Giving humanqualities tonon-humanobjects orideas.The use ofsymbols torepresentideas orqualities.A word thatimitates thesound itrepresents.When theaudienceknowssomething thecharacters donot.The repetitionof the sameinitialconsonantsounds in aseries of words.An exaggeratedstatement notmeant to betaken literally,used foremphasis.A directcomparisonbetween twounlike thingswithout using"like" or "as.".Hints or cluesabout eventsthat willhappen laterin the story.A comparisonbetween twounlike thingsusing "like" or"as."Giving humanqualities tonon-humanobjects orideas.The use ofsymbols torepresentideas orqualities.A word thatimitates thesound itrepresents.When theaudienceknowssomething thecharacters donot.The repetitionof the sameinitialconsonantsounds in aseries of words.An exaggeratedstatement notmeant to betaken literally,used foremphasis.A directcomparisonbetween twounlike thingswithout using"like" or "as.".Hints or cluesabout eventsthat willhappen laterin the story.A comparisonbetween twounlike thingsusing "like" or"as."

Literary devices bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Giving human qualities to non-human objects or ideas.
  2. The use of symbols to represent ideas or qualities.
  3. A word that imitates the sound it represents.
  4. When the audience knows something the characters do not.
  5. The repetition of the same initial consonant sounds in a series of words.
  6. An exaggerated statement not meant to be taken literally, used for emphasis.
  7. A direct comparison between two unlike things without using "like" or "as."
  8. .
  9. Hints or clues about events that will happen later in the story.
  10. A comparison between two unlike things using "like" or "as."