(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Giving human qualities to non-human objects or ideas.
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A word that imitates the sound it represents.
Hints or clues about events that will happen later in the story.
A comparison between two unlike things using "like" or "as."
A direct comparison between two unlike things without using "like" or "as."
When the audience knows something the characters do not.
The use of symbols to represent ideas or qualities.
An exaggerated statement not meant to be taken literally, used for emphasis.
The repetition of the same initial consonant sounds in a series of words.