Sets the game down and forgets about it Buys an item Pays off a loan Crafts an item Gets a new recipe Gift to a villager Hits a villager on the head Talks to a villager Changes your outfit Decorate your house Visit a villager house Breaks a tool Catches a bug Shoots a balloon Gets stung by wasp Dive for a sea creature Cooks food Catches a fish Runs around the whole island Reports a villager to Isabelle Finds a lost item Goes on a nook miles ride Places an item outside Steals from the lost and found Sets the game down and forgets about it Buys an item Pays off a loan Crafts an item Gets a new recipe Gift to a villager Hits a villager on the head Talks to a villager Changes your outfit Decorate your house Visit a villager house Breaks a tool Catches a bug Shoots a balloon Gets stung by wasp Dive for a sea creature Cooks food Catches a fish Runs around the whole island Reports a villager to Isabelle Finds a lost item Goes on a nook miles ride Places an item outside Steals from the lost and found
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sets the game down and forgets about it
Buys an item
Pays off a loan
Crafts an item
Gets a new recipe
Gift to a villager
Hits a villager on the head
Talks to a villager
Changes your outfit
Decorate your house
Visit a villager house
Breaks a tool
Catches a bug
Shoots a balloon
Gets stung by wasp
Dive for a sea creature
Cooks food
Catches a fish
Runs around the whole island
Reports a villager to Isabelle
Finds a lost item
Goes on a nook miles ride
Places an item outside
Steals from the lost and found