InnermostcaveOrdinaryWorldNerdalertAbullySomebodyis braveTreasure!Tests,Allies,EnemiesRunaway!A bigdumbguyResurrectionMeetthementorCrossthe firstthresholdAfriendlyanimalReturnwith theelixirRefusethe callRewardCall toAdventureOrdealSomebodyis scaredTheroadbackScreamingEwww,kissingA peptalkI don’tthink we’rein KansasanymoreInnermostcaveOrdinaryWorldNerdalertAbullySomebodyis braveTreasure!Tests,Allies,EnemiesRunaway!A bigdumbguyResurrectionMeetthementorCrossthe firstthresholdAfriendlyanimalReturnwith theelixirRefusethe callRewardCall toAdventureOrdealSomebodyis scaredTheroadbackScreamingEwww,kissingA peptalkI don’tthink we’rein Kansasanymore

The Hero’s Journey - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Innermost cave
  2. Ordinary World
  3. Nerd alert
  4. A bully
  5. Somebody is brave
  6. Treasure!
  7. Tests, Allies, Enemies
  8. Run away!
  9. A big dumb guy
  10. Resurrection
  11. Meet the mentor
  12. Cross the first threshold
  13. A friendly animal
  14. Return with the elixir
  15. Refuse the call
  16. Reward
  17. Call to Adventure
  18. Ordeal
  19. Somebody is scared
  20. The road back
  21. Screaming
  22. Ewww, kissing
  23. A pep talk
  24. I don’t think we’re in Kansas anymore