duckknightmake upthe wholepartytalkstalkaboutthe veinswe get amove onfor ourjourneydantebreakdownsomeoneelse visitsfreyjazephyrtalksto/comfortsflorenceowlthiefmomentpriyamentionseereoccurringnpcsomeonetalks totheguardswegaspnpcs findout aboutdeal withvidavonmemorialsomeonemakeszephyreatheronflorenceinteractionwe allcryothergodmentionsomeoneconvincesflorenceto sleepsundialmomentflorenceand dantepickflowerssomeonehelpsmarkova pinchof hopeollivandertalksaboutruinsduckknightmake upthe wholepartytalkstalkaboutthe veinswe get amove onfor ourjourneydantebreakdownsomeoneelse visitsfreyjazephyrtalksto/comfortsflorenceowlthiefmomentpriyamentionseereoccurringnpcsomeonetalks totheguardswegaspnpcs findout aboutdeal withvidavonmemorialsomeonemakeszephyreatheronflorenceinteractionwe allcryothergodmentionsomeoneconvincesflorenceto sleepsundialmomentflorenceand dantepickflowerssomeonehelpsmarkova pinchof hopeollivandertalksaboutruins

session... 18... - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. duckknight make up
  2. the whole party talks
  3. talk about the veins
  4. we get a move on for our journey
  5. dante breakdown
  6. someone else visits freyja
  7. zephyr talks to/comforts florence
  8. owlthief moment
  9. priya mention
  10. see reoccurring npc
  11. someone talks to the guards
  12. we gasp
  13. npcs find out about deal with vida
  14. von memorial
  15. someone makes zephyr eat
  16. heron florence interaction
  17. we all cry
  18. other god mention
  19. someone convinces florence to sleep
  20. sundial moment
  21. florence and dante pick flowers
  22. someone helps markov
  23. a pinch of hope
  24. ollivander talks about ruins