Writinga diaryentryReadinga poemaloudSaying"Goodbye!"Teachinga mathconceptPresentingdataChantingtogetherShouting"I’m soexcited!"MakingsmalltalkSaying"I’mfrustrated!"RecitingaprayerSwearingan oathAsking"How’syour daygoing?"GreetingsomeoneSharingfactsabouthistoryExplaininghow tobake acakeCraftingarhymeUsing ametaphorSinginga hymnSaying"Goodmorning!"Cryingwith joyLaughingout loudWritinga haikuReadinga shortstoryGivingdirectionsWritinga diaryentryReadinga poemaloudSaying"Goodbye!"Teachinga mathconceptPresentingdataChantingtogetherShouting"I’m soexcited!"MakingsmalltalkSaying"I’mfrustrated!"RecitingaprayerSwearingan oathAsking"How’syour daygoing?"GreetingsomeoneSharingfactsabouthistoryExplaininghow tobake acakeCraftingarhymeUsing ametaphorSinginga hymnSaying"Goodmorning!"Cryingwith joyLaughingout loudWritinga haikuReadinga shortstoryGivingdirections

Purposes of Language - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Writing a diary entry
  2. Reading a poem aloud
  3. Saying "Goodbye!"
  4. Teaching a math concept
  5. Presenting data
  6. Chanting together
  7. Shouting "I’m so excited!"
  8. Making small talk
  9. Saying "I’m frustrated!"
  10. Reciting a prayer
  11. Swearing an oath
  12. Asking "How’s your day going?"
  13. Greeting someone
  14. Sharing facts about history
  15. Explaining how to bake a cake
  16. Crafting a rhyme
  17. Using a metaphor
  18. Singing a hymn
  19. Saying "Good morning!"
  20. Crying with joy
  21. Laughing out loud
  22. Writing a haiku
  23. Reading a short story
  24. Giving directions