Exile a Permanent Sacrifice a Creature Play a Proxy Cycle a Card Scry Win a Game Cast a Planeswalker Discard a Card Play with Someone Else's Deck First Blood Enchant a Creature Draw 2+ Card in One Turn Return from Graveyard Make a Player Mill Pay Your Taxes Counter a Spell Go Infinite Hurt Yourself Mulligan Exile a Graveyard Lose a Game (NOT SCOOP) Scoop Deal Commander Damage Gift a Card Create a Token Play Your commander Unlimited Hand Size Wipe the Board Win a Dice Roll Make a Copy Kill a Player First Non- Combat Damage Surveil Tutor a Card Gain Life Equip a creature Phase Out Turn 1 Sol Ring Ramp Exile a Permanent Sacrifice a Creature Play a Proxy Cycle a Card Scry Win a Game Cast a Planeswalker Discard a Card Play with Someone Else's Deck First Blood Enchant a Creature Draw 2+ Card in One Turn Return from Graveyard Make a Player Mill Pay Your Taxes Counter a Spell Go Infinite Hurt Yourself Mulligan Exile a Graveyard Lose a Game (NOT SCOOP) Scoop Deal Commander Damage Gift a Card Create a Token Play Your commander Unlimited Hand Size Wipe the Board Win a Dice Roll Make a Copy Kill a Player First Non- Combat Damage Surveil Tutor a Card Gain Life Equip a creature Phase Out Turn 1 Sol Ring Ramp
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Exile a Permanent
Sacrifice a Creature
Play a Proxy
Cycle a Card
Scry
Win a Game
Cast a Planeswalker
Discard a Card
Play with Someone Else's Deck
First Blood
Enchant a Creature
Draw 2+ Card in One Turn
Return from Graveyard
Make a Player Mill
Pay Your Taxes
Counter a Spell
Go Infinite
Hurt Yourself
Mulligan
Exile a Graveyard
Lose a Game
(NOT SCOOP)
Scoop
Deal Commander Damage
Gift a Card
Create a Token
Play Your commander
Unlimited Hand Size
Wipe the Board
Win a Dice Roll
Make a Copy
Kill a Player
First Non-Combat Damage
Surveil
Tutor a Card
Gain Life
Equip a creature
Phase Out
Turn 1 Sol Ring
Ramp