EntertainmentSoftwareRating Board(ESRB)non-playercharacters,or NPCsgamedevelopmentpipelinestorylineend-userlicenseagreement(EULA)simgamevirtualrealityMOBAconflictresolutionGamenarrativeiterationmentorPERT chart(short forProgramEvaluationReviewTechnique)questsBrainstormingpre-productionMMOenvironmentalstorytellingquick-timeeventsprofessionalismMetroidvania360-degreevideogamedesigndocument(GDD)designprocess3DoF(threedegrees offreedom)AugmentedrealityCareerTechnicalStudentOrganizations(CTSOs)PrefabsGanttchartprogrammer4xRigidbodiesideationStoryboardinggame-relatedstreaminIntellectualproperty(IP)GamelayoutchartGenreblendingprofessionalpresentationWork-basedlearning(WBL)RPGsextracurricular6DoF (sixdegreesoffreedom)modelsheetscameraperspectiveProblemsolvingconstructivecriticismnon-disclosureagreement(NDA)GUIrandomnessSketchingEntertainmentSoftwareRating Board(ESRB)non-playercharacters,or NPCsgamedevelopmentpipelinestorylineend-userlicenseagreement(EULA)simgamevirtualrealityMOBAconflictresolutionGamenarrativeiterationmentorPERT chart(short forProgramEvaluationReviewTechnique)questsBrainstormingpre-productionMMOenvironmentalstorytellingquick-timeeventsprofessionalismMetroidvania360-degreevideogamedesigndocument(GDD)designprocess3DoF(threedegrees offreedom)AugmentedrealityCareerTechnicalStudentOrganizations(CTSOs)PrefabsGanttchartprogrammer4xRigidbodiesideationStoryboardinggame-relatedstreaminIntellectualproperty(IP)GamelayoutchartGenreblendingprofessionalpresentationWork-basedlearning(WBL)RPGsextracurricular6DoF (sixdegreesoffreedom)modelsheetscameraperspectiveProblemsolvingconstructivecriticismnon-disclosureagreement(NDA)GUIrandomnessSketching

GD2: Units 1-6 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Entertainment Software Rating Board (ESRB)
  2. non-player characters, or NPCs
  3. game development pipeline
  4. storyline
  5. end-user license agreement (EULA)
  6. sim game
  7. virtual reality
  8. MOBA
  9. conflict resolution
  10. Game narrative
  11. iteration
  12. mentor
  13. PERT chart (short for Program Evaluation Review Technique)
  14. quests
  15. Brainstorming
  16. pre-production
  17. MMO
  18. environmental storytelling
  19. quick-time events
  20. professionalism
  21. Metroidvania
  22. 360-degree video
  23. game design document (GDD)
  24. design process
  25. 3DoF (three degrees of freedom)
  26. Augmented reality
  27. Career Technical Student Organizations (CTSOs)
  28. Prefabs
  29. Gantt chart
  30. programmer
  31. 4x
  32. Rigidbodies
  33. ideation
  34. Storyboarding
  35. game-related streamin
  36. Intellectual property (IP)
  37. Game layout chart
  38. Genre blending
  39. professional presentation
  40. Work-based learning (WBL)
  41. RPGs
  42. extracurricular
  43. 6DoF (six degrees of freedom)
  44. model sheets
  45. camera perspective
  46. Problem solving
  47. constructive criticism
  48. non-disclosure agreement (NDA)
  49. GUI
  50. randomness
  51. Sketching