"we'll stop right there" "we'll get to this in a moment" *paces* *stares at floor with mouth scrunched* free space owen speaks wearing a hoodie illegible writing *goes to computer to read somthing off* "ask ourselves" "once again" holding marker between thumb and index finger *hand flip thing* "well, we'll get to that" squeaky shoes (whispered) "lets go" *fist and pull* someone falls asleep wearing a beanie "yeah absolutely" "you know..." erases and rewrites notes "while you're getting your notes out" "sort of" "like" x5 "we'll stop right there" "we'll get to this in a moment" *paces* *stares at floor with mouth scrunched* free space owen speaks wearing a hoodie illegible writing *goes to computer to read somthing off* "ask ourselves" "once again" holding marker between thumb and index finger *hand flip thing* "well, we'll get to that" squeaky shoes (whispered) "lets go" *fist and pull* someone falls asleep wearing a beanie "yeah absolutely" "you know..." erases and rewrites notes "while you're getting your notes out" "sort of" "like" x5
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"we'll stop right there"
"we'll get to this in a moment"
*paces*
*stares at floor with mouth scrunched*
free space
owen speaks
wearing a hoodie
illegible writing
*goes to computer to read somthing off*
"ask ourselves"
"once again"
holding marker between thumb and index finger
*hand flip thing*
"well, we'll get to that"
squeaky shoes
(whispered) "lets go" *fist and pull*
someone falls asleep
wearing a beanie
"yeah absolutely"
"you know..."
erases and rewrites notes
"while you're getting your notes out"
"sort of"
"like" x5