FigurativeLanguageCharacterDescriptionCharacterMotivationToneIndicatorManvs.ManPlotTwistCharacterComparisonPersonificationFunnyMomentSymbolismThemeConnectionUpsettingMomentRepetitionCharacterGrowthAllusionDialogueShowingEmotionMetaphorSimileSelf-ReflectionUse ofSlangQuestionConflictDevelopmentSadMomentNewVocabularyFigurativeLanguageCharacterDescriptionCharacterMotivationToneIndicatorManvs.ManPlotTwistCharacterComparisonPersonificationFunnyMomentSymbolismThemeConnectionUpsettingMomentRepetitionCharacterGrowthAllusionDialogueShowingEmotionMetaphorSimileSelf-ReflectionUse ofSlangQuestionConflictDevelopmentSadMomentNewVocabulary

The Hate U Give Chapter 13 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figurative Language
  2. Character Description
  3. Character Motivation
  4. Tone Indicator
  5. Man vs. Man
  6. Plot Twist
  7. Character Comparison
  8. Personification
  9. Funny Moment
  10. Symbolism
  11. Theme Connection
  12. Upsetting Moment
  13. Repetition
  14. Character Growth
  15. Allusion
  16. Dialogue Showing Emotion
  17. Metaphor
  18. Simile
  19. Self-Reflection
  20. Use of Slang
  21. Question
  22. Conflict Development
  23. Sad Moment
  24. New Vocabulary