DealCommanderDamagePhaseOutHurtYourselfDraw 2+Card inOne TurnWipetheBoardExile aGraveyardRampLose aGameGoInfiniteSurveilScryPut a+1/+1Counter ona CreatureUnlimitedHandSizeMake aPlayerMillFirstBloodTurn 1SolRingPayYourTaxesPlay aNon-BasicLandExile aPermanentGainLifeGift aCardSacrificeaCreatureWin aGameKill aPlayerCountera SpellMulliganCyclea CardCreateaTokenReturna Cardto HandMakea CopyCast aSpellThat's NotYoursEquip aCreatureMiss aLandDropFirst Non-CombatDamageDiscarda CardTutora CardWin aDiceRollPlay withSomeoneElse'sDeckScoopCast aPlaneswalkerReturnfromGraveyardEnchant aCreatureor PlayerPlay aProxyPlay YourCommanderDealCommanderDamagePhaseOutHurtYourselfDraw 2+Card inOne TurnWipetheBoardExile aGraveyardRampLose aGameGoInfiniteSurveilScryPut a+1/+1Counter ona CreatureUnlimitedHandSizeMake aPlayerMillFirstBloodTurn 1SolRingPayYourTaxesPlay aNon-BasicLandExile aPermanentGainLifeGift aCardSacrificeaCreatureWin aGameKill aPlayerCountera SpellMulliganCyclea CardCreateaTokenReturna Cardto HandMakea CopyCast aSpellThat's NotYoursEquip aCreatureMiss aLandDropFirst Non-CombatDamageDiscarda CardTutora CardWin aDiceRollPlay withSomeoneElse'sDeckScoopCast aPlaneswalkerReturnfromGraveyardEnchant aCreatureor PlayerPlay aProxyPlay YourCommander

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Deal Commander Damage
  2. Phase Out
  3. Hurt Yourself
  4. Draw 2+ Card in One Turn
  5. Wipe the Board
  6. Exile a Graveyard
  7. Ramp
  8. Lose a Game
  9. Go Infinite
  10. Surveil
  11. Scry
  12. Put a +1/+1 Counter on a Creature
  13. Unlimited Hand Size
  14. Make a Player Mill
  15. First Blood
  16. Turn 1 Sol Ring
  17. Pay Your Taxes
  18. Play a Non-Basic Land
  19. Exile a Permanent
  20. Gain Life
  21. Gift a Card
  22. Sacrifice a Creature
  23. Win a Game
  24. Kill a Player
  25. Counter a Spell
  26. Mulligan
  27. Cycle a Card
  28. Create a Token
  29. Return a Card to Hand
  30. Make a Copy
  31. Cast a Spell That's Not Yours
  32. Equip a Creature
  33. Miss a Land Drop
  34. First Non-Combat Damage
  35. Discard a Card
  36. Tutor a Card
  37. Win a Dice Roll
  38. Play with Someone Else's Deck
  39. Scoop
  40. Cast a Planeswalker
  41. Return from Graveyard
  42. Enchant a Creature or Player
  43. Play a Proxy
  44. Play Your Commander