owlthiefmomentsundialmomentthe wholepartytalkszephyrtalksto/comfortsflorencewe allcrysomeoneconvincesflorenceto sleepsomeoneelse visitsfreyjawegaspheronflorenceinteractiona pinchof hopeothergodmentionwe get amove onfor ourjourneyvonmemorialsomeonetalks totheguardsnpcs findout aboutdeal withvidaseereoccurringnpcdantebreakdownpriyamentionduckknightmake uptalkaboutthe veinssomeonehelpsmarkovflorenceand dantepickflowersollivandertalksaboutruinssomeonemakeszephyreatowlthiefmomentsundialmomentthe wholepartytalkszephyrtalksto/comfortsflorencewe allcrysomeoneconvincesflorenceto sleepsomeoneelse visitsfreyjawegaspheronflorenceinteractiona pinchof hopeothergodmentionwe get amove onfor ourjourneyvonmemorialsomeonetalks totheguardsnpcs findout aboutdeal withvidaseereoccurringnpcdantebreakdownpriyamentionduckknightmake uptalkaboutthe veinssomeonehelpsmarkovflorenceand dantepickflowersollivandertalksaboutruinssomeonemakeszephyreat

session... 18... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. owlthief moment
  2. sundial moment
  3. the whole party talks
  4. zephyr talks to/comforts florence
  5. we all cry
  6. someone convinces florence to sleep
  7. someone else visits freyja
  8. we gasp
  9. heron florence interaction
  10. a pinch of hope
  11. other god mention
  12. we get a move on for our journey
  13. von memorial
  14. someone talks to the guards
  15. npcs find out about deal with vida
  16. see reoccurring npc
  17. dante breakdown
  18. priya mention
  19. duckknight make up
  20. talk about the veins
  21. someone helps markov
  22. florence and dante pick flowers
  23. ollivander talks about ruins
  24. someone makes zephyr eat