1st Person Narrator Flat Character Flashback Theme Symbols Antagonist Falling Action Direct Characterization Dynamic Character Point of View 3rd Person Narrator Static Character Omnicient Narrator Resolution Rising Action Unreliable Narrator Round Character Point of View Moral Foreshadow Trigger Incident Mood Rising Action Setting Exposition Protagonist Reliable Narrator Conflict Characters Climax Genre Irony Plot Indirect Characterization 1st Person Narrator Flat Character Flashback Theme Symbols Antagonist Falling Action Direct Characterization Dynamic Character Point of View 3rd Person Narrator Static Character Omnicient Narrator Resolution Rising Action Unreliable Narrator Round Character Point of View Moral Foreshadow Trigger Incident Mood Rising Action Setting Exposition Protagonist Reliable Narrator Conflict Characters Climax Genre Irony Plot Indirect Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1st Person Narrator
Flat Character
Flashback
Theme
Symbols
Antagonist
Falling Action
Direct Characterization
Dynamic Character
Point of View
3rd Person Narrator
Static Character
Omnicient Narrator
Resolution
Rising Action
Unreliable Narrator
Round Character
Point of View
Moral
Foreshadow
Trigger Incident
Mood
Rising Action
Setting
Exposition
Protagonist
Reliable Narrator
Conflict
Characters
Climax
Genre
Irony
Plot
Indirect Characterization