Antagonist 3rd Person Narrator Rising Action Theme Direct Characterization Symbols Dynamic Character Point of View Resolution Conflict Irony Setting Flat Character Plot Exposition Genre Unreliable Narrator Protagonist 1st Person Narrator Characters Indirect Characterization Moral Foreshadow Falling Action Omnicient Narrator Static Character Trigger Incident Point of View Climax Flashback Mood Reliable Narrator Round Character Rising Action Antagonist 3rd Person Narrator Rising Action Theme Direct Characterization Symbols Dynamic Character Point of View Resolution Conflict Irony Setting Flat Character Plot Exposition Genre Unreliable Narrator Protagonist 1st Person Narrator Characters Indirect Characterization Moral Foreshadow Falling Action Omnicient Narrator Static Character Trigger Incident Point of View Climax Flashback Mood Reliable Narrator Round Character Rising Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Antagonist
3rd Person Narrator
Rising Action
Theme
Direct Characterization
Symbols
Dynamic Character
Point of View
Resolution
Conflict
Irony
Setting
Flat Character
Plot
Exposition
Genre
Unreliable Narrator
Protagonist
1st Person Narrator
Characters
Indirect Characterization
Moral
Foreshadow
Falling Action
Omnicient Narrator
Static Character
Trigger Incident
Point of View
Climax
Flashback
Mood
Reliable Narrator
Round Character
Rising Action