"No Punish" Calls a reset a drop "Final game final round!" Calls a drop a reset "Will it kill?" "Pays off in dividends" "They don't know!" Pressing during a mixup is a "challenge" "Uhs" to the combo "Stops the bleeding" "Seven golden letters" "Didn't believe" "Make some noise!" Calls everything "big" Calls everything "nice" "Guess for game!" "No round brown" "Reverse 3-0" "What's the mix?" "The call out!" "Magic pixel" Describes things as optimal/sub optimal "Didn't get the full conversation" "Speaking of (blank)..." "No Punish" Calls a reset a drop "Final game final round!" Calls a drop a reset "Will it kill?" "Pays off in dividends" "They don't know!" Pressing during a mixup is a "challenge" "Uhs" to the combo "Stops the bleeding" "Seven golden letters" "Didn't believe" "Make some noise!" Calls everything "big" Calls everything "nice" "Guess for game!" "No round brown" "Reverse 3-0" "What's the mix?" "The call out!" "Magic pixel" Describes things as optimal/sub optimal "Didn't get the full conversation" "Speaking of (blank)..."
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"No Punish"
Calls a reset a drop
"Final game final round!"
Calls a drop a reset
"Will it kill?"
"Pays off in dividends"
"They don't know!"
Pressing during a mixup is a "challenge"
"Uhs" to the combo
"Stops the bleeding"
"Seven golden letters"
"Didn't believe"
"Make some noise!"
Calls everything "big"
Calls everything "nice"
"Guess for game!"
"No round brown"
"Reverse 3-0"
"What's the mix?"
"The call out!"
"Magic pixel"
Describes things as optimal/sub optimal
"Didn't get the full conversation"
"Speaking of (blank)..."