ollivander talks about ruins someone else visits freyja priya mention zephyr talks to/comforts florence dante breakdown duckknight make up see reoccurring npc someone convinces florence to sleep someone talks to the guards owlthief moment the whole party talks florence and dante pick flowers von memorial a pinch of hope other god mention we get a move on for our journey sundial moment heron florence interaction we all cry talk about the veins someone makes zephyr eat we gasp someone helps markov npcs find out about deal with vida ollivander talks about ruins someone else visits freyja priya mention zephyr talks to/comforts florence dante breakdown duckknight make up see reoccurring npc someone convinces florence to sleep someone talks to the guards owlthief moment the whole party talks florence and dante pick flowers von memorial a pinch of hope other god mention we get a move on for our journey sundial moment heron florence interaction we all cry talk about the veins someone makes zephyr eat we gasp someone helps markov npcs find out about deal with vida
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ollivander talks about ruins
someone else visits freyja
priya mention
zephyr talks to/comforts florence
dante breakdown
duckknight make up
see reoccurring npc
someone convinces florence to sleep
someone talks to the guards
owlthief moment
the whole party talks
florence and dante pick flowers
von memorial
a pinch of hope
other god mention
we get a move on for our journey
sundial moment
heron florence interaction
we all cry
talk about the veins
someone makes zephyr eat
we gasp
someone helps markov
npcs find out about deal with vida