Switch3 timesin a rowUnder 40berrieson a treeThe aidoessomethingweird+attacknature on asp. attacker(or viceversa)Back tobackflinchWorstencounteron therouteAwfulnature forstarterPlannedSacCrit killsyourpokemonSynchronizePre-statusa nonguts monEncoreChickenSandwichMomentThreescales fora naturechangeYou getanintimidateMonFrauda fightImportantmon diesbefore agymDelay anencounterWorseability ona monCandyfor anevoRunand BunRNGStatic/MagnetPullPokemondies to arandomtrainerTogiD1%encounterCrit killsopponentand its badfor youLose amega beforegetting thestoneDelayevo fora moveEncounteris holdingan iemBack tobackparaDuplicateencounter2+ 31 IVs onone mon (noscale, noguarantee)2+ 0 IVson onemonBoomLose anencounterBack tobackcritsNo deathsbeforeMuseumGruntsBack tobackconfusionMax IVs(canscale for)Switch3 timesin a rowUnder 40berrieson a treeThe aidoessomethingweird+attacknature on asp. attacker(or viceversa)Back tobackflinchWorstencounteron therouteAwfulnature forstarterPlannedSacCrit killsyourpokemonSynchronizePre-statusa nonguts monEncoreChickenSandwichMomentThreescales fora naturechangeYou getanintimidateMonFrauda fightImportantmon diesbefore agymDelay anencounterWorseability ona monCandyfor anevoRunand BunRNGStatic/MagnetPullPokemondies to arandomtrainerTogiD1%encounterCrit killsopponentand its badfor youLose amega beforegetting thestoneDelayevo fora moveEncounteris holdingan iemBack tobackparaDuplicateencounter2+ 31 IVs onone mon (noscale, noguarantee)2+ 0 IVson onemonBoomLose anencounterBack tobackcritsNo deathsbeforeMuseumGruntsBack tobackconfusionMax IVs(canscale for)

Run and Bun Bingo Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
  1. Switch 3 times in a row
  2. Under 40 berries on a tree
  3. The ai does something weird
  4. +attack nature on a sp. attacker (or vice versa)
  5. Back to back flinch
  6. Worst encounter on the route
  7. Awful nature for starter
  8. Planned Sac
  9. Crit kills your pokemon
  10. Synchronize
  11. Pre-status a non guts mon
  12. Encore
  13. Chicken Sandwich Moment
  14. Three scales for a nature change
  15. You get an intimidate Mon
  16. Fraud a fight
  17. Important mon dies before a gym
  18. Delay an encounter
  19. Worse ability on a mon
  20. Candy for an evo
  21. Run and Bun RNG
  22. Static/Magnet Pull
  23. Pokemon dies to a random trainer
  24. TogiD
  25. 1% encounter
  26. Crit kills opponent and its bad for you
  27. Lose a mega before getting the stone
  28. Delay evo for a move
  29. Encounter is holding an iem
  30. Back to back para
  31. Duplicate encounter
  32. 2+ 31 IVs on one mon (no scale, no guarantee)
  33. 2+ 0 IVs on one mon
  34. Boom
  35. Lose an encounter
  36. Back to back crits
  37. No deaths before Museum Grunts
  38. Back to back confusion
  39. Max IVs (can scale for)