The "Do now" takes atleast 5 extra minutes bc of crashout "Do your do now" Mid Class Major Crashout "We have had this conversation before" Counts down for the end of "Do now" "GUYS!" Yap session about how bad of a class we are "Look at the board when you come in!!!" Calls on random quiet kid Repeats instructions repeatedly "Stop Rolling your eyes at me" Yells someone name randomly Mentions how far in the year we are "Idk what it is with you guys" "It's not that difficult" Makes empty threats The "Do now" takes atleast 5 extra minutes bc of crashout "Do your do now" Mid Class Major Crashout "We have had this conversation before" Counts down for the end of "Do now" "GUYS!" Yap session about how bad of a class we are "Look at the board when you come in!!!" Calls on random quiet kid Repeats instructions repeatedly "Stop Rolling your eyes at me" Yells someone name randomly Mentions how far in the year we are "Idk what it is with you guys" "It's not that difficult" Makes empty threats
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The "Do now" takes atleast 5 extra minutes bc of crashout
"Do your do now"
Mid Class Major Crashout
"We have had this conversation before"
Counts down for the end of "Do now"
"GUYS!"
Yap session about how bad of a class we are
"Look at the board when you come in!!!"
Calls on random quiet kid
Repeats instructions repeatedly
"Stop Rolling your eyes at me"
Yells someone name randomly
Mentions how far in the year we are
"Idk what it is with you guys"
"It's not that difficult"
Makes empty threats