the wholepartytalkssundialmomentsomeoneelse visitsfreyjasomeoneconvincesflorenceto sleepwegaspflorenceand dantepickflowersvonmemorialpriyamentionzephyrtalksto/comfortsflorenceheronflorenceinteractionsomeonemakeszephyreatseereoccurringnpcollivandertalksaboutruinsa pinchof hopesomeonehelpsmarkovwe allcrytalkaboutthe veinsdantebreakdownothergodmentionduckknightmake upowlthiefmomentsomeonetalks totheguardsnpcs findout aboutdeal withvidawe get amove onfor ourjourneythe wholepartytalkssundialmomentsomeoneelse visitsfreyjasomeoneconvincesflorenceto sleepwegaspflorenceand dantepickflowersvonmemorialpriyamentionzephyrtalksto/comfortsflorenceheronflorenceinteractionsomeonemakeszephyreatseereoccurringnpcollivandertalksaboutruinsa pinchof hopesomeonehelpsmarkovwe allcrytalkaboutthe veinsdantebreakdownothergodmentionduckknightmake upowlthiefmomentsomeonetalks totheguardsnpcs findout aboutdeal withvidawe get amove onfor ourjourney

session... 18... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the whole party talks
  2. sundial moment
  3. someone else visits freyja
  4. someone convinces florence to sleep
  5. we gasp
  6. florence and dante pick flowers
  7. von memorial
  8. priya mention
  9. zephyr talks to/comforts florence
  10. heron florence interaction
  11. someone makes zephyr eat
  12. see reoccurring npc
  13. ollivander talks about ruins
  14. a pinch of hope
  15. someone helps markov
  16. we all cry
  17. talk about the veins
  18. dante breakdown
  19. other god mention
  20. duckknight make up
  21. owlthief moment
  22. someone talks to the guards
  23. npcs find out about deal with vida
  24. we get a move on for our journey