Calls a drop a reset Calls a reset a drop "Stops the bleeding" "No round brown" "Didn't believe" "Seven golden letters" "They don't know!" Pressing during a mixup is a "challenge" "Will it kill?" "Uhs" to the combo "No Punish" "Pays off in dividends" "Final game final round!" "Didn't get the full conversation" "Speaking of (blank)..." "Guess for game!" "Reverse 3-0" Calls everything "nice" Calls everything "big" "What's the mix?" "Magic pixel" Describes things as optimal/sub optimal "Make some noise!" "The call out!" Calls a drop a reset Calls a reset a drop "Stops the bleeding" "No round brown" "Didn't believe" "Seven golden letters" "They don't know!" Pressing during a mixup is a "challenge" "Will it kill?" "Uhs" to the combo "No Punish" "Pays off in dividends" "Final game final round!" "Didn't get the full conversation" "Speaking of (blank)..." "Guess for game!" "Reverse 3-0" Calls everything "nice" Calls everything "big" "What's the mix?" "Magic pixel" Describes things as optimal/sub optimal "Make some noise!" "The call out!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Calls a drop a reset
Calls a reset a drop
"Stops the bleeding"
"No round brown"
"Didn't believe"
"Seven golden letters"
"They don't know!"
Pressing during a mixup is a "challenge"
"Will it kill?"
"Uhs" to the combo
"No Punish"
"Pays off in dividends"
"Final game final round!"
"Didn't get the full conversation"
"Speaking of (blank)..."
"Guess for game!"
"Reverse 3-0"
Calls everything "nice"
Calls everything "big"
"What's the mix?"
"Magic pixel"
Describes things as optimal/sub optimal
"Make some noise!"
"The call out!"