GardenShaftBabyBlobBravoTangoJacknodsSubtitlesused foranyoneTopPocketFindArtifactdescribed as"old", "reallyold", or "veryold"GoldenEggThePieInSituXRFused"AHA"MomentOff-setChamberBillyDigsSmith'sCoveRick getsemotionalCGIanimation oftreasureundergroundCON-structButternut"TheOneThing"AnythingsniffedBogOreSomethingput in aZiploc bagHighTraceEvidenceGardenShaftBabyBlobBravoTangoJacknodsSubtitlesused foranyoneTopPocketFindArtifactdescribed as"old", "reallyold", or "veryold"GoldenEggThePieInSituXRFused"AHA"MomentOff-setChamberBillyDigsSmith'sCoveRick getsemotionalCGIanimation oftreasureundergroundCON-structButternut"TheOneThing"AnythingsniffedBogOreSomethingput in aZiploc bagHighTraceEvidence

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
B
3
G
4
B
5
N
6
G
7
B
8
I
9
G
10
N
11
O
12
N
13
I
14
G
15
G
16
O
17
I
18
B
19
O
20
O
21
N
22
O
23
I
24
I
  1. B-Garden Shaft
  2. B-Baby Blob
  3. G-Bravo Tango
  4. B-Jack nods
  5. N-Subtitles used for anyone
  6. G-Top Pocket Find
  7. B-Artifact described as "old", "really old", or "very old"
  8. I-Golden Egg
  9. G-The Pie
  10. N-In Situ
  11. O-XRF used
  12. N-"AHA" Moment
  13. I-Off-set Chamber
  14. G-Billy Digs
  15. G-Smith's Cove
  16. O-Rick gets emotional
  17. I-CGI animation of treasure underground
  18. B-CON-struct
  19. O-Butternut
  20. O-"The One Thing"
  21. N-Anything sniffed
  22. O-Bog Ore
  23. I-Something put in a Ziploc bag
  24. I-High Trace Evidence