BabyBlobAnythingsniffedSubtitlesused foranyoneBoobyTrapGardenShaftEyesandBoots"TheOneThing"Somethingput in aZiploc bagSwampAladdin'sCaveSirWilliamPhipsRick orMarty say"Carry on" or'Get to work'SempreAvantiBillysaysanythingFloodTunnelRick getsemotionalMuonHighTraceEvidenceJacksiftsShockedhead-turnor stareJackasks aquestionArtifactdescribed as"old", "reallyold", or "veryold"Cameragoes in aboreholeDougwears anyNSCCclothingBabyBlobAnythingsniffedSubtitlesused foranyoneBoobyTrapGardenShaftEyesandBoots"TheOneThing"Somethingput in aZiploc bagSwampAladdin'sCaveSirWilliamPhipsRick orMarty say"Carry on" or'Get to work'SempreAvantiBillysaysanythingFloodTunnelRick getsemotionalMuonHighTraceEvidenceJacksiftsShockedhead-turnor stareJackasks aquestionArtifactdescribed as"old", "reallyold", or "veryold"Cameragoes in aboreholeDougwears anyNSCCclothing

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
I
4
B
5
B
6
N
7
N
8
B
9
N
10
G
11
G
12
B
13
O
14
G
15
O
16
I
17
I
18
B
19
G
20
G
21
N
22
I
23
O
24
O
  1. I-Baby Blob
  2. O-Anything sniffed
  3. I-Subtitles used for anyone
  4. B-Booby Trap
  5. B-Garden Shaft
  6. N-Eyes and Boots
  7. N-"The One Thing"
  8. B-Something put in a Ziploc bag
  9. N-Swamp
  10. G-Aladdin's Cave
  11. G-Sir William Phips
  12. B-Rick or Marty say "Carry on" or 'Get to work'
  13. O-Sempre Avanti
  14. G-Billy says anything
  15. O-Flood Tunnel
  16. I-Rick gets emotional
  17. I-Muon
  18. B-High Trace Evidence
  19. G-Jack sifts
  20. G-Shocked head-turn or stare
  21. N-Jack asks a question
  22. I-Artifact described as "old", "really old", or "very old"
  23. O-Camera goes in a borehole
  24. O-Doug wears any NSCC clothing