Range is [0, ∞) Domain (-∞, ∞) Has a point of inflection at the origin f(x)=x^2 Starts at (0,0) Maximum at the vertex f(x)=log(x) Opens upwards Graph decreases as x approaches zero Free! Free! No x- intercept f(x)=c Parabola with vertex at origin Domain: [0,∞) Has no real roots Horizontal Asymptote Symmetry about the y-axis f(x)=2^x Defined for x>0 Straight line through the origin No Variable Graph is straight line with slope of 1 Approaches 0 but never touches the x-axis Graph passes through (1,0) Range is [0, ∞) Domain (-∞, ∞) Has a point of inflection at the origin f(x)=x^2 Starts at (0,0) Maximum at the vertex f(x)=log(x) Opens upwards Graph decreases as x approaches zero Free! Free! No x- intercept f(x)=c Parabola with vertex at origin Domain: [0,∞) Has no real roots Horizontal Asymptote Symmetry about the y-axis f(x)=2^x Defined for x>0 Straight line through the origin No Variable Graph is straight line with slope of 1 Approaches 0 but never touches the x-axis Graph passes through (1,0)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Range is [0, ∞)
Domain (-∞, ∞)
Has a point of inflection at the origin
f(x)=x^2
Starts at (0,0)
Maximum at the vertex
f(x)=log(x)
Opens upwards
Graph decreases as x approaches zero
Free!
Free!
No x-intercept
f(x)=c
Parabola with vertex at origin
Domain: [0,∞)
Has no real roots
Horizontal Asymptote
Symmetry about the y-axis
f(x)=2^x
Defined for x>0
Straight line through the origin
No Variable
Graph is straight line with slope of 1
Approaches 0 but never touches the x-axis
Graph passes through (1,0)