sundialmomentwegasptalkaboutthe veinsothergodmentionseereoccurringnpcwe allcryheronflorenceinteractionowlthiefmomenta pinchof hopethe wholepartytalksflorenceand dantepickflowersduckknightmake upsomeonetalks totheguardsvonmemorialsomeoneconvincesflorenceto sleepzephyrtalksto/comfortsflorencedantebreakdownollivandertalksaboutruinspriyamentionsomeonemakeszephyreatwe get amove onfor ourjourneysomeoneelse visitsfreyjasomeonehelpsmarkovnpcs findout aboutdeal withvidasundialmomentwegasptalkaboutthe veinsothergodmentionseereoccurringnpcwe allcryheronflorenceinteractionowlthiefmomenta pinchof hopethe wholepartytalksflorenceand dantepickflowersduckknightmake upsomeonetalks totheguardsvonmemorialsomeoneconvincesflorenceto sleepzephyrtalksto/comfortsflorencedantebreakdownollivandertalksaboutruinspriyamentionsomeonemakeszephyreatwe get amove onfor ourjourneysomeoneelse visitsfreyjasomeonehelpsmarkovnpcs findout aboutdeal withvida

session... 18... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. sundial moment
  2. we gasp
  3. talk about the veins
  4. other god mention
  5. see reoccurring npc
  6. we all cry
  7. heron florence interaction
  8. owlthief moment
  9. a pinch of hope
  10. the whole party talks
  11. florence and dante pick flowers
  12. duckknight make up
  13. someone talks to the guards
  14. von memorial
  15. someone convinces florence to sleep
  16. zephyr talks to/comforts florence
  17. dante breakdown
  18. ollivander talks about ruins
  19. priya mention
  20. someone makes zephyr eat
  21. we get a move on for our journey
  22. someone else visits freyja
  23. someone helps markov
  24. npcs find out about deal with vida