heron florence interaction we all cry someone makes zephyr eat talk about the veins someone convinces florence to sleep someone else visits freyja we get a move on for our journey see reoccurring npc we gasp someone helps markov owlthief moment ollivander talks about ruins duckknight make up the whole party talks florence and dante pick flowers dante breakdown npcs find out about deal with vida other god mention von memorial someone talks to the guards a pinch of hope zephyr talks to/comforts florence priya mention sundial moment heron florence interaction we all cry someone makes zephyr eat talk about the veins someone convinces florence to sleep someone else visits freyja we get a move on for our journey see reoccurring npc we gasp someone helps markov owlthief moment ollivander talks about ruins duckknight make up the whole party talks florence and dante pick flowers dante breakdown npcs find out about deal with vida other god mention von memorial someone talks to the guards a pinch of hope zephyr talks to/comforts florence priya mention sundial moment
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
heron florence interaction
we all cry
someone makes zephyr eat
talk about the veins
someone convinces florence to sleep
someone else visits freyja
we get a move on for our journey
see reoccurring npc
we gasp
someone helps markov
owlthief moment
ollivander talks about ruins
duckknight make up
the whole party talks
florence and dante pick flowers
dante breakdown
npcs find out about deal with vida
other god mention
von memorial
someone talks to the guards
a pinch of hope
zephyr talks to/comforts florence
priya mention
sundial moment