hardware words I/O bus adjacency list graphs time complexity fixed point Von Neumann architecture vectors dictionaries big data hashing recursive algorithm mnemonics immediate addressing stack irrational number MDR natural number software ALU list dynamic data structure operand flip- flop space complexity direct addressing bus queue HHD overflow error function application input devices underflow error circular queue call stack Harvard architecture primary storage Interrupt signal SSD programming paradigm brute force algorithm rational number opcode encryption optical disk secondary storage system bus output devices recursive subroutine hardware words I/O bus adjacency list graphs time complexity fixed point Von Neumann architecture vectors dictionaries big data hashing recursive algorithm mnemonics immediate addressing stack irrational number MDR natural number software ALU list dynamic data structure operand flip- flop space complexity direct addressing bus queue HHD overflow error function application input devices underflow error circular queue call stack Harvard architecture primary storage Interrupt signal SSD programming paradigm brute force algorithm rational number opcode encryption optical disk secondary storage system bus output devices recursive subroutine
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
hardware
words
I/O bus
adjacency list
graphs
time complexity
fixed point
Von Neumann architecture
vectors
dictionaries
big data
hashing
recursive algorithm
mnemonics
immediate addressing
stack
irrational number
MDR
natural number
software
ALU
list
dynamic data structure
operand
flip-flop
space complexity
direct addressing
bus
queue
HHD
overflow error
function application
input devices
underflow error
circular queue
call stack
Harvard architecture
primary storage
Interrupt signal
SSD
programming paradigm
brute force algorithm
rational number
opcode
encryption
optical disk
secondary storage
system bus
output devices
recursive subroutine