Outcome Strategies Honey Bears Judge's Pick Gross Motor Skills Pop tube Bear Hugs Potty time Functional Movement Tactile play IFSP Happy Hour Heavy Work Wash your hands Chewy tube CEUs Fine Motor Skills Watch the bitters Stacking blocks Vestibular play Z- vibe Outcomes Case Management Messy Hands Let's clap Get dressed Daycare Calming activities Day- C Weighted vest ADLs Proprioceptive Activities Team OT Deep Pressure works Feeding Brushing Teeth Washing Hands BDI Sensory Play Craft time Outcome Strategies Honey Bears Judge's Pick Gross Motor Skills Pop tube Bear Hugs Potty time Functional Movement Tactile play IFSP Happy Hour Heavy Work Wash your hands Chewy tube CEUs Fine Motor Skills Watch the bitters Stacking blocks Vestibular play Z- vibe Outcomes Case Management Messy Hands Let's clap Get dressed Daycare Calming activities Day- C Weighted vest ADLs Proprioceptive Activities Team OT Deep Pressure works Feeding Brushing Teeth Washing Hands BDI Sensory Play Craft time
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Outcome Strategies
Honey Bears
Judge's Pick
Gross Motor Skills
Pop tube
Bear Hugs
Potty time
Functional Movement
Tactile play
IFSP
Happy Hour
Heavy Work
Wash your hands
Chewy tube
CEUs
Fine Motor Skills
Watch the bitters
Stacking blocks
Vestibular play
Z-vibe
Outcomes
Case Management
Messy Hands
Let's clap
Get dressed
Daycare
Calming activities
Day-C
Weighted vest
ADLs
Proprioceptive Activities
Team OT
Deep Pressure works
Feeding
Brushing Teeth
Washing Hands
BDI
Sensory Play
Craft time