MIND READING EMOTIONAL REASONING SHOULDN'TS USING FEELINGS AS FACTS CONTROL FALLACY FALLACY OF CHANGE FALLACY OF FAIRNESS AVOIDANCE CATASTROPHIZING NEGATIVE FOCUS OVERGENERALIZATION MISLABELING HEAVENS REWARD FALLACY ALL OR NOTHING THNIKING ALWAYS BEING RIGHT PERSONALIZATION SHOULD STATEMENTS "SHOULDS OF THE WORLD" INFLEXIBLE THINKING JUMPING TO CONCLUSIONS BLAMING MINIMIZATION UNFAIR COMPARISONS DISQUALIFY THE POSITIVES MIND READING EMOTIONAL REASONING SHOULDN'TS USING FEELINGS AS FACTS CONTROL FALLACY FALLACY OF CHANGE FALLACY OF FAIRNESS AVOIDANCE CATASTROPHIZING NEGATIVE FOCUS OVERGENERALIZATION MISLABELING HEAVENS REWARD FALLACY ALL OR NOTHING THNIKING ALWAYS BEING RIGHT PERSONALIZATION SHOULD STATEMENTS "SHOULDS OF THE WORLD" INFLEXIBLE THINKING JUMPING TO CONCLUSIONS BLAMING MINIMIZATION UNFAIR COMPARISONS DISQUALIFY THE POSITIVES
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
MIND READING
EMOTIONAL REASONING
SHOULDN'TS
USING FEELINGS AS FACTS
CONTROL FALLACY
FALLACY OF CHANGE
FALLACY OF FAIRNESS
AVOIDANCE
CATASTROPHIZING
NEGATIVE FOCUS
OVERGENERALIZATION
MISLABELING
HEAVENS REWARD FALLACY
ALL OR NOTHING THNIKING
ALWAYS BEING RIGHT
PERSONALIZATION
SHOULD STATEMENTS
"SHOULDS OF THE WORLD"
INFLEXIBLE THINKING
JUMPING TO CONCLUSIONS
BLAMING
MINIMIZATION
UNFAIR COMPARISONS
DISQUALIFY THE POSITIVES