"They don't know!" "Seven golden letters" Calls a drop a reset "Make some noise!" "Speaking of (blank)..." "Reverse 3-0" "Final game final round!" Calls everything "nice" "Magic pixel" Calls everything "big" "Stops the bleeding" "Didn't get the full conversation" Calls a reset a drop "No Punish" "The call out!" "Pays off in dividends" "Guess for game!" "What's the mix?" "Uhs" to the combo "No round brown" "Didn't believe" Describes things as optimal/sub optimal "Will it kill?" Pressing during a mixup is a "challenge" "They don't know!" "Seven golden letters" Calls a drop a reset "Make some noise!" "Speaking of (blank)..." "Reverse 3-0" "Final game final round!" Calls everything "nice" "Magic pixel" Calls everything "big" "Stops the bleeding" "Didn't get the full conversation" Calls a reset a drop "No Punish" "The call out!" "Pays off in dividends" "Guess for game!" "What's the mix?" "Uhs" to the combo "No round brown" "Didn't believe" Describes things as optimal/sub optimal "Will it kill?" Pressing during a mixup is a "challenge"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"They don't know!"
"Seven golden letters"
Calls a drop a reset
"Make some noise!"
"Speaking of (blank)..."
"Reverse 3-0"
"Final game final round!"
Calls everything "nice"
"Magic pixel"
Calls everything "big"
"Stops the bleeding"
"Didn't get the full conversation"
Calls a reset a drop
"No Punish"
"The call out!"
"Pays off in dividends"
"Guess for game!"
"What's the mix?"
"Uhs" to the combo
"No round brown"
"Didn't believe"
Describes things as optimal/sub optimal
"Will it kill?"
Pressing during a mixup is a "challenge"