"Will it kill?" Calls everything "nice" "Didn't get the full conversation" "Reverse 3-0" "Speaking of (blank)..." "They don't know!" "Seven golden letters" Pressing during a mixup is a "challenge" "Magic pixel" "The call out!" "What's the mix?" "Final game final round!" Calls everything "big" "Make some noise!" "Stops the bleeding" "No Punish" Calls a reset a drop "Didn't believe" "No round brown" "Uhs" to the combo Calls a drop a reset "Pays off in dividends" Describes things as optimal/sub optimal "Guess for game!" "Will it kill?" Calls everything "nice" "Didn't get the full conversation" "Reverse 3-0" "Speaking of (blank)..." "They don't know!" "Seven golden letters" Pressing during a mixup is a "challenge" "Magic pixel" "The call out!" "What's the mix?" "Final game final round!" Calls everything "big" "Make some noise!" "Stops the bleeding" "No Punish" Calls a reset a drop "Didn't believe" "No round brown" "Uhs" to the combo Calls a drop a reset "Pays off in dividends" Describes things as optimal/sub optimal "Guess for game!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Will it kill?"
Calls everything "nice"
"Didn't get the full conversation"
"Reverse 3-0"
"Speaking of (blank)..."
"They don't know!"
"Seven golden letters"
Pressing during a mixup is a "challenge"
"Magic pixel"
"The call out!"
"What's the mix?"
"Final game final round!"
Calls everything "big"
"Make some noise!"
"Stops the bleeding"
"No Punish"
Calls a reset a drop
"Didn't believe"
"No round brown"
"Uhs" to the combo
Calls a drop a reset
"Pays off in dividends"
Describes things as optimal/sub optimal
"Guess for game!"