InSitu"TheOneThing"Subtitlesused foranyoneButternutSmith'sCoveCON-structHighTraceEvidenceBogOreAnythingsniffedBravoTangoJacknodsArtifactdescribed as"old", "reallyold", or "veryold"Somethingput in aZiploc bagThePieRick getsemotionalOff-setChamberCGIanimation oftreasureundergroundGoldenEggTopPocketFind"AHA"MomentBillyDigsXRFusedBabyBlobGardenShaftInSitu"TheOneThing"Subtitlesused foranyoneButternutSmith'sCoveCON-structHighTraceEvidenceBogOreAnythingsniffedBravoTangoJacknodsArtifactdescribed as"old", "reallyold", or "veryold"Somethingput in aZiploc bagThePieRick getsemotionalOff-setChamberCGIanimation oftreasureundergroundGoldenEggTopPocketFind"AHA"MomentBillyDigsXRFusedBabyBlobGardenShaft

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
O
3
N
4
O
5
G
6
B
7
I
8
O
9
N
10
G
11
B
12
B
13
I
14
G
15
O
16
I
17
I
18
I
19
G
20
N
21
G
22
O
23
B
24
B
  1. N-In Situ
  2. O-"The One Thing"
  3. N-Subtitles used for anyone
  4. O-Butternut
  5. G-Smith's Cove
  6. B-CON-struct
  7. I-High Trace Evidence
  8. O-Bog Ore
  9. N-Anything sniffed
  10. G-Bravo Tango
  11. B-Jack nods
  12. B-Artifact described as "old", "really old", or "very old"
  13. I-Something put in a Ziploc bag
  14. G-The Pie
  15. O-Rick gets emotional
  16. I-Off-set Chamber
  17. I-CGI animation of treasure underground
  18. I-Golden Egg
  19. G-Top Pocket Find
  20. N-"AHA" Moment
  21. G-Billy Digs
  22. O-XRF used
  23. B-Baby Blob
  24. B-Garden Shaft