11:23 9:17 Teacher Assistant Dec. 1st Positive Reinforcement Movement #OWNIT "I need to use the bathroom." Blue CK Shirt A child walks in with a coffee... Dec. 15th Potty Break Attention Span 9:00 *Random Word* Puppets Active Learning "Can I get in the treasure box for that?" "Give me a Peace Sign." Choice based learning Routine V.I.P Kids Hospitality has donuts... Play- based learning 11:23 9:17 Teacher Assistant Dec. 1st Positive Reinforcement Movement #OWNIT "I need to use the bathroom." Blue CK Shirt A child walks in with a coffee... Dec. 15th Potty Break Attention Span 9:00 *Random Word* Puppets Active Learning "Can I get in the treasure box for that?" "Give me a Peace Sign." Choice based learning Routine V.I.P Kids Hospitality has donuts... Play- based learning
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
11:23
9:17
Teacher Assistant
Dec. 1st
Positive Reinforcement
Movement
#OWNIT
"I need to use the bathroom."
Blue CK Shirt
A child walks in with a coffee...
Dec. 15th
Potty Break
Attention Span
9:00
*Random Word*
Puppets
Active Learning
"Can I get in the treasure box for that?"
"Give me a Peace Sign."
Choice based learning
Routine
V.I.P Kids
Hospitality has donuts...
Play-based learning