3rd Person Narrator Protagonist Moral Mood Trigger Incident Genre Theme Omnicient Narrator Direct Characterization 1st Person Narrator Climax Round Character Point of View Characters Point of View Exposition Reliable Narrator Rising Action Unreliable Narrator Flat Character Resolution Antagonist Indirect Characterization Plot Foreshadow Static Character Rising Action Symbols Dynamic Character Setting Irony Flashback Conflict Falling Action 3rd Person Narrator Protagonist Moral Mood Trigger Incident Genre Theme Omnicient Narrator Direct Characterization 1st Person Narrator Climax Round Character Point of View Characters Point of View Exposition Reliable Narrator Rising Action Unreliable Narrator Flat Character Resolution Antagonist Indirect Characterization Plot Foreshadow Static Character Rising Action Symbols Dynamic Character Setting Irony Flashback Conflict Falling Action
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
3rd Person Narrator
Protagonist
Moral
Mood
Trigger Incident
Genre
Theme
Omnicient Narrator
Direct Characterization
1st Person Narrator
Climax
Round Character
Point of View
Characters
Point of View
Exposition
Reliable Narrator
Rising Action
Unreliable Narrator
Flat Character
Resolution
Antagonist
Indirect Characterization
Plot
Foreshadow
Static Character
Rising Action
Symbols
Dynamic Character
Setting
Irony
Flashback
Conflict
Falling Action