ConveySettingToneHyperboleImageryInvokeNarratorGenreFlashbackResolutionPersonificationProtagonistClimaxPointof ViewMoodIronyForeshadowFirstpersonpoint ofviewMetaphorFallingActionRisingActionBiasPlotAllusionSimileThirdpersonpoint ofviewAuthor’sPurposeSettingSymbolismEvidenceConveySettingToneHyperboleImageryInvokeNarratorGenreFlashbackResolutionPersonificationProtagonistClimaxPointof ViewMoodIronyForeshadowFirstpersonpoint ofviewMetaphorFallingActionRisingActionBiasPlotAllusionSimileThirdpersonpoint ofviewAuthor’sPurposeSettingSymbolismEvidence

LANGUAGE ARTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Convey
  2. Setting
  3. Tone
  4. Hyperbole
  5. Imagery
  6. Invoke
  7. Narrator
  8. Genre
  9. Flashback
  10. Resolution
  11. Personification
  12. Protagonist
  13. Climax
  14. Point of View
  15. Mood
  16. Irony
  17. Foreshadow
  18. First person point of view
  19. Metaphor
  20. Falling Action
  21. Rising Action
  22. Bias
  23. Plot
  24. Allusion
  25. Simile
  26. Third person point of view
  27. Author’s Purpose
  28. Setting
  29. Symbolism
  30. Evidence