ProceduralmotionfailsSpeakerisguillotinedProc.MotionKProc.MotionJ/LSomeonementionstheirfavouritecolourProc.Motion E -accepted byproposerSomeonementionstheir petProc.MotionCSomeonepresentsmultipleitemsProc.MotionDMotionfailsProc.MotionIStartsafter 7Proc.MotionF/G/HMotionpassesHalf timebreakhappensProc.Motion E -rejected byproposerFreeSquare!Proc.MotionBCouncilfinishesearlyMultiplespeakerson eachsideProc.MotionATrendingonTwitterQuorumcount iscalled &failsTechnicaldifficultiesProceduralmotionfailsSpeakerisguillotinedProc.MotionKProc.MotionJ/LSomeonementionstheirfavouritecolourProc.Motion E -accepted byproposerSomeonementionstheir petProc.MotionCSomeonepresentsmultipleitemsProc.MotionDMotionfailsProc.MotionIStartsafter 7Proc.MotionF/G/HMotionpassesHalf timebreakhappensProc.Motion E -rejected byproposerFreeSquare!Proc.MotionBCouncilfinishesearlyMultiplespeakerson eachsideProc.MotionATrendingonTwitterQuorumcount iscalled &failsTechnicaldifficulties

Comhairle Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Procedural motion fails
  2. Speaker is guillotined
  3. Proc. Motion K
  4. Proc. Motion J/L
  5. Someone mentions their favourite colour
  6. Proc. Motion E - accepted by proposer
  7. Someone mentions their pet
  8. Proc. Motion C
  9. Someone presents multiple items
  10. Proc. Motion D
  11. Motion fails
  12. Proc. Motion I
  13. Starts after 7
  14. Proc. Motion F/G/H
  15. Motion passes
  16. Half time break happens
  17. Proc. Motion E - rejected by proposer
  18. Free Square!
  19. Proc. Motion B
  20. Council finishes early
  21. Multiple speakers on each side
  22. Proc. Motion A
  23. Trending on Twitter
  24. Quorum count is called & fails
  25. Technical difficulties