Rick getsemotionalBabyBlobXRFusedAnythingsniffedButternutJacknodsBravoTangoInSitu"TheOneThing"GoldenEggSomethingput in aZiploc bagSmith'sCoveBillyDigsOff-setChamberHighTraceEvidenceTopPocketFindCGIanimation oftreasureunderground"AHA"MomentGardenShaftThePieSubtitlesused foranyoneCON-structBogOreArtifactdescribed as"old", "reallyold", or "veryold"Rick getsemotionalBabyBlobXRFusedAnythingsniffedButternutJacknodsBravoTangoInSitu"TheOneThing"GoldenEggSomethingput in aZiploc bagSmith'sCoveBillyDigsOff-setChamberHighTraceEvidenceTopPocketFindCGIanimation oftreasureunderground"AHA"MomentGardenShaftThePieSubtitlesused foranyoneCON-structBogOreArtifactdescribed as"old", "reallyold", or "veryold"

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
O
4
N
5
O
6
B
7
G
8
N
9
O
10
I
11
I
12
G
13
G
14
I
15
I
16
G
17
I
18
N
19
B
20
G
21
N
22
B
23
O
24
B
  1. O-Rick gets emotional
  2. B-Baby Blob
  3. O-XRF used
  4. N-Anything sniffed
  5. O-Butternut
  6. B-Jack nods
  7. G-Bravo Tango
  8. N-In Situ
  9. O-"The One Thing"
  10. I-Golden Egg
  11. I-Something put in a Ziploc bag
  12. G-Smith's Cove
  13. G-Billy Digs
  14. I-Off-set Chamber
  15. I-High Trace Evidence
  16. G-Top Pocket Find
  17. I-CGI animation of treasure underground
  18. N-"AHA" Moment
  19. B-Garden Shaft
  20. G-The Pie
  21. N-Subtitles used for anyone
  22. B-CON-struct
  23. O-Bog Ore
  24. B-Artifact described as "old", "really old", or "very old"