BadomensLoss offaith/confidenceJudicialcombatCharactersengage in'What if'sMythicalbeing(s)is/are realCharacterdeath(s)MagicritualWinterthemes'We're notall thatdifferent'Friends toromanticpartnersReluctantleaderUnexpectedsymbolismWeatherreflectsmoodCultureshockThreat ofoutsideforcesCharacter(s)engage indanceGiftgivingSecretsocietyAttemptedcoupTime jumpfrompreviousstorySongandmusicOldfriendsreunitedLearningfrom eachotherQuestioningidentityBadomensLoss offaith/confidenceJudicialcombatCharactersengage in'What if'sMythicalbeing(s)is/are realCharacterdeath(s)MagicritualWinterthemes'We're notall thatdifferent'Friends toromanticpartnersReluctantleaderUnexpectedsymbolismWeatherreflectsmoodCultureshockThreat ofoutsideforcesCharacter(s)engage indanceGiftgivingSecretsocietyAttemptedcoupTime jumpfrompreviousstorySongandmusicOldfriendsreunitedLearningfrom eachotherQuestioningidentity

WIP trope Bingo 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bad omens
  2. Loss of faith/ confidence
  3. Judicial combat
  4. Characters engage in 'What if's
  5. Mythical being(s) is/are real
  6. Character death(s)
  7. Magic ritual
  8. Winter themes
  9. 'We're not all that different'
  10. Friends to romantic partners
  11. Reluctant leader
  12. Unexpected symbolism
  13. Weather reflects mood
  14. Culture shock
  15. Threat of outside forces
  16. Character(s) engage in dance
  17. Gift giving
  18. Secret society
  19. Attempted coup
  20. Time jump from previous story
  21. Song and music
  22. Old friends reunited
  23. Learning from each other
  24. Questioning identity