OrdinaryWorldSomebodyis scaredI don’tthink we’rein KansasanymoreA bigdumbguyOrdealRewardEwww,kissingResurrectionNerdalertTheroadbackAfriendlyanimalReturnwith theelixirTests,Allies,EnemiesInnermostcaveRefusethe callAbullyA peptalkCrossthe firstthresholdScreamingTreasure!Somebodyis braveCall toAdventureRunaway!MeetthementorOrdinaryWorldSomebodyis scaredI don’tthink we’rein KansasanymoreA bigdumbguyOrdealRewardEwww,kissingResurrectionNerdalertTheroadbackAfriendlyanimalReturnwith theelixirTests,Allies,EnemiesInnermostcaveRefusethe callAbullyA peptalkCrossthe firstthresholdScreamingTreasure!Somebodyis braveCall toAdventureRunaway!Meetthementor

The Hero’s Journey - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ordinary World
  2. Somebody is scared
  3. I don’t think we’re in Kansas anymore
  4. A big dumb guy
  5. Ordeal
  6. Reward
  7. Ewww, kissing
  8. Resurrection
  9. Nerd alert
  10. The road back
  11. A friendly animal
  12. Return with the elixir
  13. Tests, Allies, Enemies
  14. Innermost cave
  15. Refuse the call
  16. A bully
  17. A pep talk
  18. Cross the first threshold
  19. Screaming
  20. Treasure!
  21. Somebody is brave
  22. Call to Adventure
  23. Run away!
  24. Meet the mentor