ForeshadowEvidencePlotMoodFlashbackNarratorGenreSettingPersonificationInvokeProtagonistToneThirdpersonpoint ofviewResolutionHyperboleAuthor’sPurposeFirstpersonpoint ofviewAllusionPointof ViewIronyImagerySymbolismBiasClimaxFallingActionMetaphorRisingActionConveySimileSettingForeshadowEvidencePlotMoodFlashbackNarratorGenreSettingPersonificationInvokeProtagonistToneThirdpersonpoint ofviewResolutionHyperboleAuthor’sPurposeFirstpersonpoint ofviewAllusionPointof ViewIronyImagerySymbolismBiasClimaxFallingActionMetaphorRisingActionConveySimileSetting

LANGUAGE ARTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Foreshadow
  2. Evidence
  3. Plot
  4. Mood
  5. Flashback
  6. Narrator
  7. Genre
  8. Setting
  9. Personification
  10. Invoke
  11. Protagonist
  12. Tone
  13. Third person point of view
  14. Resolution
  15. Hyperbole
  16. Author’s Purpose
  17. First person point of view
  18. Allusion
  19. Point of View
  20. Irony
  21. Imagery
  22. Symbolism
  23. Bias
  24. Climax
  25. Falling Action
  26. Metaphor
  27. Rising Action
  28. Convey
  29. Simile
  30. Setting