GAMECHANGER"WHICHBILLINGCOMPANYWAS THAT"HIT THEGROUNDRUNNINGIN THELOOPBOUNCESOMEIDEASAROUNDBESTPRACTICEPAINPOINTSBANGFORYOURBUCKGOODPOINTON THESAMEPAGEGAINTRACTIONDRILLDOWNAHAMOMENTAN RCMACRONYM ISUSED THATNOT EVERYONEUNDERSTANDSBACKBURNERPLATEFULLTHEBOTTOMLINEDELIVERABLENOBRAINERPIGGYBACKSHOOTANEMAILBANDWIDTHGAMEPLAN"IT'S INTHETEAMSCHANNEL"NEXTSTEPSWHAT ISCORE'SMISSIONSTATEMENTLOWHANGINGFRUITSWINGFOR THEFENCESCIRCLEBACKLOTS OFMOVINGPARTSSCALEDEEPDIVETHERESEEMS TO BEADISCONNECTTOUCHBASEEMPOWERHARDSTOPPINGWIN-WINACTIONITEMSOMEONEFORGETS TOPUT THEIRPHONE ONSILENTLET'S NOTREINVENTTHEWHEELTHINKINGOUTSIDETHE BOXSWAMPED"QUICKQUESTION"KEYTAKEAWAYSKNEEDEEPWHAT ISCORE'SMISSIONSTATEMENTSCALABLE"IT ISWHATIT IS"LAGNIAPPEPIVOTGEARINGRATIOSGAMECHANGER"WHICHBILLINGCOMPANYWAS THAT"HIT THEGROUNDRUNNINGIN THELOOPBOUNCESOMEIDEASAROUNDBESTPRACTICEPAINPOINTSBANGFORYOURBUCKGOODPOINTON THESAMEPAGEGAINTRACTIONDRILLDOWNAHAMOMENTAN RCMACRONYM ISUSED THATNOT EVERYONEUNDERSTANDSBACKBURNERPLATEFULLTHEBOTTOMLINEDELIVERABLENOBRAINERPIGGYBACKSHOOTANEMAILBANDWIDTHGAMEPLAN"IT'S INTHETEAMSCHANNEL"NEXTSTEPSWHAT ISCORE'SMISSIONSTATEMENTLOWHANGINGFRUITSWINGFOR THEFENCESCIRCLEBACKLOTS OFMOVINGPARTSSCALEDEEPDIVETHERESEEMS TO BEADISCONNECTTOUCHBASEEMPOWERHARDSTOPPINGWIN-WINACTIONITEMSOMEONEFORGETS TOPUT THEIRPHONE ONSILENTLET'S NOTREINVENTTHEWHEELTHINKINGOUTSIDETHE BOXSWAMPED"QUICKQUESTION"KEYTAKEAWAYSKNEEDEEPWHAT ISCORE'SMISSIONSTATEMENTSCALABLE"IT ISWHATIT IS"LAGNIAPPEPIVOTGEARINGRATIOS

CORE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
  1. GAME CHANGER
  2. "WHICH BILLING COMPANY WAS THAT"
  3. HIT THE GROUND RUNNING
  4. IN THE LOOP
  5. BOUNCE SOME IDEAS AROUND
  6. BEST PRACTICE
  7. PAIN POINTS
  8. BANG FOR YOUR BUCK
  9. GOOD POINT
  10. ON THE SAME PAGE
  11. GAIN TRACTION
  12. DRILL DOWN
  13. AHA MOMENT
  14. AN RCM ACRONYM IS USED THAT NOT EVERYONE UNDERSTANDS
  15. BACK BURNER
  16. PLATE FULL
  17. THE BOTTOM LINE
  18. DELIVERABLE
  19. NO BRAINER
  20. PIGGYBACK
  21. SHOOT AN EMAIL
  22. BANDWIDTH
  23. GAME PLAN
  24. "IT'S IN THE TEAMS CHANNEL"
  25. NEXT STEPS
  26. WHAT IS CORE'S MISSION STATEMENT
  27. LOW HANGING FRUIT
  28. SWING FOR THE FENCES
  29. CIRCLE BACK
  30. LOTS OF MOVING PARTS
  31. SCALE
  32. DEEP DIVE
  33. THERE SEEMS TO BE A DISCONNECT
  34. TOUCH BASE
  35. EMPOWER
  36. HARD STOP
  37. PING
  38. WIN-WIN
  39. ACTION ITEM
  40. SOMEONE FORGETS TO PUT THEIR PHONE ON SILENT
  41. LET'S NOT REINVENT THE WHEEL
  42. THINKING OUTSIDE THE BOX
  43. SWAMPED
  44. "QUICK QUESTION"
  45. KEY TAKEAWAYS
  46. KNEE DEEP
  47. WHAT IS CORE'S MISSION STATEMENT
  48. SCALABLE
  49. "IT IS WHAT IT IS"
  50. LAGNIAPPE
  51. PIVOT
  52. GEARING RATIOS