Opens upwards Symmetry about the y-axis Starts at (0,0) Domain (-∞, ∞) Range is [0, ∞) Approaches 0 but never touches the x-axis Straight line through the origin Maximum at the vertex Horizontal Asymptote Has no real roots Graph decreases as x approaches zero Defined for x>0 f(x)=x^2 f(x)=c Parabola with vertex at origin Has a point of inflection at the origin No Variable f(x)=log(x) Graph is straight line with slope of 1 Graph passes through (1,0) Free! No x- intercept Free! f(x)=2^x Domain: [0,∞) Opens upwards Symmetry about the y-axis Starts at (0,0) Domain (-∞, ∞) Range is [0, ∞) Approaches 0 but never touches the x-axis Straight line through the origin Maximum at the vertex Horizontal Asymptote Has no real roots Graph decreases as x approaches zero Defined for x>0 f(x)=x^2 f(x)=c Parabola with vertex at origin Has a point of inflection at the origin No Variable f(x)=log(x) Graph is straight line with slope of 1 Graph passes through (1,0) Free! No x- intercept Free! f(x)=2^x Domain: [0,∞)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Opens upwards
Symmetry about the y-axis
Starts at (0,0)
Domain (-∞, ∞)
Range is [0, ∞)
Approaches 0 but never touches the x-axis
Straight line through the origin
Maximum at the vertex
Horizontal Asymptote
Has no real roots
Graph decreases as x approaches zero
Defined for x>0
f(x)=x^2
f(x)=c
Parabola with vertex at origin
Has a point of inflection at the origin
No Variable
f(x)=log(x)
Graph is straight line with slope of 1
Graph passes through (1,0)
Free!
No x-intercept
Free!
f(x)=2^x
Domain: [0,∞)