5Cartwheels 5 StuckJumpCombo ofyour choice1 StuckRoutine3Leaps1 StuckRoutine5Handstands5Leaps3 StuckDismountsCoachesChoice5Cartwheelson HighBeam1 StuckRoutine2 StuckCartwheels onHigh Beam(Spotted Ifneeded)3DismountsGymnastChoice3 HalfTurns5 HugTurns 3Leaps5 HalfTurns10 JumpCombosof yourchoice3 FullHandstands(Checked/Spotby Coach)5dismounts10 HalfTurns3CartwheelsStuck10 JumpCombo(Straight,Tuck)10Leaps5Cartwheels2DanceThru’s10 JumpCombos(Straight,1/4)3Cartwheelson HighBeamGymnastChoice5 JumpCombosof yourchoice10 HugTurns1 StuckRoutine10 JumpCombo(Straight,1/4)3 StuckHandstands5HandstandGymnastChoice3Cartwheels(Stuck)5Leaps5 HalfTurns2DanceThru’s5DismountsCoachesChoice3 StuckHandstands10 JumpCombos(Straight,Tuck)1 StuckRoutine5Dismounts3DismountsStuck5Cartwheels 5 StuckJumpCombo ofyour choice1 StuckRoutine3Leaps1 StuckRoutine5Handstands5Leaps3 StuckDismountsCoachesChoice5Cartwheelson HighBeam1 StuckRoutine2 StuckCartwheels onHigh Beam(Spotted Ifneeded)3DismountsGymnastChoice3 HalfTurns5 HugTurns 3Leaps5 HalfTurns10 JumpCombosof yourchoice3 FullHandstands(Checked/Spotby Coach)5dismounts10 HalfTurns3CartwheelsStuck10 JumpCombo(Straight,Tuck)10Leaps5Cartwheels2DanceThru’s10 JumpCombos(Straight,1/4)3Cartwheelson HighBeamGymnastChoice5 JumpCombosof yourchoice10 HugTurns1 StuckRoutine10 JumpCombo(Straight,1/4)3 StuckHandstands5HandstandGymnastChoice3Cartwheels(Stuck)5Leaps5 HalfTurns2DanceThru’s5DismountsCoachesChoice3 StuckHandstands10 JumpCombos(Straight,Tuck)1 StuckRoutine5Dismounts3DismountsStuck

Beam-O - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 5 Cartwheels
  2. 5 Stuck Jump Combo of your choice
  3. 1 Stuck Routine
  4. 3 Leaps
  5. 1 Stuck Routine
  6. 5 Handstands
  7. 5 Leaps
  8. 3 Stuck Dismounts
  9. Coaches Choice
  10. 5 Cartwheels on High Beam
  11. 1 Stuck Routine
  12. 2 Stuck Cartwheels on High Beam (Spotted If needed)
  13. 3 Dismounts
  14. Gymnast Choice
  15. 3 Half Turns
  16. 5 Hug Turns
  17. 3 Leaps
  18. 5 Half Turns
  19. 10 Jump Combos of your choice
  20. 3 Full Handstands (Checked/Spot by Coach)
  21. 5 dismounts
  22. 10 Half Turns
  23. 3 Cartwheels Stuck
  24. 10 Jump Combo (Straight, Tuck)
  25. 10 Leaps
  26. 5 Cartwheels
  27. 2 Dance Thru’s
  28. 10 Jump Combos (Straight, 1/4)
  29. 3 Cartwheels on High Beam
  30. Gymnast Choice
  31. 5 Jump Combos of your choice
  32. 10 Hug Turns
  33. 1 Stuck Routine
  34. 10 Jump Combo (Straight, 1/4)
  35. 3 Stuck Handstands
  36. 5 Handstand
  37. Gymnast Choice
  38. 3 Cartwheels (Stuck)
  39. 5 Leaps
  40. 5 Half Turns
  41. 2 Dance Thru’s
  42. 5 Dismounts
  43. Coaches Choice
  44. 3 Stuck Handstands
  45. 10 Jump Combos (Straight, Tuck)
  46. 1 Stuck Routine
  47. 5 Dismounts
  48. 3 Dismounts Stuck