Rangeis [0,∞)Approaches0 but nevertouches thex-axisHas norealrootsGraphdecreasesas xapproacheszeroSymmetryabout they-axisNoVariableOpensupwardsHas a pointof inflectionat theoriginFree!Graphpassesthrough(1,0)Domain(-∞, ∞)Parabolawithvertex atoriginStraightlinethroughthe originHorizontalAsymptotef(x)=log(x)Graph isstraightline withslope of 1No x-interceptf(x)=2^xf(x)=x^2f(x)=cDomain:[0,∞)Startsat (0,0)Definedfor x>0Maximumat thevertexFree!Rangeis [0,∞)Approaches0 but nevertouches thex-axisHas norealrootsGraphdecreasesas xapproacheszeroSymmetryabout they-axisNoVariableOpensupwardsHas a pointof inflectionat theoriginFree!Graphpassesthrough(1,0)Domain(-∞, ∞)Parabolawithvertex atoriginStraightlinethroughthe originHorizontalAsymptotef(x)=log(x)Graph isstraightline withslope of 1No x-interceptf(x)=2^xf(x)=x^2f(x)=cDomain:[0,∞)Startsat (0,0)Definedfor x>0Maximumat thevertexFree!

Parent Functions BINGO - Project 11BB (Game 3) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Range is [0, ∞)
  2. Approaches 0 but never touches the x-axis
  3. Has no real roots
  4. Graph decreases as x approaches zero
  5. Symmetry about the y-axis
  6. No Variable
  7. Opens upwards
  8. Has a point of inflection at the origin
  9. Free!
  10. Graph passes through (1,0)
  11. Domain (-∞, ∞)
  12. Parabola with vertex at origin
  13. Straight line through the origin
  14. Horizontal Asymptote
  15. f(x)=log(x)
  16. Graph is straight line with slope of 1
  17. No x-intercept
  18. f(x)=2^x
  19. f(x)=x^2
  20. f(x)=c
  21. Domain: [0,∞)
  22. Starts at (0,0)
  23. Defined for x>0
  24. Maximum at the vertex
  25. Free!