A bigdumbguyInnermostcaveRefusethe callSomebodyis braveAfriendlyanimalScreamingA peptalkReturnwith theelixirTreasure!Runaway!OrdinaryWorldOrdealTheroadbackCall toAdventureRewardNerdalertResurrectionEwww,kissingCrossthe firstthresholdAbullyTests,Allies,EnemiesSomebodyis scaredMeetthementorI don’tthink we’rein KansasanymoreA bigdumbguyInnermostcaveRefusethe callSomebodyis braveAfriendlyanimalScreamingA peptalkReturnwith theelixirTreasure!Runaway!OrdinaryWorldOrdealTheroadbackCall toAdventureRewardNerdalertResurrectionEwww,kissingCrossthe firstthresholdAbullyTests,Allies,EnemiesSomebodyis scaredMeetthementorI don’tthink we’rein Kansasanymore

The Hero’s Journey - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A big dumb guy
  2. Innermost cave
  3. Refuse the call
  4. Somebody is brave
  5. A friendly animal
  6. Screaming
  7. A pep talk
  8. Return with the elixir
  9. Treasure!
  10. Run away!
  11. Ordinary World
  12. Ordeal
  13. The road back
  14. Call to Adventure
  15. Reward
  16. Nerd alert
  17. Resurrection
  18. Ewww, kissing
  19. Cross the first threshold
  20. A bully
  21. Tests, Allies, Enemies
  22. Somebody is scared
  23. Meet the mentor
  24. I don’t think we’re in Kansas anymore