Funny Moment Dialogue Showing Emotion Repetition Character Motivation Personification Figurative Language Theme Connection Upsetting Moment Symbolism Self- Reflection Plot Twist Man vs. Man New Vocabulary Use of Slang Tone Indicator Character Description Simile Character Comparison Sad Moment Metaphor Character Growth Question Conflict Development Allusion Funny Moment Dialogue Showing Emotion Repetition Character Motivation Personification Figurative Language Theme Connection Upsetting Moment Symbolism Self- Reflection Plot Twist Man vs. Man New Vocabulary Use of Slang Tone Indicator Character Description Simile Character Comparison Sad Moment Metaphor Character Growth Question Conflict Development Allusion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Funny Moment
Dialogue Showing Emotion
Repetition
Character Motivation
Personification
Figurative Language
Theme Connection
Upsetting Moment
Symbolism
Self-Reflection
Plot Twist
Man vs. Man
New Vocabulary
Use of Slang
Tone Indicator
Character Description
Simile
Character Comparison
Sad Moment
Metaphor
Character Growth
Question
Conflict Development
Allusion