(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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S-Bug Type Caught
H-Randomized Gym Leader Has Only One Type
U-Random Bidoof Encounter
H-Obtain the seventh gym badge
S-Wild Pokémon Knows a Move It Shouldn’t
U-Pokémon Faints Due to Recoil Damage
H-Ground Type Caught
H-A Pokémon runs out of PP
S-Fairy Type Caught
H-Shiny Pokémon Encountered
H-Trainer battle ends in 1-hit KO
S-Obtain the fourth gym badge
U-Lose a Battle to a Trainer
S-Trainer Uses a Super Effective Move
S-Trainer uses a Full Restore
U-Survive a gym battle with one Pokémon left
H-Random Legendary starter
U-Grass Type Caught
H-Use a Healing Item in Battle
S-Water Type Caught
H-Use Struggle
S-Encounter a Trainer with a Shiny Pokémon
U-Get Burned in a Battle
S-Electric Type Caught
S-Lose a Pokémon Due to RNG
U-Encounter Dialga
S-Encounter Arceus
U-Psychic Type Caught
H-Fire Type Caught
H-Find an Evolution Stone
S-Gym Leader has a baby Pokémon
S-Normal Type Caught
H-Find a Random Revive
H-Dragon Type Caught
S-Find a Master Ball
H-Use a Rare Candy
S-Ice Type Caught
S-Heal in the Pokémon Center
H-Random Legendary Starter
S-Randomizer NPC Has a Useless Pokémon
S-Encounter a Shiny Pokémon
H-Obtain the fifth gym badge
S-Encounter a Wild Magikarp
H-Win a battle with 1 HP left
S-Catch a Pokémon in a Safari Zone
H-Obtain the second gym badge
S-Lose a Pokémon to Poison
U-Trainer Uses Self-Destruct or Explosion
H-Use an Ether or Elixir
S-Evolution occurs
H-Wild Pokémon Has a Healing Ability
S-Trainer Uses a Weather-Based Move
S-Random Normal-type starter
S-Pick Up a Hidden Item
S-Battle a Trainer with Only One Pokémon
H-Encounter a Wild Ditto
U-Pokédex entry hits 10 caught
H-Catch a Pokémon in a Premier Ball
H-Freeze an Opponent’s Pokémon
U-Catch a Grass-type Pokémon
H-Game crashes
U-Random item found in the wild
U-Get Confused by a Pokémon Move
S-Wild Pokémon Avoids an Attack
U-Random trade Pokémon received
H-Flying Type Caught
H-Use an Ultra Ball to Catch
S-Find a Master Ball
H-First Gym Badge obtained
U-Encounter Giratina
S-Catch a Pokémon That Knows Surf
S-Double Battle
S-A status condition is inflicted (e.g., Burn, Paralysis)
H-Opponent Uses a Two-Turn Move
H-Encounter Palkia
H-Random Evolution by Level Up
U-Catch a Pokémon with Intimidate
H-Trainer has two of the same Pokémon
H-Pick Up a Randomized Berry
U-Obtain the eighth gym badge
S-Obtain the sixth gym badge
U-Trainer Switches Pokémon Mid-Battle
H-Wheelspin releases a Pokémon
U-Fighting Type Caught
S-Encounter a Pokémon with a funny nickname (viewer decides!)