When theaudienceknowssomething thecharacters donot.The repetitionof the sameinitialconsonantsounds in aseries of words.Hints or cluesabout eventsthat willhappen laterin the story.The use ofsymbols torepresentideas orqualities.A directcomparisonbetween twounlike thingswithout using"like" or "as.".A word thatimitates thesound itrepresents.A comparisonbetween twounlike thingsusing "like" or"as."An exaggeratedstatement notmeant to betaken literally,used foremphasis.Giving humanqualities tonon-humanobjects orideas.When theaudienceknowssomething thecharacters donot.The repetitionof the sameinitialconsonantsounds in aseries of words.Hints or cluesabout eventsthat willhappen laterin the story.The use ofsymbols torepresentideas orqualities.A directcomparisonbetween twounlike thingswithout using"like" or "as.".A word thatimitates thesound itrepresents.A comparisonbetween twounlike thingsusing "like" or"as."An exaggeratedstatement notmeant to betaken literally,used foremphasis.Giving humanqualities tonon-humanobjects orideas.

Literary devices bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. When the audience knows something the characters do not.
  2. The repetition of the same initial consonant sounds in a series of words.
  3. Hints or clues about events that will happen later in the story.
  4. The use of symbols to represent ideas or qualities.
  5. A direct comparison between two unlike things without using "like" or "as."
  6. .
  7. A word that imitates the sound it represents.
  8. A comparison between two unlike things using "like" or "as."
  9. An exaggerated statement not meant to be taken literally, used for emphasis.
  10. Giving human qualities to non-human objects or ideas.