Calls everything "nice" "No Punish" "Uhs" to the combo "Speaking of (blank)..." "Reverse 3-0" Pressing during a mixup is a "challenge" "The call out!" Describes things as optimal/sub optimal "Didn't get the full conversation" Calls a drop a reset "They don't know!" "Seven golden letters" "No round brown" "Didn't believe" "Magic pixel" "Final game final round!" Calls a reset a drop "Make some noise!" Calls everything "big" "Guess for game!" "Stops the bleeding" "Will it kill?" "Pays off in dividends" "What's the mix?" Calls everything "nice" "No Punish" "Uhs" to the combo "Speaking of (blank)..." "Reverse 3-0" Pressing during a mixup is a "challenge" "The call out!" Describes things as optimal/sub optimal "Didn't get the full conversation" Calls a drop a reset "They don't know!" "Seven golden letters" "No round brown" "Didn't believe" "Magic pixel" "Final game final round!" Calls a reset a drop "Make some noise!" Calls everything "big" "Guess for game!" "Stops the bleeding" "Will it kill?" "Pays off in dividends" "What's the mix?"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Calls everything "nice"
"No Punish"
"Uhs" to the combo
"Speaking of (blank)..."
"Reverse 3-0"
Pressing during a mixup is a "challenge"
"The call out!"
Describes things as optimal/sub optimal
"Didn't get the full conversation"
Calls a drop a reset
"They don't know!"
"Seven golden letters"
"No round brown"
"Didn't believe"
"Magic pixel"
"Final game final round!"
Calls a reset a drop
"Make some noise!"
Calls everything "big"
"Guess for game!"
"Stops the bleeding"
"Will it kill?"
"Pays off in dividends"
"What's the mix?"