaponsSub goeson akillingspreeDocking /undockingproblems

NBZ EVENT BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone stands in front of ship guns when firing (and dies)
  2. A surface ship dies to depth charge
  3. Sub gets spotted and instantly dies
  4. Destroyer charges entire enemy fleet alone and dies
  5. Sub is spotted and still gets away
  6. Server crashes
  7. Someone shoves cargo in the enemies' boilers
  8. Experienced "acceptable casualties"
  9. Destroyer takes on cruiser and wins
  10. A ship gets stolen
  11. Kamikaze sub / surface ship
  12. WMJ pulls some BS and saves a doomed ship
  13. Aircraft shenanigans
  14. "The Captain always goes down with his ship"
  15. Friendly fire between allied ships
  16. Someone leaves in middle of event
  17. Ramming (intentional or unintentional)
  18. At least one ship hits a mine
  19. Cruiser fight
  20. Severe lag spike (plus complaining)
  21. Torpedo duds
  22. Ship loses majority of its weapons
  23. Sub goes on a killing spree
  24. Docking / undocking problems