AllusionToneHyperboleMetaphorBiasFirstpersonpoint ofviewForeshadowEvidencePersonificationGenreClimaxSymbolismSimileThirdpersonpoint ofviewResolutionConveyProtagonistPlotNarratorInvokeAuthor’sPurposeIronyPointof ViewSettingFlashbackFallingActionRisingActionImagerySettingMoodAllusionToneHyperboleMetaphorBiasFirstpersonpoint ofviewForeshadowEvidencePersonificationGenreClimaxSymbolismSimileThirdpersonpoint ofviewResolutionConveyProtagonistPlotNarratorInvokeAuthor’sPurposeIronyPointof ViewSettingFlashbackFallingActionRisingActionImagerySettingMood

LANGUAGE ARTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Allusion
  2. Tone
  3. Hyperbole
  4. Metaphor
  5. Bias
  6. First person point of view
  7. Foreshadow
  8. Evidence
  9. Personification
  10. Genre
  11. Climax
  12. Symbolism
  13. Simile
  14. Third person point of view
  15. Resolution
  16. Convey
  17. Protagonist
  18. Plot
  19. Narrator
  20. Invoke
  21. Author’s Purpose
  22. Irony
  23. Point of View
  24. Setting
  25. Flashback
  26. Falling Action
  27. Rising Action
  28. Imagery
  29. Setting
  30. Mood