Kill theenemyGeneralRoll a6 to re-deployDestroy anenemy unitwith ashootingattackFail acounterchargeDispel allenemyspells in oneHero PhaseDestroy anenemy unitwith "Power-through"Roll adoubleone tochargeFail toachieveyour chosenbattle tacticKill anenemy'HonourGuard' unitRoll a1 to re-deployFail to allocateany wounds incombat with afriendly Hero'sweapons (only)Completelyfinish all 5rounds ofany singlegameFail to chantany prayers orFail to cast anyspells in asingle HeroPhaseRoll a 12or aboveto chargeKill a unitwith thekeyword'Warmaster'Kill anendlessspell incombatKill theenemyGeneralRoll a6 to re-deployDestroy anenemy unitwith ashootingattackFail acounterchargeDispel allenemyspells in oneHero PhaseDestroy anenemy unitwith "Power-through"Roll adoubleone tochargeFail toachieveyour chosenbattle tacticKill anenemy'HonourGuard' unitRoll a1 to re-deployFail to allocateany wounds incombat with afriendly Hero'sweapons (only)Completelyfinish all 5rounds ofany singlegameFail to chantany prayers orFail to cast anyspells in asingle HeroPhaseRoll a 12or aboveto chargeKill a unitwith thekeyword'Warmaster'Kill anendlessspell incombat

Teams Carnage Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Kill the enemy General
  2. Roll a 6 to re-deploy
  3. Destroy an enemy unit with a shooting attack
  4. Fail a counter charge
  5. Dispel all enemy spells in one Hero Phase
  6. Destroy an enemy unit with "Power-through"
  7. Roll a double one to charge
  8. Fail to achieve your chosen battle tactic
  9. Kill an enemy 'Honour Guard' unit
  10. Roll a 1 to re-deploy
  11. Fail to allocate any wounds in combat with a friendly Hero's weapons (only)
  12. Completely finish all 5 rounds of any single game
  13. Fail to chant any prayers or Fail to cast any spells in a single Hero Phase
  14. Roll a 12 or above to charge
  15. Kill a unit with the keyword 'Warmaster'
  16. Kill an endless spell in combat