Question Dialogue Showing Emotion Personification Use of Slang Sad Moment Symbolism Simile Figurative Language Upsetting Moment Allusion Theme Connection Character Comparison Metaphor Tone Indicator Self- Reflection Man vs. Man Funny Moment Character Description Repetition New Vocabulary Character Growth Conflict Development Character Motivation Plot Twist Question Dialogue Showing Emotion Personification Use of Slang Sad Moment Symbolism Simile Figurative Language Upsetting Moment Allusion Theme Connection Character Comparison Metaphor Tone Indicator Self- Reflection Man vs. Man Funny Moment Character Description Repetition New Vocabulary Character Growth Conflict Development Character Motivation Plot Twist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Question
Dialogue Showing Emotion
Personification
Use of Slang
Sad Moment
Symbolism
Simile
Figurative Language
Upsetting Moment
Allusion
Theme Connection
Character Comparison
Metaphor
Tone Indicator
Self-Reflection
Man vs. Man
Funny Moment
Character Description
Repetition
New Vocabulary
Character Growth
Conflict Development
Character Motivation
Plot Twist