EXODIA:Utilize allyour pointedcards in onegameINVINCIBLE:Complete anevent withoutlosing asingle gameFLAWLESSVICTORY: Enda game againsta player whocontrols nolandsNEAR DEATHEXPERIENCE:Begin a turnwith exactly 1lifeOG: Play anon-proxymember of thepower nine, ordual landTAXCOLLECTOR: Pay5 or more mana ina single game toeffects youropponent controlsREADINGASSIGNMENT:Have 9 or morecards in yourhand.NEVERDIDN’THAVE IT:Win a gameby bluffingMILKSHAKEBRACKET:Complete anevent withoutwinning asingle gamePAY RETAIL:Pay the fullmana cost of aForce of Will,Fireblast, ordelve spellBEST LAIDPLANS: Disposeof someone'stutored cardbefore they get achance to play itGOTTHERE:Ultimate aplaneswalkerCURVE OUT: Casta single spell forone mana on turn1, a single spell fortwo mana on turntwo, and so on forturns 3 and 4QUICKSHOT:Empty yourhand beforeyour fourthturnD'OH! Failto find whilesearching alibraryHALF OFF:End the gamewith 50 orfewer cards inyour libraryIS THIS YOURCARD? The firstcard you seesearching yourlibrary is the cardyou weresearching forBLATANTLYIRRESPONSIBLE:Keep a hand withone or fewer landsand/or moxen(Double facedlands count)DENNY’S:Distribute 10or morepoisoncountersRUN ITBACK? Finishyour round in20 minutes orlessWHAT A WAYTO GO:Accumulate 10or more poisoncountersHUMANRESOURCES:Target your ownpermanent with aresource-grantingremoval card (ieswords toplowshares)MEAN CUSTOMER:Finish an event withthe exact middleranking (events withan even number ofparticipants have twomiddle rankings)THE LESS IKNOW: Targetyourself with adiscard spell.TOPDECK OFDESTINY: Draw acard that takes youfrom a guaranteedloss to winning thegame on the turnyou draw itFILTHYRICH:Control 5 ormoretreasuresTHEGATHERING:Participate inan event with10 or moreplayersLEGION:Control 8or morecreaturesMUTUALLYASSUREDDESTRUCTION:Destroy anopponent’s land inthe same game theydestroyed yours.DRY SPELL:Go all nightwithout seeingone of yourpointed cardsDITTO: Playthe exact samelands andspells as youropponent turnoneVICTORYLAP:Defeat abattleHEADACHE:Have themonarchy, theinitiative, andday/night activesimultaneouslySTACKS ONSTACKS:Have 4 ormore spellson the stackOHKO: Deal20 or moredamage in asingle turnWITH GREATPOWER:Control acreature with 8or greaterpowerAT WHATCOST? Lose10 or more lifeto your ownmana sourcesOPTIMALLYSUBOPTIMAL:Play a deckwith fewer than10 pointsLAUNDRY LIST:Cast a sorcery,instant, creature,artifact,enchantment, andplaneswalker in asingle gameOVERBURDENED:Have 3 or morepermanentsattached to a singlecreatureHIGHTREASON: Winthe gameusing anopponent's cardEXODIA:Utilize allyour pointedcards in onegameINVINCIBLE:Complete anevent withoutlosing asingle gameFLAWLESSVICTORY: Enda game againsta player whocontrols nolandsNEAR DEATHEXPERIENCE:Begin a turnwith exactly 1lifeOG: Play anon-proxymember of thepower nine, ordual landTAXCOLLECTOR: Pay5 or more mana ina single game toeffects youropponent controlsREADINGASSIGNMENT:Have 9 or morecards in yourhand.NEVERDIDN’THAVE IT:Win a gameby bluffingMILKSHAKEBRACKET:Complete anevent withoutwinning asingle gamePAY RETAIL:Pay the fullmana cost of aForce of Will,Fireblast, ordelve spellBEST LAIDPLANS: Disposeof someone'stutored cardbefore they get achance to play itGOTTHERE:Ultimate aplaneswalkerCURVE OUT: Casta single spell forone mana on turn1, a single spell fortwo mana on turntwo, and so on forturns 3 and 4QUICKSHOT:Empty yourhand beforeyour fourthturnD'OH! Failto find whilesearching alibraryHALF OFF:End the gamewith 50 orfewer cards inyour libraryIS THIS YOURCARD? The firstcard you seesearching yourlibrary is the cardyou weresearching forBLATANTLYIRRESPONSIBLE:Keep a hand withone or fewer landsand/or moxen(Double facedlands count)DENNY’S:Distribute 10or morepoisoncountersRUN ITBACK? Finishyour round in20 minutes orlessWHAT A WAYTO GO:Accumulate 10or more poisoncountersHUMANRESOURCES:Target your ownpermanent with aresource-grantingremoval card (ieswords toplowshares)MEAN CUSTOMER:Finish an event withthe exact middleranking (events withan even number ofparticipants have twomiddle rankings)THE LESS IKNOW: Targetyourself with adiscard spell.TOPDECK OFDESTINY: Draw acard that takes youfrom a guaranteedloss to winning thegame on the turnyou draw itFILTHYRICH:Control 5 ormoretreasuresTHEGATHERING:Participate inan event with10 or moreplayersLEGION:Control 8or morecreaturesMUTUALLYASSUREDDESTRUCTION:Destroy anopponent’s land inthe same game theydestroyed yours.DRY SPELL:Go all nightwithout seeingone of yourpointed cardsDITTO: Playthe exact samelands andspells as youropponent turnoneVICTORYLAP:Defeat abattleHEADACHE:Have themonarchy, theinitiative, andday/night activesimultaneouslySTACKS ONSTACKS:Have 4 ormore spellson the stackOHKO: Deal20 or moredamage in asingle turnWITH GREATPOWER:Control acreature with 8or greaterpowerAT WHATCOST? Lose10 or more lifeto your ownmana sourcesOPTIMALLYSUBOPTIMAL:Play a deckwith fewer than10 pointsLAUNDRY LIST:Cast a sorcery,instant, creature,artifact,enchantment, andplaneswalker in asingle gameOVERBURDENED:Have 3 or morepermanentsattached to a singlecreatureHIGHTREASON: Winthe gameusing anopponent's card

Kanlander Achievement Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. EXODIA: Utilize all your pointed cards in one game
  2. INVINCIBLE: Complete an event without losing a single game
  3. FLAWLESS VICTORY: End a game against a player who controls no lands
  4. NEAR DEATH EXPERIENCE: Begin a turn with exactly 1 life
  5. OG: Play a non-proxy member of the power nine, or dual land
  6. TAX COLLECTOR: Pay 5 or more mana in a single game to effects your opponent controls
  7. READING ASSIGNMENT: Have 9 or more cards in your hand.
  8. NEVER DIDN’T HAVE IT: Win a game by bluffing
  9. MILKSHAKE BRACKET: Complete an event without winning a single game
  10. PAY RETAIL: Pay the full mana cost of a Force of Will, Fireblast, or delve spell
  11. BEST LAID PLANS: Dispose of someone's tutored card before they get a chance to play it
  12. GOT THERE: Ultimate a planeswalker
  13. CURVE OUT: Cast a single spell for one mana on turn 1, a single spell for two mana on turn two, and so on for turns 3 and 4
  14. QUICKSHOT: Empty your hand before your fourth turn
  15. D'OH! Fail to find while searching a library
  16. HALF OFF: End the game with 50 or fewer cards in your library
  17. IS THIS YOUR CARD? The first card you see searching your library is the card you were searching for
  18. BLATANTLY IRRESPONSIBLE: Keep a hand with one or fewer lands and/or moxen (Double faced lands count)
  19. DENNY’S: Distribute 10 or more poison counters
  20. RUN IT BACK? Finish your round in 20 minutes or less
  21. WHAT A WAY TO GO: Accumulate 10 or more poison counters
  22. HUMAN RESOURCES: Target your own permanent with a resource-granting removal card (ie swords to plowshares)
  23. MEAN CUSTOMER: Finish an event with the exact middle ranking (events with an even number of participants have two middle rankings)
  24. THE LESS I KNOW: Target yourself with a discard spell.
  25. TOPDECK OF DESTINY: Draw a card that takes you from a guaranteed loss to winning the game on the turn you draw it
  26. FILTHY RICH: Control 5 or more treasures
  27. THE GATHERING: Participate in an event with 10 or more players
  28. LEGION: Control 8 or more creatures
  29. MUTUALLY ASSURED DESTRUCTION: Destroy an opponent’s land in the same game they destroyed yours.
  30. DRY SPELL: Go all night without seeing one of your pointed cards
  31. DITTO: Play the exact same lands and spells as your opponent turn one
  32. VICTORY LAP: Defeat a battle
  33. HEADACHE: Have the monarchy, the initiative, and day/night active simultaneously
  34. STACKS ON STACKS: Have 4 or more spells on the stack
  35. OHKO: Deal 20 or more damage in a single turn
  36. WITH GREAT POWER: Control a creature with 8 or greater power
  37. AT WHAT COST? Lose 10 or more life to your own mana sources
  38. OPTIMALLY SUBOPTIMAL: Play a deck with fewer than 10 points
  39. LAUNDRY LIST: Cast a sorcery, instant, creature, artifact, enchantment, and planeswalker in a single game
  40. OVERBURDENED: Have 3 or more permanents attached to a single creature
  41. HIGH TREASON: Win the game using an opponent's card