(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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S-Wild Pokémon Knows a Move It Shouldn’t
H-Use an Ultra Ball to Catch
S-Catch a Water-type Pokémon
U-Pokédex entry hits 10 caught
H-A Pokémon uses Self-Destruct/Explosion
U-Lose a Battle to a Trainer
S-Catch a Pokémon in a Safari Zone
H-Obtain the fifth gym badge
H-Use a Rare Candy
H-Use an Ether or Elixir
H-Win a battle with 1 HP left
S-Catch a Pokémon That Knows Surf
H-Opponent Switches Pokémon Unexpectedly
H-Encounter Palkia
S-A status condition is inflicted (e.g., Burn, Paralysis)
H-Steel Type Caught
H-Shiny Pokémon Encountered
S-Critical hit lands
H-Pick Up a Randomized Berry
H-Run from a Wild Pokémon
S-Lose a Pokémon to a Crit
U-Random trade Pokémon received
S-Obtain the first gym badge
H-Trainer Sends Out a Type Matchup
S-Trainer Uses a Super Effective Move
H-Poison Type Caught
S-Ice Type Caught
H-Trainer has two of the same Pokémon
H-Find an Evolution Stone
S-Beat the first member of the Elite Four
S-Encounter a Wild Magikarp
H-Random Legendary starter
H-Fire Type Caught
H-First Gym Badge obtained
H-Win a Battle with 1 HP Left
H-Status Effect on Opponent Pokémon
S-Random trainer only has legendaries
H-Beat the fourth member of the Elite Four
S-Catch a Legendary in the Wild
S-Catch a Pokémon on the First Ball
H-Use a Healing Item in Battle
U-Psychic Type Caught
U-Encounter Giratina
H-Legendary Pokémon caught
H-Catch a Pokémon with Levitate
H-Use Struggle
H-Find a Random Revive
H-Forget to Heal After a Battle
H-Buy More than 10 Pokéballs
U-Wild Pokémon Breaks Out of Pokéball
H-Gym Leader Pokémon Spams Protect
S-Encounter Arceus
S-Bug Type Caught
H-Random Evolution by Level Up
U-Trainer Uses Self-Destruct or Explosion
U-Random Bidoof Encounter
H-Dragon Type Caught
S-Trainer uses a Full Restore
U-Defeat a Wild Pokémon with Struggle
S-Normal Type Caught
H-Wild Pokémon Has a Healing Ability
S-Encounter a Shiny Pokémon
H-A Pokémon runs out of PP
S-Trainer Uses a Weather-Based Move
S-Find a Master Ball
H-Trainer battle ends in 1-hit KO
H-Flying Type Caught
U-Fighting Type Caught
S-Wheelspin gives a legendary
S-Dark Type Caught
H-Opponent Uses a Two-Turn Move
H-Random Legendary Encountered in the Wild
S-Battle a Trainer with Only One Pokémon
S-Water Type Caught
H-Beat the second member of the Elite Four
U-Get Burned in a Battle
U-Pokémon Faints Due to Recoil Damage
H-Randomized Gym Leader Has Only One Type
S-Pick Up a Hidden Item
U-Random item found in the wild
S-Encounter a Pokémon with a funny nickname (viewer decides!)