InSituCGIanimation oftreasureundergroundAnythingsniffedOff-setChamberCON-structBravoTangoRick getsemotionalSmith'sCoveButternutJacknods"AHA"MomentHighTraceEvidenceSubtitlesused foranyoneBogOreTopPocketFindGoldenEggBillyDigs"TheOneThing"Somethingput in aZiploc bagGardenShaftBabyBlobThePieArtifactdescribed as"old", "reallyold", or "veryold"XRFusedInSituCGIanimation oftreasureundergroundAnythingsniffedOff-setChamberCON-structBravoTangoRick getsemotionalSmith'sCoveButternutJacknods"AHA"MomentHighTraceEvidenceSubtitlesused foranyoneBogOreTopPocketFindGoldenEggBillyDigs"TheOneThing"Somethingput in aZiploc bagGardenShaftBabyBlobThePieArtifactdescribed as"old", "reallyold", or "veryold"XRFused

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N
2
I
3
N
4
I
5
B
6
G
7
O
8
G
9
O
10
B
11
N
12
I
13
N
14
O
15
G
16
I
17
G
18
O
19
I
20
B
21
B
22
G
23
B
24
O
  1. N-In Situ
  2. I-CGI animation of treasure underground
  3. N-Anything sniffed
  4. I-Off-set Chamber
  5. B-CON-struct
  6. G-Bravo Tango
  7. O-Rick gets emotional
  8. G-Smith's Cove
  9. O-Butternut
  10. B-Jack nods
  11. N-"AHA" Moment
  12. I-High Trace Evidence
  13. N-Subtitles used for anyone
  14. O-Bog Ore
  15. G-Top Pocket Find
  16. I-Golden Egg
  17. G-Billy Digs
  18. O-"The One Thing"
  19. I-Something put in a Ziploc bag
  20. B-Garden Shaft
  21. B-Baby Blob
  22. G-The Pie
  23. B-Artifact described as "old", "really old", or "very old"
  24. O-XRF used