ConveySettingSymbolismNarratorToneAllusionIronyGenreResolutionSimileAuthor’sPurposeClimaxEvidenceImageryInvokeFallingActionBiasFirstpersonpoint ofviewRisingActionPointof ViewFlashbackMetaphorSettingThirdpersonpoint ofviewForeshadowPlotProtagonistHyperboleMoodPersonificationConveySettingSymbolismNarratorToneAllusionIronyGenreResolutionSimileAuthor’sPurposeClimaxEvidenceImageryInvokeFallingActionBiasFirstpersonpoint ofviewRisingActionPointof ViewFlashbackMetaphorSettingThirdpersonpoint ofviewForeshadowPlotProtagonistHyperboleMoodPersonification

LANGUAGE ARTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Convey
  2. Setting
  3. Symbolism
  4. Narrator
  5. Tone
  6. Allusion
  7. Irony
  8. Genre
  9. Resolution
  10. Simile
  11. Author’s Purpose
  12. Climax
  13. Evidence
  14. Imagery
  15. Invoke
  16. Falling Action
  17. Bias
  18. First person point of view
  19. Rising Action
  20. Point of View
  21. Flashback
  22. Metaphor
  23. Setting
  24. Third person point of view
  25. Foreshadow
  26. Plot
  27. Protagonist
  28. Hyperbole
  29. Mood
  30. Personification