Worstencounteron therouteAwfulnature forstarterDelay anencounterDuplicateencounterPlannedSacCrit killsopponentand its badfor youYou getanintimidateMonBack tobackflinchLose anencounterUnder 40berrieson a tree2+ 0 IVson onemonImportantmon diesbefore agymPre-statusa nonguts monTogiD2+ 31 IVs onone mon (noscale, noguarantee)Back tobackconfusionBack tobackcritsStatic/MagnetPullEncoreCrit killsyourpokemonMax IVs(canscale for)Encounteris holdingan iemThreescales fora naturechange+attacknature on asp. attacker(or viceversa)The aidoessomethingweirdSynchronizeNo deathsbeforeMuseumGruntsRunand BunRNGCandyfor anevoFrauda fightPokemondies to arandomtrainerChickenSandwichMomentBoomSwitch3 timesin a rowLose amega beforegetting thestoneDelayevo fora moveWorseability ona mon1%encounterBack tobackparaWorstencounteron therouteAwfulnature forstarterDelay anencounterDuplicateencounterPlannedSacCrit killsopponentand its badfor youYou getanintimidateMonBack tobackflinchLose anencounterUnder 40berrieson a tree2+ 0 IVson onemonImportantmon diesbefore agymPre-statusa nonguts monTogiD2+ 31 IVs onone mon (noscale, noguarantee)Back tobackconfusionBack tobackcritsStatic/MagnetPullEncoreCrit killsyourpokemonMax IVs(canscale for)Encounteris holdingan iemThreescales fora naturechange+attacknature on asp. attacker(or viceversa)The aidoessomethingweirdSynchronizeNo deathsbeforeMuseumGruntsRunand BunRNGCandyfor anevoFrauda fightPokemondies to arandomtrainerChickenSandwichMomentBoomSwitch3 timesin a rowLose amega beforegetting thestoneDelayevo fora moveWorseability ona mon1%encounterBack tobackpara

Run and Bun Bingo Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Worst encounter on the route
  2. Awful nature for starter
  3. Delay an encounter
  4. Duplicate encounter
  5. Planned Sac
  6. Crit kills opponent and its bad for you
  7. You get an intimidate Mon
  8. Back to back flinch
  9. Lose an encounter
  10. Under 40 berries on a tree
  11. 2+ 0 IVs on one mon
  12. Important mon dies before a gym
  13. Pre-status a non guts mon
  14. TogiD
  15. 2+ 31 IVs on one mon (no scale, no guarantee)
  16. Back to back confusion
  17. Back to back crits
  18. Static/Magnet Pull
  19. Encore
  20. Crit kills your pokemon
  21. Max IVs (can scale for)
  22. Encounter is holding an iem
  23. Three scales for a nature change
  24. +attack nature on a sp. attacker (or vice versa)
  25. The ai does something weird
  26. Synchronize
  27. No deaths before Museum Grunts
  28. Run and Bun RNG
  29. Candy for an evo
  30. Fraud a fight
  31. Pokemon dies to a random trainer
  32. Chicken Sandwich Moment
  33. Boom
  34. Switch 3 times in a row
  35. Lose a mega before getting the stone
  36. Delay evo for a move
  37. Worse ability on a mon
  38. 1% encounter
  39. Back to back para