SOMEONESAYS "THESAGEWAY"PEPPERBREAKSSOMETHINGYOU SEETHE"FLARES"SYMBOLREINAMAKES A"SPARKLEFIRE BALL"ELLIESAYS "UPHIGH"ANDRESGETSSTUCKBUDD SEESSTUDENTSPRACTICINGMAGICSOMEONEFLIESYOUHEAR THEWORD"DRITTEN"THESAGEMATCHOCCURSYOU SEETHE"FLUXERS"SYMBOLFOUNDERSDAYOCCURSSKRIFFSINGSSOMEONETALKS TOANANIMALYOU SEETHE"FLYERS"SYMBOLSOMEONESAYS THEWORD"FUZZIES"SOMEONESAYS"UPSIDEDOWNMAGIC"YOU SEE"THESAGEACADEMY"GREYTABBYKITTENAPPEARSNORYTURNS INTOA KITTENKANGAROOBEAVERCHANDRATALKS TOREINAMS.KNIGHTSLINGERAPPEARSA FLICKERMAKES ANOBJECTINVISIBLEREINADISCOVERSSHADOWMAGICSOMEONESAYS "THESAGEWAY"PEPPERBREAKSSOMETHINGYOU SEETHE"FLARES"SYMBOLREINAMAKES A"SPARKLEFIRE BALL"ELLIESAYS "UPHIGH"ANDRESGETSSTUCKBUDD SEESSTUDENTSPRACTICINGMAGICSOMEONEFLIESYOUHEAR THEWORD"DRITTEN"THESAGEMATCHOCCURSYOU SEETHE"FLUXERS"SYMBOLFOUNDERSDAYOCCURSSKRIFFSINGSSOMEONETALKS TOANANIMALYOU SEETHE"FLYERS"SYMBOLSOMEONESAYS THEWORD"FUZZIES"SOMEONESAYS"UPSIDEDOWNMAGIC"YOU SEE"THESAGEACADEMY"GREYTABBYKITTENAPPEARSNORYTURNS INTOA KITTENKANGAROOBEAVERCHANDRATALKS TOREINAMS.KNIGHTSLINGERAPPEARSA FLICKERMAKES ANOBJECTINVISIBLEREINADISCOVERSSHADOWMAGIC

UPSIDE DOWN MAGIC - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. SOMEONE SAYS "THE SAGE WAY"
  2. PEPPER BREAKS SOMETHING
  3. YOU SEE THE "FLARES" SYMBOL
  4. REINA MAKES A "SPARKLE FIRE BALL"
  5. ELLIE SAYS "UP HIGH"
  6. ANDRES GETS STUCK
  7. BUDD SEES STUDENTS PRACTICING MAGIC
  8. SOMEONE FLIES
  9. YOU HEAR THE WORD "DRITTEN"
  10. THE SAGE MATCH OCCURS
  11. YOU SEE THE "FLUXERS" SYMBOL
  12. FOUNDERS DAY OCCURS
  13. SKRIFF SINGS
  14. SOMEONE TALKS TO AN ANIMAL
  15. YOU SEE THE "FLYERS" SYMBOL
  16. SOMEONE SAYS THE WORD "FUZZIES"
  17. SOMEONE SAYS "UPSIDE DOWN MAGIC"
  18. YOU SEE "THE SAGE ACADEMY"
  19. GREY TABBY KITTEN APPEARS
  20. NORY TURNS INTO A KITTEN KANGAROO BEAVER
  21. CHANDRA TALKS TO REINA
  22. MS. KNIGHTSLINGER APPEARS
  23. A FLICKER MAKES AN OBJECT INVISIBLE
  24. REINA DISCOVERS SHADOW MAGIC