Back tobackconfusionDelayevo fora moveUnder 40berrieson a treeBack tobackcritsYou getanintimidateMon2+ 31 IVs onone mon (noscale, noguarantee)No deathsbeforeMuseumGruntsWorstencounteron therouteDelay anencounter+attacknature on asp. attacker(or viceversa)Max IVs(canscale for)Crit killsyourpokemonPlannedSacStatic/MagnetPullWorseability ona monThe aidoessomethingweirdFrauda fightLose anencounterSwitch3 timesin a rowBack tobackparaTogiDEncoreCrit killsopponentand its badfor youChickenSandwichMomentSynchronizeLose amega beforegetting thestoneBoomPokemondies to arandomtrainerBack tobackflinchDuplicateencounterCandyfor anevo2+ 0 IVson onemonImportantmon diesbefore agymEncounteris holdingan iemPre-statusa nonguts mon1%encounterAwfulnature forstarterThreescales fora naturechangeRunand BunRNGBack tobackconfusionDelayevo fora moveUnder 40berrieson a treeBack tobackcritsYou getanintimidateMon2+ 31 IVs onone mon (noscale, noguarantee)No deathsbeforeMuseumGruntsWorstencounteron therouteDelay anencounter+attacknature on asp. attacker(or viceversa)Max IVs(canscale for)Crit killsyourpokemonPlannedSacStatic/MagnetPullWorseability ona monThe aidoessomethingweirdFrauda fightLose anencounterSwitch3 timesin a rowBack tobackparaTogiDEncoreCrit killsopponentand its badfor youChickenSandwichMomentSynchronizeLose amega beforegetting thestoneBoomPokemondies to arandomtrainerBack tobackflinchDuplicateencounterCandyfor anevo2+ 0 IVson onemonImportantmon diesbefore agymEncounteris holdingan iemPre-statusa nonguts mon1%encounterAwfulnature forstarterThreescales fora naturechangeRunand BunRNG

Run and Bun Bingo Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Back to back confusion
  2. Delay evo for a move
  3. Under 40 berries on a tree
  4. Back to back crits
  5. You get an intimidate Mon
  6. 2+ 31 IVs on one mon (no scale, no guarantee)
  7. No deaths before Museum Grunts
  8. Worst encounter on the route
  9. Delay an encounter
  10. +attack nature on a sp. attacker (or vice versa)
  11. Max IVs (can scale for)
  12. Crit kills your pokemon
  13. Planned Sac
  14. Static/Magnet Pull
  15. Worse ability on a mon
  16. The ai does something weird
  17. Fraud a fight
  18. Lose an encounter
  19. Switch 3 times in a row
  20. Back to back para
  21. TogiD
  22. Encore
  23. Crit kills opponent and its bad for you
  24. Chicken Sandwich Moment
  25. Synchronize
  26. Lose a mega before getting the stone
  27. Boom
  28. Pokemon dies to a random trainer
  29. Back to back flinch
  30. Duplicate encounter
  31. Candy for an evo
  32. 2+ 0 IVs on one mon
  33. Important mon dies before a gym
  34. Encounter is holding an iem
  35. Pre-status a non guts mon
  36. 1% encounter
  37. Awful nature for starter
  38. Three scales for a nature change
  39. Run and Bun RNG