"Speaking of (blank)..." "Guess for game!" Calls a reset a drop "Will it kill?" "Seven golden letters" "Uhs" to the combo "What's the mix?" "No Punish" "Didn't get the full conversation" Calls everything "nice" Calls a drop a reset "The call out!" "Stops the bleeding" Pressing during a mixup is a "challenge" "Magic pixel" "Final game final round!" Calls everything "big" "Make some noise!" "Didn't believe" "No round brown" "Pays off in dividends" Describes things as optimal/sub optimal "Reverse 3-0" "They don't know!" "Speaking of (blank)..." "Guess for game!" Calls a reset a drop "Will it kill?" "Seven golden letters" "Uhs" to the combo "What's the mix?" "No Punish" "Didn't get the full conversation" Calls everything "nice" Calls a drop a reset "The call out!" "Stops the bleeding" Pressing during a mixup is a "challenge" "Magic pixel" "Final game final round!" Calls everything "big" "Make some noise!" "Didn't believe" "No round brown" "Pays off in dividends" Describes things as optimal/sub optimal "Reverse 3-0" "They don't know!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Speaking of (blank)..."
"Guess for game!"
Calls a reset a drop
"Will it kill?"
"Seven golden letters"
"Uhs" to the combo
"What's the mix?"
"No Punish"
"Didn't get the full conversation"
Calls everything "nice"
Calls a drop a reset
"The call out!"
"Stops the bleeding"
Pressing during a mixup is a "challenge"
"Magic pixel"
"Final game final round!"
Calls everything "big"
"Make some noise!"
"Didn't believe"
"No round brown"
"Pays off in dividends"
Describes things as optimal/sub optimal
"Reverse 3-0"
"They don't know!"