Symbolism Character Growth Upsetting Moment Figurative Language Conflict Development Funny Moment Sad Moment Allusion New Vocabulary Metaphor Character Motivation Character Comparison Question Self- Reflection Plot Twist Theme Connection Man vs. Man Tone Indicator Character Description Personification Simile Repetition Use of Slang Dialogue Showing Emotion Symbolism Character Growth Upsetting Moment Figurative Language Conflict Development Funny Moment Sad Moment Allusion New Vocabulary Metaphor Character Motivation Character Comparison Question Self- Reflection Plot Twist Theme Connection Man vs. Man Tone Indicator Character Description Personification Simile Repetition Use of Slang Dialogue Showing Emotion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbolism
Character Growth
Upsetting Moment
Figurative Language
Conflict Development
Funny Moment
Sad Moment
Allusion
New Vocabulary
Metaphor
Character Motivation
Character Comparison
Question
Self-Reflection
Plot Twist
Theme Connection
Man vs. Man
Tone Indicator
Character Description
Personification
Simile
Repetition
Use of Slang
Dialogue Showing Emotion