ProtagonistFlashbackBiasFirstpersonpoint ofviewSettingFallingActionRisingActionMetaphorEvidenceSimileThirdpersonpoint ofviewAuthor’sPurposeClimaxForeshadowImagerySettingGenrePlotSymbolismInvokeToneAllusionIronyPointof ViewNarratorMoodHyperboleResolutionConveyPersonificationProtagonistFlashbackBiasFirstpersonpoint ofviewSettingFallingActionRisingActionMetaphorEvidenceSimileThirdpersonpoint ofviewAuthor’sPurposeClimaxForeshadowImagerySettingGenrePlotSymbolismInvokeToneAllusionIronyPointof ViewNarratorMoodHyperboleResolutionConveyPersonification

LANGUAGE ARTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Protagonist
  2. Flashback
  3. Bias
  4. First person point of view
  5. Setting
  6. Falling Action
  7. Rising Action
  8. Metaphor
  9. Evidence
  10. Simile
  11. Third person point of view
  12. Author’s Purpose
  13. Climax
  14. Foreshadow
  15. Imagery
  16. Setting
  17. Genre
  18. Plot
  19. Symbolism
  20. Invoke
  21. Tone
  22. Allusion
  23. Irony
  24. Point of View
  25. Narrator
  26. Mood
  27. Hyperbole
  28. Resolution
  29. Convey
  30. Personification