ollivandertalksaboutruinssomeoneelse visitsfreyjapriyamentionzephyrtalksto/comfortsflorencedantebreakdownduckknightmake upseereoccurringnpcsomeoneconvincesflorenceto sleepsomeonetalks totheguardsowlthiefmomentthe wholepartytalksflorenceand dantepickflowersvonmemoriala pinchof hopeothergodmentionwe get amove onfor ourjourneysundialmomentheronflorenceinteractionwe allcrytalkaboutthe veinssomeonemakeszephyreatwegaspsomeonehelpsmarkovnpcs findout aboutdeal withvidaollivandertalksaboutruinssomeoneelse visitsfreyjapriyamentionzephyrtalksto/comfortsflorencedantebreakdownduckknightmake upseereoccurringnpcsomeoneconvincesflorenceto sleepsomeonetalks totheguardsowlthiefmomentthe wholepartytalksflorenceand dantepickflowersvonmemoriala pinchof hopeothergodmentionwe get amove onfor ourjourneysundialmomentheronflorenceinteractionwe allcrytalkaboutthe veinssomeonemakeszephyreatwegaspsomeonehelpsmarkovnpcs findout aboutdeal withvida

session... 18... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ollivander talks about ruins
  2. someone else visits freyja
  3. priya mention
  4. zephyr talks to/comforts florence
  5. dante breakdown
  6. duckknight make up
  7. see reoccurring npc
  8. someone convinces florence to sleep
  9. someone talks to the guards
  10. owlthief moment
  11. the whole party talks
  12. florence and dante pick flowers
  13. von memorial
  14. a pinch of hope
  15. other god mention
  16. we get a move on for our journey
  17. sundial moment
  18. heron florence interaction
  19. we all cry
  20. talk about the veins
  21. someone makes zephyr eat
  22. we gasp
  23. someone helps markov
  24. npcs find out about deal with vida